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Iron GravesNewsIron Graves - Update 0.2.2
Game update

Iron Graves - Update 0.2.2

Iron Graves · published 23 Apr 2026, 13:25 UTC

All newsPlayers around this dateRead on Steam

Minor Update: Furniture Towing, System Map Overhaul, and More!

As we gear up for the Early Access launch, we’ve been working overtime to add more tactical depth and polish to the core experience. Here’s a breakdown of what’s new in Beta v0.2.2!

🛋️ Tactical Furniture Towing

You are no longer limited to just towing loot crates! You can now use your drone's tow module to drag almost any large object on the ship.

  • Strategic Barriers: Block hallways with vending machines or heavy toilets to slow down enemies.

  • Clear Paths: Drag armchairs and desks out of the way to create clean line-of-sight for your defense turrets.

  • Interactive Props: Tables, chairs, servers, and medical beds are now fully interactive physical objects.

🌌 System Map & Navigation Overhaul

We’ve completely rewritten the logic for space travel and system exploration.

  • Smoother Navigation: Moving between planets and derelicts is now more intuitive and responsive.

  • Improved Scanning: Planet and ship scanning data is now presented more clearly, helping you choose your next target more wisely.

  • Tactical Map Fixes: The [M]ap screen now correctly tracks all ship status changes in real-time.

🚢 The Bridge: Better Ship Management

Managing your fleet and modules is now easier than ever with a major UI refresh.

  • Refined Bridge UI: New layouts for the Drone, Ship, and Inventory screens.

  • Guaranteed Radars: To improve the early-game experience, your starting ship now always comes equipped with both Short and Long Range Radars.

  • Claiming Ships: The process of acquiring a new derelict has been streamlined with better visual feedback on your gains.

🤖 AI & Pathfinding Stability

With the ability to move furniture, we needed a smarter AI.

  • Pathfinding 2.0: Both drones and monsters are now significantly better at navigating around dynamic obstacles and narrow corridors.

  • Monster Behavior: Refined combat AI for enemies like the Guardian Biped to make encounters more challenging and fair.

🔧 Fixes & Optimizations

  • HUD Fixed: Resolved a critical "Parse Error" that prevented missions from starting in certain conditions.

  • Log Cleanup: Fixed hundreds of warnings related to prop generation, leading to better performance and cleaner developer logs.

  • Website Update: The official website now correctly links to our community Discord.

🛰️ Join the Discussion

We are reading every comment and suggestion! If you haven't joined yet, hop into our Discord to chat with the team:
👉 Join our Official Discord Server
See you on the derelicts!
— The Iron Graves Team

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