0.0.3.8

Grimwar · build 24521004 · published

On SteamNotes only · this build shipped before we watched the app

Gameplay

  • [Experimental] Attempted to fix hit registration and "blank" shot issues

  • [Experimental] Added Nexus security system

  • Fixed an issue where players could get stuck on dead players' colliders

  • Improved ability responsiveness

  • Increased Klepper's Pryse Mark I Revolver base damage per shot from 32 to 35

  • Reduced Spellcaster B1 heat per shot and increased cool rate

  • Patched an exploit where players can farm their own skulls

  • Patched minor issues in Ordainment

Replays

  • Fixed replay file storage, resulting in actual recordings appearing alongside the match summaries

  • Improved demo playback fidelity and seek responsiveness

UI

  • Added a host menu so you can host your own game and customize the rules

  • Added player reports

  • Fixed player's names taking too much space on the roster

  • Fixed text fields not blocking certain actions like voice communication

  • Fixed issues with abilities not appearing as used when activated

  • Fix official server latency reporting

  • Improved team roster card layout to feature more information and actions on hover

  • Renamed "Clean player names" option to "Anonymize players" and made it also hide avatars

  • Redesigned the server browser

  • Made some UI optimizations

QOL

  • Added mouse wheel command binds

  • Added an option to disable communications (voice and text chat)

  • Disabled frame limiting by default

SDK

  • Blitz tank entity now holds a spline reference instead of only using the one on its own game object

  • Enforced Unity editor version

  • Improved onboarding experience

Misc

  • Improved meta file storage organization for consistency

  • Fixed controller look Y inversion polarity

0.0.3.8 · Grimwar build 24521004 · SteamPeaks