宿の掟 / Rules of the Inn
Playing now
—First samples arriving
—of peak
All-time peak
—Tracking since the first sample
Playing now
—First samples arriving
All-time peak
—Tracking since the first sample
| Published | Kind | Announcement | Build |
|---|---|---|---|
| Community | The Book of Truth was left beside my pillow Near daybreak, a book you have never seen is lying beside your pillow. On the cover, in ink, only this: The Book of Truth. A guest before you added a line in their own hand. — Write down what this inn truly is. Only those who finish may cross into morning. In this inn the rules multiply night after night. The ink on the wall wears thin, and some mornings a rule you were sure you had memorized c… | — | |
| Community | Do not lower your eyes for a small, pale hand The inn has seven rules, and some of them have exceptions . Rule III says: if you are touched, lower your eyes. But if the hand that touched you was small and pale , you must not. That is the hand of a child waiting to be met, and looking away means leaving them behind. The rules are written on the wall — but as the nights go on, the ink fades until you can no longer read them. Memorise them wh… | — | |
| Community | The Book of Truth — write down what you worked out before you leave Surviving the inn is only half of Rules of the Inn. Across seven nights, things happen here that nothing explains: the handwriting in the guest book, the paper on the wall that keeps being replaced, the shadows the lantern throws. All of it follows the inn's own reasoning. Before you leave, you sit down with the Book of Truth. The sentences on it have blanks, and you fill them with the words yo… | — | |
| Community | How long do the rules on the wall stay true? I. Keep the light burning. Seven rules hang on the wall. They are the house rules of this inn. Obey them, and dawn comes. These past days we have been rebuilding the room the rules live in . · Tatami relaid in the Edo-style eight-mat auspicious layout , where no four corners meet at a single point, as in a real Japanese room · The rush weave and the seams between mats now read on screen · The r… | — | |
| Community | Building the dawn puzzle: the Book of Truth At every dawn, you face the Book of Truth Using only what you saw last night, you place words into the gaps. No one tells you whether you are right. All you get back is a feeling. The art has been repainted Lamplight, the grain of the paper, ink bleeding into it. The darkness of the inn itself has been rebuilt. You can continue from where you stopped Each night is recorded, so the next time you… | — | |
| Game update | You can now see how long you still have to endure When you shut your eyes and endure, the only thing telling you it was over was a sound. If you played with the sound off, it was a pitch-black screen and a guess. The length changes every time, so without a cue there was nothing to read. · Added an arc in front of the eyelids that fills as you endure · It appears only while you are enduring, and vanishes when you open your eyes You can now tell… | — | |
| In-game event | There is writing on the wall, left by the guests before you The rules are not the only thing posted on that wall. A new element in development: writing left behind by previous guests . Someone who tried to survive a night in this room before you, setting down in thin ink how they read the rules and where they were wrong. It is only legible while the lantern burns bright, which means the decision to pour oil or quell the flame as the rules demand now has… | — | |
| In-game event | How the lantern was made The first rule of the inn is: "Never let the light die." Because that rule exists, the lantern's flame had to read as real fire. Is it about to go out, or will it hold? If the player can't answer that from the flicker alone, then the act of following the rule falls apart. At first I drove the brightness with random noise. That was a mistake. Random flicker doesn't look like fire — it looks like… | — | |
| Community | The demo is out now The Rules of the Inn demo is available now. The rules are posted on the wall of the inn. Keep them and morning comes. Break them and it does not. Nothing is hidden. The rules are written plainly, from the start. And still, you cannot be certain whether what you just saw was one of them. When a shadow falls on the paper screen — is it the inn's own shadow, or the one the rules warn about? That i… | — | |
| Community | A free demo is coming soon Rules of the Inn is a first-person horror game about surviving seven nights by keeping seven rules. A free demo is coming soon. What the demo covers · Night One through Night Three - the stretch where the rules arrive one at a time. · Nights where keeping the rules saves you, and nights where something will kill you for obeying . You get both. · Japanese, English and Simplified Chinese. Why it… | — | |
| Community | The Inn Grows Older Every Night The Inn's Rules is a first-person horror game about keeping seven rules across seven nights. All seven nights are spent in the same room. Because the room stays the same, you can notice the details changing. So we made the room itself grow older, one night at a time . The paper of the shoji screens grows rough. The fibres and stains of the washi paper come through more strongly as the nights ad… | — | |
| Community | No two sets of seven nights are the same Rules of the Inn is a first-person horror game about surviving seven nights by obeying seven rules. The rules are written on the wall. But what happens is drawn anew every night. A night when a shadow falls across the paper screen. A night when the stain on the wall has grown. A night when something calls your name. Which one comes is never fixed. Memorising the rules is not enough. You have to… | — | |
| In-game event | Simplified Chinese is now supported Rules of the Inn is a game about reading the rules that surface on the wall, and obeying them. If you can't read the rules, the game doesn't work. That's why Simplified Chinese support went further than dropping in subtitles: - All 218 strings are translated: the rules, the hints, the guestbook, all four endings, and the achievement names. The same count as the Japanese build. - The glyph shape… | — | |
| Community | Release date set — November 5, 2026 Rules of the Inn releases on November 5, 2026. A room in an inn on the border of the afterlife. For the length of the night, you cannot leave it. The rules on the wall are the only thing keeping morning within reach. The rules are easy to memorise. What is hard is deciding, in a dark room, whether this is the moment . "If a shadow appears, lower your eyes." So — did something move behind the pa… | — |
Announcements are the developer’s own posts to the game’s Steam news feed: updates and their patch notes, in-game events, releases and sales. The important ones are marked on the players chart.