Grimwar
Playing now
—First samples arriving
—of peak
All-time peak
—Tracking since the first sample
Playing now
—First samples arriving
All-time peak
—Tracking since the first sample
| Published | Kind | Announcement | Build |
|---|---|---|---|
| Game update | 0.0.3.12 Network · Fixed hit registration issues introduced by version 0.0.3.11 · Improved ragdoll impulse physics Gameplay · Added fall damage · Fixed a movement regression that made it so you couldn't surf on slopes · Fixed autoreload · Fixed Spellcaster B1 impulse lag · Buffed Kleptotron healing (hp per skull) · Buffed Kleptotron range · Nerfed Trench Sweeper base damage per pellet from 21 to 16 · Bu… | 24748756 | |
| Game update | 0.0.3.11 Matchmaking · Fixed an issue where the matchmaker would group users but fail to allow them into a server UI · Improved halftime menu · Improved matchmaking phase indicator · Improved ui design overall to follow the more rounded design language · Improved main menu background · Added damage to scoreboard · Fixed an issue where even with the hud hidden you could still see certain ui elements such… | — | |
| In-game event | 0.0.3.9 Audio · Remixed all audio for better balance Stats & Records · Added per-class stat tracking · Added per-weapon stat tracking · Improved stats section by adding dedicated leaderboard, class, and overview sections · Improved MMR timeline by adding a zoom in/out feature Network · \ Netcode rework for meaningful CPU, GC, and networking gains in larger matches Gameplay · Added next map voting syste… | 24601267 | |
| Game update | 0.0.3.8 Gameplay · \ Attempted to fix hit registration and "blank" shot issues · \ Added Nexus security system · Fixed an issue where players could get stuck on dead players' colliders · Improved ability responsiveness · Increased Klepper's Pryse Mark I Revolver base damage per shot from 32 to 35 · Reduced Spellcaster B1 heat per shot and increased cool rate · Patched an exploit where players can farm… | 24521004 | |
| Game update | 0.0.3.7 Graphics · Added bloom intensity setting · Added autoexposure · Fixed bloom not being initially applied · Improved screen space ambient occlusion as previously it was barely noticeable UI · Added newsfeed to main menu · Organized settings into subcategories · Fixed death recap menu unreliability (it often didn't appear on first death) · Fixed "Clean player names" setting Maps · Updated Compound… | 24462718 |
Announcements are the developer’s own posts to the game’s Steam news feed: updates and their patch notes, in-game events, releases and sales. The important ones are marked on the players chart.