Status
SteamPeaks
ChartsSalesUpcomingPatchesEventsCalculator
New on SteamEvery app, DLC and depot the minute Steam creates itAppsEvery app on Steam, newest change firstPackagesSubs and bundles, and what each containsDepotsDepots, manifests and install sizesTagsSteam's user tags and the games under themDevelopers & publishersCompanies and their cataloguesTechnologiesEngines, SDKs and anti-cheat found in the filesChange historyEvery PICS changelist as it lands
SignalsNineteen readings of the whole catalogueCompareAny games side by sideRecordsAll-time peaks and the days they were setReportsWeekly and monthly write-upsAlerts & newsroomWatch a game, get told when it movesSteam statusIs Steam up, right nowWeb API explorerTry the endpoints in the browser
EventsSteam's own events and the sales calendarCalculatorWhat a Steam account is worth, and its pile of shame
/
Sign in
/
SteamPeaks
The ultimate resource for Steam data.
ExploreChartsSalesSales and festsUpcomingPatchesEventsRecordsTrendingSignals
DatabaseAppsPackagesDepotsTagsDevelopersTechnologiesChange history
ToolsCalculatorCompareSearchAlertsSteam statusAPI
SiteMethodologyFAQDiscordSupportSign in via Steam
Not affiliated with Valve or Steam. Game names and artwork belong to their owners. All times UTC.
PrivacyCookiesFair useStatus
ZEROADEventsZEROAD Demo ver0.0.2: New Workshop and Warehouse + New Weapon!
In-game event

ZEROAD Demo ver0.0.2: New Workshop and Warehouse + New Weapon!

ZEROAD · published 1 Nov 2025, 02:37 UTC

All eventsPlayers around this dateRead on Steam

Hello, roaders!

I'm happy to announce the second update for the ZEROAD demo! This patch features a COMPLETE rework of the workshop and warehouse, the addition of a new weapon, progression adjustments, and a bunch of minor tweaks.

New Workshop and Warehouse

  • You can now see all available weapons in a single Workshop window, study their stats, and craft them without switching between tabs. It's much clearer and more convenient!

  • The Warehouse has been redesigned with a tile system instead of a text list. Managing your loadout is now much easier!

Progression Changes

  • New: Ithaca 37 Shotgun! Unlocks at character level 3 and shooting skill 1. It holds only 5 shells but reloads slightly faster than the Winchester.

  • Winchester Model 1887 Reworked. Now requires character level 0 and shooting skill 0, meaning it's available for assembly and use after your first successful mission! Magazine size reduced from 8 to 7 shells.

UI & Quality of Life

  • Impossible to run past the exit zone. There's now an "invisible" wall that will prevent you from running where you definitely don't need to go.

  • Mouse cursor and scroll controls have been disabled when menus are open. This prevents the rustle of clothing and accidental weapon switching while you're using the new, convenient warehouse and workshop.

  • The mission objective text has been added below the mission progress bar: "Follow the road to its end".

Roads Balance

  • The exit timer has been reduced for the first four roads.

  • The number of passive enemies on the first six roads has been decreased.

  • Experience gain from killing passive zombies and scientists has been increased by 20%.

  • Vertical movement speed has been buffed and is now the average of your forward and backward speed.


Thank you for playing ZEROAD! Please share your thoughts and report any new issues you encounter.

👉 Play ZEROAD Demo

More from ZEROAD

Other announcements

All events
In-game event26 Jul 2026ZEROAD ver1.1.1: A Softer Start & Adjustable DifficultyHello, roaders! Version 1.1.1 is a small but important one. The game is friendlier on the first roads, and if the zombies feel too tough, you no longer have to tough it out: enemy difficulty can now be tuned down. Enemy Difficulty · Slider in the character window : enemy health and damage can be lowered to 50% of their normal values, in 10% steps. · Experience unaffected : the setting does not…Major update25 Jul 2026ZEROAD ver1.1.0: Thanks & Sharp TurnsHello, roaders! First of all, thank you. Thank you to everyone who plays ZEROAD and took the time to write a review. Your support means a lot to me, and my gratitude has taken a tangible form: unique weapons dedicated to you, the players. That's where version 1.1.0 begins, but the road itself has also learned a few new twists. Unique Weapons · New Rarity : gun cabinets can now offer unique weap…In-game event15 Mar 2026ZEROAD ver1.0.1: Checkpoints & CyclesHello, roaders! Version 1.0.1 introduces fundamental changes to how you progress through the road. I've reworked the entire progression system to be more rewarding and less punishing. Checkpoints · New Checkpoint System : Every fifth road (5, 10, 15, and so on up to 45) now acts as a checkpoint. When starting a new run, you can choose to begin from any checkpoint you've unlocked. · No more grin…