Status
SteamPeaks
ChartsSalesUpcomingPatchesEventsCalculator
New on SteamEvery app, DLC and depot the minute Steam creates itAppsEvery app on Steam, newest change firstPackagesSubs and bundles, and what each containsDepotsDepots, manifests and install sizesTagsSteam's user tags and the games under themDevelopers & publishersCompanies and their cataloguesTechnologiesEngines, SDKs and anti-cheat found in the filesChange historyEvery PICS changelist as it lands
SignalsNineteen readings of the whole catalogueCompareAny games side by sideRecordsAll-time peaks and the days they were setReportsWeekly and monthly write-upsAlerts & newsroomWatch a game, get told when it movesSteam statusIs Steam up, right nowWeb API explorerTry the endpoints in the browser
EventsSteam's own events and the sales calendarCalculatorWhat a Steam account is worth, and its pile of shame
/
Sign in
/
SteamPeaks
The ultimate resource for Steam data.
ExploreChartsSalesSales and festsUpcomingPatchesEventsRecordsTrendingSignals
DatabaseAppsPackagesDepotsTagsDevelopersTechnologiesChange history
ToolsCalculatorCompareSearchAlertsSteam statusAPI
SiteMethodologyFAQDiscordSupportSign in via Steam
Not affiliated with Valve or Steam. Game names and artwork belong to their owners. All times UTC.
PrivacyCookiesFair useStatus
ZEROADEventsZEROAD Demo ver0.0.4: Sniper Rifles + New Zombie Type!
In-game event

ZEROAD Demo ver0.0.4: Sniper Rifles + New Zombie Type!

ZEROAD · published 20 Nov 2025, 09:50 UTC

All eventsPlayers around this dateRead on Steam

Hello, roaders!

This update introduces a whole new weapon class to the game and a new zombie type to keep you on your toes!

New Weapon Class: Sniper Rifles

A new way to fight is here! I've added the first sniper rifles to the game: the Mosin–Nagant, M1903 Springfield, Mauser 98k, Lee-Enfield, and M1 Garand.

  • Piercing Power: Their unique feature is the base Piercing ability = 1. This means your bullets will always punch through the first zombie and kill a second one behind it with a single, well-aimed shot! With a Double piercing ability pickup, you can pierce through a second zombie and eliminate a third one in line.

  • New Tactics: This introduces a fresh strategy: line up the zombies and eliminate multiple threats with one precise round!

New Zombie Type: Runners

Meet the "Runners"! Starting from the third road (The Road of Anticipation), you'll encounter these new foes.

  • They charge in a straight line from right to left.

  • If they collide with you, they'll deliver a powerful hit-and-run attack before continuing on their path into the sunset.

  • Watch your flanks!

UI & Quality of Life

  • Renamed for Clarity: The Workshop is now Weapon Crafting, and the Warehouse is now Arsenal.

  • Mission Progress Bar: The resource crate is now golden and pulsating on the mission progress bar, making it much easier to spot.

  • Horde Improvements:

    • Pulsing red arrows now appear at the edges of the screen during hordes, making it unmistakably clear when this intense phase begins.

    • Added a separate Horde Music Volume slider in the settings so you can fine-tune the intensity to your liking.

  • Visual & Audio Polish:

    • Added an orange flare next to resource crates and green flares in the evacuation zone, making them much easier to locate.

    • Blood splatter and hit information now appear correctly, accounting for zombie knockback from shots, not their initial position.

    • Debriefing screen sounds now correctly stop when the window is closed.

Bug Fixes

  • Fixed a bug that prevented the backward walking animation from playing at 60 fps or less.


Thank you for playing ZEROAD! Please share your thoughts and report any new issues you encounter.

👉 Play ZEROAD Demo

More from ZEROAD

Other announcements

All events
In-game event26 Jul 2026ZEROAD ver1.1.1: A Softer Start & Adjustable DifficultyHello, roaders! Version 1.1.1 is a small but important one. The game is friendlier on the first roads, and if the zombies feel too tough, you no longer have to tough it out: enemy difficulty can now be tuned down. Enemy Difficulty · Slider in the character window : enemy health and damage can be lowered to 50% of their normal values, in 10% steps. · Experience unaffected : the setting does not…Major update25 Jul 2026ZEROAD ver1.1.0: Thanks & Sharp TurnsHello, roaders! First of all, thank you. Thank you to everyone who plays ZEROAD and took the time to write a review. Your support means a lot to me, and my gratitude has taken a tangible form: unique weapons dedicated to you, the players. That's where version 1.1.0 begins, but the road itself has also learned a few new twists. Unique Weapons · New Rarity : gun cabinets can now offer unique weap…In-game event15 Mar 2026ZEROAD ver1.0.1: Checkpoints & CyclesHello, roaders! Version 1.0.1 introduces fundamental changes to how you progress through the road. I've reworked the entire progression system to be more rewarding and less punishing. Checkpoints · New Checkpoint System : Every fifth road (5, 10, 15, and so on up to 45) now acts as a checkpoint. When starting a new run, you can choose to begin from any checkpoint you've unlocked. · No more grin…