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GrimwarNews0.0.3.13
Game update

0.0.3.13

Grimwar · published 22 Aug 2026, 02:15 UTC

All newsPlayers around this dateRead on Steam

Gameplay

  • Fixed an issue where opponents would occasionally desync and remain stuck at spawn resulting in the "invisible player" bug

  • Fixed an issue where spawn barriers would not be correctly team-styled

  • Fixed various issues related to map transitions and cancellation

  • Reworked Kleptotron: healing no longer requires skulls and sharing a skull while healing a player will overheal them immediately

  • Added volunteer auto-balance

  • Added votekick

  • Added water

Animations

  • Added Kukri and Kleptotron world model animations

UI

  • Added a work-in-progress contextual onboarding system

  • Fixed heal screen space fx not applying on heal

Audio

  • Improved grapple sound

Workshop

  • Improved Steam Workshop addon publishing and updating process

SDK

  • Improved SDK exporter speed

  • Improved ambient_generic entity (added volumetric areas and audio explorer)

  • Added func_tracktrain entity

  • Added trigger_water entity

  • Added compound prop authoring for complex movers

  • Added signed door lips

  • Added collider impact damage

  • Added support for multi-axis nested rotators

Other

  • Made general visual optimizations and improved default settings in order to further improve performance on lower-end hardware

  • Made focused optimizations for memory usage on lower-end hardware

More from Grimwar

Other announcements

All news
Game update16 Sep 20260.0.4.4Gameplay · \ Added a dedicated passive ability slot alongside three active abilities · \ Added passive abilities · \ Optimized and improved hit registration · Removed Steam inventory ownership requirements from weapons and abilities · Added resupply lockers that restore health, magazines, and reserve ammo · Reworked crouch fatigue, reduced the penalty per input, and added a short crouch reentry…In-game event9 Sep 20260.0.4.1Gameplay · Added Gravewar, a cooperative zombie survival mode for one to four players · Added Vex, Vamp, Revenant, Butcher and Leper enemies with distinct attacks · Removed Stronghold mode · Increased Rally's radius from 6 to 8 metres and movement-speed bonus to 30% · Removed Rally's ammo refill · Disabled the Ammo Refill and Health Refill abilities · Reduced Klepper skull capacity from 12 to 8…Major update2 Sep 20260.0.4.0Gameplay · Added synchronized team-specific class locks · Added chat announcements for joins, disconnects, team changes, auto-balance and team swaps · Disconnect announcements now include the reason · Fixed Kleptotron secondary fire so it transfers a skull normally and instantly max-overheals an active healing target · Removed incorrect skull effects from regular Kleptotron healing · Improved r…