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ZEROADEventsZEROAD Demo ver0.1.6: Colors & Letters
In-game event

ZEROAD Demo ver0.1.6: Colors & Letters

ZEROAD · published 17 Feb 2026, 21:54 UTC

All eventsPlayers around this dateRead on Steam

Hello, roaders!

Version 0.1.6 is a smaller but important update focused on clarity, readability, and accessibility. The road is now easier to read and understand.

Readability & Visual Clarity

  • Larger Ammo Count: The ammo count is now bigger, making it easier to track your remaining bullets at a glance.

  • Red Crosshair on Empty: The crosshair and ammo count turn red when you're out of ammo and holding the trigger: a clear signal it's time to reload.

  • Green Targeting Line: The targeting line is now green instead of red. With all the blood on the road, green stands out much better.

Weapon & Progression Info

  • Shooting Skill Type: Each weapon's description now clearly shows which shooting skill type it belongs to (rifle, shotgun, etc.).

  • Max Level Clarity: The character window and mission result screen now clearly indicate when you've reached the maximum level and shooting skill for the demo. No more wondering if something's wrong.

  • Level Tooltip: Added an explanatory tooltip to the character's level, so you can understand what each number actually means.

  • Fixed a bug that could incorrectly show a level higher than the demo's maximum.

Localization

  • Added translations for 8 new languages: Chinese, Spanish, Portuguese, German, Japanese, French, Polish, Korean.

Co-op Lobby Fix

  • Joining a game in progress is now disabled. Players must gather in the safe area before the host starts the road. No more strange waiting or wondering what to do: you start together or not at all.


Small changes, big difference. The road is clearer now. See you on the asphalt.

Play ZEROAD Demo

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