Bubbly
Playing now
0Sampling since 15:41 UTC
—of peak
All-time peak
06 Sep 2026
Playing now
0Sampling since 15:41 UTC
All-time peak
06 Sep 2026
| Published | Kind | Announcement | Build |
|---|---|---|---|
| Game update | Bubbly v0.8.1.3 Changes · Helix Discovery: Nuclear Power is now truly nuclear - the blast wave hits every bubble, boss and mine with double your damage and can crit, and it burns away enemy fire - drone lasers, golden coins and spine mines no longer sail through a detonation · Helix Discovery: the mushroom cloud got a visual pplishment · Helix Discovery: your main weapon now stands out from your extra guns - i… | 25032078 | |
| Game update | Bubbly v0.8.1.2 Fixes · HELIX DISCOVERY - fixed a freeze on death. Getting hit at the exact moment you picked a power (the Medkit especially) could leave the run stuck with the clock still running. The board now holds the instant you click for a power, so your heal is always instant, and a run that ends always reaches the results screen. · HELIX DISCOVERY - the boss trophy globe now drops when that boss dies.… | 25025631 | |
| Game update | Bubbly v0.8.1.1 Changes · The Spine and The Core were re-tuned on every difficulty - The Core asks for far less XP at every gate, The Spine's later gates rise to meet it, and the old x24 wall between them is now a gentle step. · Blood Feast and Full Flood are Easy-only. The Vampire's empowered blood and The Ball's pre-flooded board now exist only on Easy - Hard and Insane play them straight. · The Legendary an… | 25019043 | |
| Game update | Bubbly v0.8.1.0 Changes · Bubbles popped now bank when you Extract. Your lifetime pop count - and the achievements and power unlocks tied to it - grows at the moment you extract, matching everything else the run banks. A run lost to a game over or surrender banks nothing. Arcade mini-games no longer count toward lifetime pops; BUBBLEATHON does, on Extract, like the main game. · Achievements pop the moment you… |
Announcements are the developer’s own posts to the game’s Steam news feed: updates and their patch notes, in-game events, releases and sales. The important ones are marked on the players chart.
| 25016023 |
| Game update | Bubbly v0.8.0.3 Fixes · Main game · The run could freeze after alt-tabbing out and back - the board stopped responding while the menu, surrender and restart still worked. This is the soft-lock some of you hit more than once. Note the new behaviour: alt-tab no longer pauses the game at all - press ESC first if you want it paused, like most games. · Genie Lamp picked up in the last seconds before an extraction c… | 24968910 |
| Game update | Bubbly V0.8.0.2 BALANCE · Long runs now end. Previously enemy health and your damage grew at exactly the same rate forever, so nothing could ever kill you and a run could not finish. · Enemies no longer die to a single bullet in the late game. An enemy now costs the same number of hits deep into a run as it does at the start, so your power comes from your build - crit, weapon levels, pierce, chain, split, the… | 24941316 |
| Game update | Bubbly v0.8.0.1 Balance · The TV , The Vampire and The Ball ask for less XP and easier in Easy mode. · Arcade games cost less at full price: the coin cap is back down to 44 mystery globes. · HELIX - The Drone's missiles hit softer: 12 damage per beam (was 15), on every visit. · HELIX - golden bubbles' coin shots hurt the core less: 6 damage (was 10) - a leak still matters, but a swarm of coins no longer melts… | 24924319 |
| Major update | Bubbly v0.8.0.0 - The Big One New Content THE VAMPIRE BOSS & LOCATION. The board goes dark when it attacks. Pop bloody bubbles to feed it and get your sight back. This location has only ONE extraction checkpoint, at minute 10 - reach it with enough XP or lose the run. High risk, high reward. THE BALL BOSS & LOCATION. It drops onto your board and turns your weapons off until you destroy it. The campaign is now 12 locations.… | 24914458 |
| Game update | Bubbly v0.7.1.1 Changes · THE INF RACE - the score cap is now a finish line. Reaching INF locks your place on the leaderboard by who got there first - the first player to hit INF holds their rank forever, shown as INF #1. Already at INF? Your spot is claimed the moment you next launch the game. · Players who reach INF now burn in fiery colors on the high-score boards - and the rainbow passes to the next 3 name… | 24644874 |
