Iron Graves
Last seen
0Sampled 5 hours ago · not a live figure
—of peak
All-time peak
016 Sep 2026
Last seen
0Sampled 5 hours ago · not a live figure
All-time peak
016 Sep 2026
| Published | Kind | Announcement | Build |
|---|---|---|---|
| Steam news | Iron Graves v1.0 - Full Release: Early Access Graduation! IRON GRAVES v1.0 — FULL RELEASE IS NOW LIVE! Scavengers, command center leads, and tactical operators: The wait is over. ron Graves has officially graduated from Early Access and launched into Full Release (v1.0.0) ! From the initial prototype to this monumental 1.0 launch, your feedback, bug reports, and epic salvage stories have shaped Iron Graves into the tense tactical space-salvage experie… | — | |
| In-game event | Iron Graves - Update 0.5.4: High-Risk Operations Salutations, scavengers! A new system update has been deployed to the derelict network. In this patch, we are introducing stacking risk-reward multipliers, dynamic ship themes, important range validation fixes for door interactions, and visual enhancements. Here is the complete changelog for version 0.5.4: Gameplay & Risk Reward · Stacking Hazard Multipliers : Loot budget calculations now facto… | — | |
| Game update | Update v0.5.3: Narrative Intro, Re-designed Ship Info & Gas Hazard Refinements Scavengers, this update focuses on narrative depth and tactical clarity. We've introduced a new introductory storyboard to set the tone for your very first mission, overhauled ship diagnostics screens, and polished hazardous gas physics. 🎞️ New Mission Storyboard Your journey through the derelict sectors now has a stronger narrative anchor: · Introductory Sequence: Added a custom, highly atmos… | — | |
| In-game event | Update v0.5.2: Game Modes, Stargate Fixes & Alternative Ending Greetings, Scavengers. Today's patch brings major additions to the long-term replayability and ending paths of your journey, alongside important mechanical fixes to stargate jumps and radar feeds. 🎮 New Game Modes & Leaderboard Overhaul We’ve introduced new ways to test your survival instincts: · Endless & Long Modes: You can now select between different game formats, including an Endless Mode… | — | |
| In-game event | Update v0.5.1: High-Quality Visuals, System Map Polish & Tutorial Fixes Scavengers, we are back with a quick follow-up to our major 0.5.0 release! This patch focuses on sharpening the visual clarity of your sensors, polishing the system map, and squashing persistent interface bugs to make your salvaging operations run smoothly. 📸 High-Definition Ship Renders We’ve replaced all low-resolution ship preview images with brand-new, high-fidelity visual renders. · Senso… | — | |
| In-game event | Update v0.5.0: The Generator & Navigation Overhaul Major Update v0.4.1 ➡️ v0.5.0: A New Generation of Derelicts Scavengers, the void just got more complex. Update v0.5.0 is a massive leap forward, featuring a deep architectural overhaul of how ships are built and how you navigate them. 🏗️ Ship Generator 2.0 We have completely rewritten the core logic for interior generation. · Realistic Room Layouts: Furniture, crates, and machinery are now pl… | — | |
| In-game event | Update v0.4.1: Training Program Overhaul & Onboarding Polish Update v0.4.1: Refining the Scavenger's First Steps We've been listening closely to new pilots joining the Iron Graves fleet. This update is dedicated to making your first hour in the void smoother, more intuitive, and more atmospheric. We’ve completely overhauled the Scripted Tutorial and polished the early-game flow. 🎓 Enhanced Tutorial Mission The initial training mission has been rebuilt w… | — | |
| In-game event | Update v0.4.0: Achievements Major Update v0.4.0: Milestones, Vacuum 2.0, and Smarter Swarms Scavengers, it's time to track your legacy. Version 0.4.0 is one of our biggest technical updates yet, introducing long-term progression tracking and significant improvements to the game's core physical and biological systems. 🏆 Milestone & Achievement System Your progress is now being tracked across all missions. We've implemente… | — | |
| In-game event | Update v0.3.1 Biological Threat Update: Biomass & The Swarm Update v0.3.1: Organic Infestation and Vent Navigation The derelicts are no longer just cold metal and failing circuits. Something organic is spreading. In this update, we’ve introduced the Biomass System and a new crawling threat that will change how you secure the decks. 🦠 Biomass Overgrowth A new organic hazard has been detected on several ship classes. · Spreading Infestation: Biomass now… | — | |
| In-game event | Update v0.3.0: Hazards, Decompression, and the Toxic Void Update v0.3.0: The Hazard & Atmosphere Overhaul Scavengers, the void just got a lot more hostile. We’ve implemented a massive new Hazard System that scales with a ship's decay. Exploring a derelict is no longer just about avoiding monsters—it’s about surviving the ship itself. 💨 Toxic Gas & Explosive Vents Damaged vents can now leak toxic gas when the ship's power is restored. · Visual Interfe… | — | |
| Game update | Small bugfix Fixed mission offline drone on tutorial | — | |
| Steam news | Iron Graves is now live in Early Access! Iron Graves: Early Access Journey Begins Today! We are thrilled to announce that Iron Graves is now officially available in Early Access! This is a massive milestone for us, and we are incredibly excited to finally share the game with you. 🛠️ Active Development & Work in Progress Entering Early Access means that the game is still under active development. We are constantly working on new featu… | — | |
| Game update | Iron Graves - Update 0.2.3 Update v0.2.3: Fire Extinguishers, Electrical Hazards & Automated Defense In the final push before our Early Access launch, we’ve added several critical systems to make derelict exploration more dangerous—and more rewarding. 🔥 Fire & Short Circuits Derelicts are old and unstable. Restoring power now carries a risk! · Electrical Fires: Damaged modules can now short-circuit and catch fire when t… | — | |
| Game update | Iron Graves - Update 0.2.2 Minor Update: Furniture Towing, System Map Overhaul, and More! As we gear up for the Early Access launch, we’ve been working overtime to add more tactical depth and polish to the core experience. Here’s a breakdown of what’s new in Beta v0.2.2 ! 🛋️ Tactical Furniture Towing You are no longer limited to just towing loot crates! You can now use your drone's tow module to drag almost any large ob… | — | |
| Community | Iron Graves - Update 0.2.1: Full Gamepad Support & Optimization Iron Graves - Beta 0.2.1: Gamepad & Optimization Update We have just released a new update: 0.2.1! This version focuses on improving player comfort with controller support and strengthening the technical foundations of the game engine. Iron Graves is evolving every day thanks to your feedback. 🎮 Full Gamepad Support Iron Graves is now fully playable on controllers! · Full gamepad navigation in… | — |
Announcements are the developer’s own posts to the game’s Steam news feed: updates and their patch notes, in-game events, releases and sales. The important ones are marked on the players chart.