[Experimental] Attempted to fix hit registration and "blank" shot issues
[Experimental] Added Nexus security system
Fixed an issue where players could get stuck on dead players' colliders
Improved ability responsiveness
Increased Klepper's Pryse Mark I Revolver base damage per shot from 32 to 35
Reduced Spellcaster B1 heat per shot and increased cool rate
Patched an exploit where players can farm their own skulls
Patched minor issues in Ordainment
Fixed replay file storage, resulting in actual recordings appearing alongside the match summaries
Improved demo playback fidelity and seek responsiveness
Added a host menu so you can host your own game and customize the rules
Added player reports
Fixed player's names taking too much space on the roster
Fixed text fields not blocking certain actions like voice communication
Fixed issues with abilities not appearing as used when activated
Fix official server latency reporting
Improved team roster card layout to feature more information and actions on hover
Renamed "Clean player names" option to "Anonymize players" and made it also hide avatars
Redesigned the server browser
Made some UI optimizations
Added mouse wheel command binds
Added an option to disable communications (voice and text chat)
Disabled frame limiting by default
Blitz tank entity now holds a spline reference instead of only using the one on its own game object
Enforced Unity editor version
Improved onboarding experience
Improved meta file storage organization for consistency
Fixed controller look Y inversion polarity