ZEROAD
Playing now
0+0 vs. yesterday
0.0%of peak
All-time peak
211 Sep 2026
Playing now
0+0 vs. yesterday
All-time peak
211 Sep 2026
| Published | Kind | Announcement | Build |
|---|---|---|---|
| In-game event | ZEROAD Demo ver0.1.7: Final Preparations Hello, roaders! Version 0.1.7 marks the beginning of the final stretch. ZEROAD is now part of Steam Next Fest, and full release is just around the corner. This update focuses on polishing the experience, expanding the arsenal, and setting the stage for what's coming. Next Fest & Full Release ZEROAD is officially participating in Steam Next Fest! The full release will follow soon after the festi… | — | |
| In-game event | ZEROAD Demo ver0.1.6: Colors & Letters Hello, roaders! Version 0.1.6 is a smaller but important update focused on clarity, readability, and accessibility. The road is now easier to read and understand. Readability & Visual Clarity · Larger Ammo Count : The ammo count is now bigger, making it easier to track your remaining bullets at a glance. · Red Crosshair on Empty : The crosshair and ammo count turn red when you're out of ammo an… | — | |
| In-game event | ZEROAD Demo ver0.1.5: Assault Rifles & Machine Guns Hello, roaders! Version 0.1.5 brings heavy firepower to the road. Assault rifles and machine guns are now in the arsenal, along with dozens of improvements that make combat more intuitive, responsive, and fair. New Firepower: Assault Rifles and Machine Guns The armory has expanded. Two new, powerful weapon categories are now available: · Assault Rifles : StG 44, AK-47, HK G3. For sustained, acc… | — | |
| In-game event | ZEROAD Demo ver0.1.4: Rolling the Dice Hello, roaders! Version 0.1.4 brings a core roguelike mechanic to the road, introduces new dangers, sharpens combat, and polishes the interface. New Resource: The Reroll Dice A new resource has been added to the game: Reroll Dice . This is a key item for any roguelike. Now you can influence your fate. · Use dice to reroll the choice of the next road. · Use dice to reroll the three weapon option… | — | |
| In-game event | ZEROAD Demo ver0.1.3: The Smallest Update Ever Hello, roaders! Version 0.1.3 promises to be the smallest update in ZEROAD Demo's history, both in terms of the number of changes and its size. The game's hard drive size has been reduced from 221 MB to 145 MB, making the update -76 MB (minus seventy-six megabytes). Be Careful · The character status bar has been removed from the top left corner of the screen. Now, a character's health is displa… | — | |
| In-game event | ZEROAD Demo ver0.1.2: Ruins & Gore Hello, roaders! Version 0.1.2 continues to refine the world of ZEROAD Demo, making it more detailed, tactically rich, and bloodier. I focused on visual depth, gameplay balance, and quality of life. The road becomes even more dangerous and expressive. Atmosphere and Visuals: Darkness and Blood · A brand new, hand-drawn parallax background of a ruined city now scrolls behind the road, replacing t… | — | |
| In-game event | ZEROAD Demo ver0.1.1: Light in the Darkness & The Pursuing Horde! Hello, roaders! This update is all about clarity, pressure, and fine-tuning. Version 0.1.1 brings a major overhaul to visibility, introduces a new threat, and polishes many rough edges of the new roguelike system. A New Dawn: Reworked Lighting & Visibility The roads were too dark. The old system is gone. · The road is now dimly lit by a permanent fog of war. · Your character has a small persona… | — | |
| In-game event | ZEROAD Demo ver0.1.0: Roguelike - A New Era Begins! Hello, roaders! This is not just an update. This is ZEROAD reborn. Version 0.1.0 fundamentally changes the core of the game, transforming it from a mission-based shooter into a tense, session-based rogue-like experience. Everything has been redesigned. Here's what awaits you on the new road. The Core Loop: Rogue-like Progression · Endless, Randomized Roads : Gone are the preset missions. Now, a… | — | |
| In-game event | ZEROAD Demo ver0.0.4: Sniper Rifles + New Zombie Type! Hello, roaders! This update introduces a whole new weapon class to the game and a new zombie type to keep you on your toes! New Weapon Class: Sniper Rifles A new way to fight is here! I've added the first sniper rifles to the game: the Mosin–Nagant, M1903 Springfield, Mauser 98k, Lee-Enfield, and M1 Garand. · Piercing Power: Their unique feature is the base Piercing ability = 1. This means your… | — | |
| In-game event | ZEROAD Demo ver0.0.3: Horde Mechanics + New Weapon! Hello, roaders! I'm pleased to introduce a new mechanic: HORDE! In this update, I've completely reworked road progression and rewards, added a new shotgun, and made a number of minor adjustments. New Horde Mechanics · While progressing along a road, you'll now encounter hordes. These are special encounters that occur on every road. During a horde, zombies rush from all sides of the road, and yo… | — | |
| In-game event | ZEROAD Demo ver0.0.2: New Workshop and Warehouse + New Weapon! Hello, roaders! I'm happy to announce the second update for the ZEROAD demo! This patch features a COMPLETE rework of the workshop and warehouse, the addition of a new weapon, progression adjustments, and a bunch of minor tweaks. New Workshop and Warehouse · You can now see all available weapons in a single Workshop window, study their stats, and craft them without switching between tabs. It's… | — | |
| In-game event | ZEROAD Demo - version 0.0.1 is Live! Hello roaders! The first update for the ZEROAD Demo is here! This patch is all about polish and immersion , with a major focus on improving character movement, audio, and fixing those pesky bugs. Here's what's new: Visual & Animation Polish · Enhanced Movement: The running and walking animations have been completely reworked! Your character now subtly bounces as they push off with their feet, c… | — |
Announcements are the developer’s own posts to the game’s Steam news feed: updates and their patch notes, in-game events, releases and sales. The important ones are marked on the players chart.