| Game update | Bubbly v0.7.1.0 Changes · New INFO SCREEN in the lobby: the wall monitor above the game room is now a little TV with 7 hint channels - it flips to the next channel every 10 seconds, or click the screen to zap through yourself. · Thunderstorm's lightning got a full glow-up: sharp elbow kinks, real diverging forks, a tapering channel, and light that pools where bolts hit the ground during the pickup intro · Thun… | 24636706 |
| Game update | Bubbly v0.7.0.4 Project Poltergeist - Two New Powers · Comet - A comet crosses the galaxy and sheds a trail of 50-100 stars. Collect them with your crosshair: purple stars give +1% of your total XP Gain, red stars give +1% of your total Crit Rate. · Fusion - Merge 2 Flash Bubbles into a stronger one. Their XP is summed and every bonus is doubled. Project Poltergeist - Power Changes · Harmony is now Epic with 4… | 24636706 |
| Game update | Bubbly v0.7.0.3 New Shake & flash option for photosensisitve players. · All screen shake stops - explosions, weapon pickups, boss hits, game over, and the arcade cabinet. · Full-screen and full-board flashes are removed - weapon pickup washes, the Genie Lamp flourish, Thunderstorm's sheet lightning, TV static, the game-over glitch and more. · Boss attack warnings do not disappear. They stop flashing and hold a… | 24567509 |
| Game update | Bubbly v0.7.0.2 New · Neutorino bubbles now show a countdown number. · The Project Poltergeist has an options button right in the game HUD, so you no longer need the Escape key to reach the menu. Changes · The Genie Lamp and Bottled Wish are now unlocked by the Bubble Terminator achievement instead of being available from the start to be more balanced for the new players · The Eye's XP gates have been eased -… | 24542139 |
| Game update | Bubbly v0.7.0.1 Changes · Exchanger - hold to convert . Hold BUY or SELL for half a second and it keeps converting on its own, accelerating as you hold. Turning a large coin balance into mystery globes now takes a few seconds instead of thousands of clicks. A single click still converts one at a time, exactly as before. · Project Poltergeist - Astra Flash now grants +1000% XP Gain per completed Black Hole dodg… | — |
| Major update | Bubbly v0.7.0.0 - The Arcade Machine New · Project Poltergeist - a galaxy score attack on the arcade machine. Feed everything you hit into a black hole and see how far you get before the telescope window closes. · The Rift - Poltergeist's boss. It arrives with a neutrino, tears four wormholes into the corners of the board, and throws the neutrino between them. · Photon Charge - every Burst hit fires chain lightning that leaps to t… | 24521702 |
| Game update | Bubbly v0.6.5.6 Fixes · Fixed a late-run bug on The TV where bubbles could become permanently un-poppable and fill the board, stopping all scoring until the next checkpoint. · Fixed Mad Ducky missing bubbles it visibly touched (especially magical bubbles). · Fixed Crosshair Orbs overlapping the crosshair at large sizes and orbs now grow with it. · Unspendable extra power bullets are now cleaned up so the badge… | 24443589 |
| Game update | Bubbly v0.6.5.5 Fixes · Fixed a rare bug where reaching an extremely high score could make your save appear completely reset on the next launch. No progress was actually lost: the game was wrongly refusing to load a perfectly healthy save file. On this version your save loads again automatically, exactly as it was, with everything intact, no steps needed, just update and launch. · Added extra layers of save pr… | 24394184 |
| Game update | Bubbly v0.6.5.4 PERFORMANCE · Fixed multi-second freezes during big weapon volleys and mass pops. The queue that handles overflow pops was getting slower the longer it got; it's now flat no matter how large the combo. This was the single worst hitch in the game. · Fixed the framerate drag during heavy reward showers. · Fixed stuttering the first time each effect appeared in a run. · Smoother extraction flush,… | 24386610 |
| Game update | Bubbly v0.6.5.3 Performance · Magnet and Black Hole pulling is now smooth. Bubbles were only being repositioned 30 times a second, so at high refresh rates they'd stutter and jump · The Camera boss is much lighter on lower-end GPUs. Its close-in was zooming far enough to nearly double the screen area the game had to render, for the whole event, on a full board. Fixes · Fixed a crash during Genie Lamp time stop… | 24365317 |
