Iron Graves · published
Scavengers, we are back with a quick follow-up to our major 0.5.0 release! This patch focuses on sharpening the visual clarity of your sensors, polishing the system map, and squashing persistent interface bugs to make your salvaging operations run smoothly.
We’ve replaced all low-resolution ship preview images with brand-new, high-fidelity visual renders.
Sensor Feeds: Ship designs and schematics on the system map and docking screens are now razor-sharp.
Visual Immersion: Enhanced visual clarity when selecting your next target derelict.
Planning your route through the star systems is now much cleaner:
Dynamic Scaling: Adjusted the sizes of ships on the System Map to represent their actual physical class and scale more accurately.
Smarter Signal Feeds: Fixed an interface bug where drifting derelict drones would display a "WiFi/Signal" icon before you actually established a connection. The signal UI now dynamically responds only after connection is established.
Ground Items Visibility: Resolved a critical bug where items dropped on the floor would occasionally disappear or hide incorrectly in the UI grid.
Grid Alignment: Additional minor layout fixes for the inventory interface to prevent overlapping item data cards.
Onboarding Flow: Further refinements to tutorial triggers to ensure a seamless training session for new pilots. Enhanced explanations should help with learning game mechanics.
Cursor Responsiveness: Minor tweaks to the hardware mouse system to prevent lag during intensive radar sweeps.
Your bug reports are incredibly valuable in helping us refine the Early Access experience. Let us know how the new ship layouts and visual updates feel on our Discord!
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