Bubbly v0.8.0.1

Bubbly · build 24924319 · published

On SteamNotes only · this build shipped before we watched the app

Balance

  • The TV, The Vampire and The Ball ask for less XP and easier in Easy mode.

  • Arcade games cost less at full price: the coin cap is back down to 44 mystery globes.

  • HELIX - The Drone's missiles hit softer: 12 damage per beam (was 15), on every visit.

  • HELIX - golden bubbles' coin shots hurt the core less: 6 damage (was 10) - a leak still matters, but a swarm of coins no longer melts you.

  • HELIX - more picks for your favourites: Subzero can be taken 8 times (was 4), Nucleotide 7 times (was 4), and Mitochondria 3 times (was 2)

Helix Changes & Fixes

  • The Blade spins again. It was flying across the board frozen like a sticker - now it whirls while it moves, exactly like it does in the main game.

  • Spinning bosses are hit where you see them: The Camera's hitbox now turns with its body, so no more hits landing on the empty air beside it - and no more shots on its body that don't count.

  • The wave 4 board is much darker. The bright red dish was fighting with your bubbles and effects; it's a deep ember now, so everything on top pops.

  • The boss trophy's transcription is in DNA colours. The white-and-red multicast effect now runs in the core's own blue and purple, so it reads as your DNA transcribing instead of something foreign flying over it.

  • THE BALL fight feels right now: you get 10 seconds to kill it before it fires its attack and cuts your weapons - and when the cut lands, you see it: attack animation, sound, your weapon slots grey out and the DNA bridges between fused weapons freeze. The ball also spins in place and sits properly in its corner.

  • The Mutation cinematic is safe to watch: time slows much harder while your weapons fuse, so enemies can no longer sneak a hit on your core during the show.

  • Mutation cards read clearly now: "Mutate your weapons Gene Laser and Helix Bolt into Prism Lance" - so you know it transforms what you own.

  • Extra guns show white aim lines: with Replication or Multigun, only YOUR gun keeps the pink aim line - clones aim in white, so you always know which one is you.

  • A weapon at max level is never offered again - no more picking a card that does nothing.

  • The red button now destroys The Spine's mines too - they die quietly instead of exploding in your face.

  • The magnet and healing numbers stay a sensible size - a huge haul no longer covers your core with a giant number.

  • Power descriptions in the picker are bigger, easier to read, and sit clear of the choice squares.

Fixes

  • Boss record cards no longer break on huge numbers - they read 1.15B, 3.52T and so on past a billion.

  • Arcade confetti only fires when you set a NEW RECORD - losing no longer looks like winning.

  • Small text fixes.