| Game update | Bubbly v0.6.5.2 - The Genie Update New · NEW FREE WEAPON - Genie Lamp (Mythic): every 60 seconds the genie rises from your weapon rail and grants a random wish. Chronos Wishes stops time itself, Genie's Wrath multiplies your total critical rate by 10%, Sultan's Blessing does the same for XP gain, with a chance to multicast up to ×15 in one escalating jackpot chain. · NEW FREE POWER - Bottled Wish (Common): if you have the Genie… | 24341390 |
| Game update | Bubbly v0.6.5.1 Performance · Major smoothness pass for monster late-game builds. · Fixed the bulk mystery-globe registration, fire-rendering early-outs, and rate-limited sprays. · CO-myst mint storms no longer stack lag or noise: globe flyers are batched and the found-a-globe chime is rate-gated. Fixes · XP Gain celebrations on monster builds in run stats. · Promotion could never unlock, beating The TV wasn't… | 24271705 |
| In-game event | Bubbly v0.6.5.0 - The Dracula New 10 new powers join the pool: · Voidkeeper (Pumper) : Every 10 seconds , critical rate increases by 5% for each power you have banished this run. · Promotion (Planner) : Extraction checkpoint stats are increased by 25% and power packs have a 25% chance to give extra charges. · Vampire Dies (Energizer) : A Giant Bloody Bubble stalks your board on a pulse. Every hit grants +10% critical rate ,… | 24237195 |
| Game update | Bubbly v0.6.4.1 Performance · New display option - Render Resolution (1080p / Native): render the game internally at 1080p and upscale to your monitor. A big GPU saver on 1440p and 4K screens with barely visible difference. · Performance mode now also turns off the always-on screen overlay effect, and switching Performance/Quality mid-run applies instantly Fixes · Settings now sync properly through Steam Cloud… | 24179035 |
| In-game event | Bubbly v0.6.4.0 NEW · 3 NEW WEAPONS: Sniper, The Drill & Bubble Mixer. Make sure to try them out!!! PERFORMANCE · Fixed the biggest remaining lag spikes in heavy endgame fights. When several weapons landed hits in the same instant (orbs sweeping a cluster while auto-pop and explosions fired), all of those pops used to resolve inside a single frame, causing a visible freeze. Pops beyond a per-frame limit now ro… | 24152977 |
| Game update | Bubbly v0.6.3.1 New · Added YouTube and Discord links, click them to jump straight to our channel and server :) Changes · Diet reworked. Diet is now a Usable (1 charge) instead of an always-on Keepable, and it can now show up in the Echo pack. · Leaderboard stays fresh. The standings now update when you return to the lobby or click the leaderboard TV, so you can see who's climbing without restarting the game ·… | 24116132 |
| Game update | Bubbly v0.6.3.0 New & Changed · Choose Your Bonus at checkpoints. When you Continue at an extraction checkpoint, you now pick one of six stat bonuses to boost for the rest of the run, instead of receiving all of them. Continue stays locked until you make a choice · Bigger checkpoint bonuses. To match the new pick-one system, every checkpoint stat bonus is now 50 percent stronger across all locations. · Permane… | 24086219 |
| Game update | Bubbly v0.6.2.0 Performance · Major late-game performance pass, pooled pop particles, floaters, and crit-flash effects, coalesced screen-shake, and cheaper reward/magnet bursts for big FPS gains on crowded and endgame boards. · Fixed a hard FPS freeze when comboing Gummy God + The Bomb on a full board. · Fixed sound effects briefly cutting out during massive pop bursts. Fixes · Extremely high scores no longer… | 24066421 |
| Game update | Bubbly v0.6.1.0 Performance · The game now goes easy on your GPU when you alt-tab: while the window is unfocused it drops to a background frame cap, and returns to your chosen FPS the moment you come back. Music keeps playing. · Fixed a white/grey background flashing over the screen during The Camera boss fight, most visible in Performance mode. Fixed · Weapon pickup intros (Magnet, Thunderstorm, Black Hole an… | 24046580 |
| Game update | Bubbly v0.6.0.0 - It's Critical Time Performance · Performance mode now disables the bubble shine/shimmer effect, a major rendering cost on crowded boards with big bubbles. Quality mode is unchanged. Fixes · Fixed burst bubbles that could get stuck on your crosshair, endlessly dragged by the Magnet and impossible to pop (most often in TheTV location). · Fixed the V-Sync labels in the options being reversed Changes · Critical chanc… | 24033425 |