ForHumanity
Last seen
0Sampled 16 minutes ago · not a live figure
—of peak
All-time peak
28 Sep 2026
Last seen
0Sampled 16 minutes ago · not a live figure
All-time peak
28 Sep 2026
| Published | Kind | Announcement | Build |
|---|---|---|---|
| Community | Bimonthly Dev Dispatch Hello, good evening to all! First Dev Dispatch of this month of March! We are on the final stretch of update 0.3 which concerns the addition of the economy with merchants and the purchase and sale of equipment. The update will therefore include a camp with NPCs where you will find the 4 merchants. Each merchant arrives with their quest line to discover it and discover some additional gameplay e… | — | |
| Community | Bimonthly Dev Dispatch : 0.3 ! Hello, good evening to all! It's already the end of February (March 1st at the time of dispatch), with only a few days left before the release of version 0.3, scheduled for March 19, 2026! For now, the update includes the economy system with the purchase and sale of items from merchants, as well as three new quests per merchant and four merchants, each with their own special characteristics. Th… | — | |
| Community | Bimonthly Dev Dispatch Hello, good evening to all! Here we are already in February, the update 0.2 was a great success, thank you for your feedback! There are still many things to improve. The next update will focus on adding merchant NPCs that will allow you to buy and sell equipment, facilitating camp improvement and access to certain items. Each merchant will have the right to his questing framework related to his… | — | |
| Community | Bimonthly Dev Dispatch Hello, good evening to all! First of all, I would like to wish you a happy new year 2026! So, on the production side, I was able to resume full-time development. According to my schedule, update 0.2 will be released on Friday, January 30th at 5 PM CET It will include the latest news: · The new spawn system with zombies that appear all around the player, according to zones of density. · The day-… | — | |
| Community | Bimonthly Dev Dispatch Hello, good evening to all! I hope you had a good end-of-year holiday, and that you will have a good New Year. For my part, I am happy to see you again for our 2nd bi-monthly of December! Obviously, with the parties and family reunions, I didn’t have time to fully advance on update 0.2, however I was still able to advance on the new area which is practically finished! This new zone will be divi… | — | |
| Community | Bimonthly Dev Dispatch Hello, good evening to all! It is with pleasure that I meet you again in mid-December to talk a little about the production! First of all, I announce to you that I will start writing a 'bi-monthly' to keep you informed of the progress of production between the updates. This will allow me to share with you preview images of the game’s progress but also to collect reviews during production in ord… | — | |
| Community | Next Update : 0.1.1 Hello, good evening to all! Already 4 days since the release and thanks to your numerous feedbacks, several bugs have been identified and fixed in the last 2 patches! But many of your feedback also revealed inconsistencies or shortcomings during the gameplay . As a result, a first update will be released online on Saturday, November 6th at 10:00 AM (UTC) . This update will bring many fixes but… | — | |
| News | For Humanity Release Hello, good evening to all! It is with immense honor and unspeakable fear that I officially announce the release in Early Access of For Humanity ! You can now explore Pleasant Valley and upgrade your camp to help the other survivors fight a zombie outbreak. Every death will cost you your equipment, so be careful at each exit of your camp! I wish you an excellent evening, don’t hesitate to join… | — | |
| Community | Day-3 Before Release : New Gamplay Trailer Hello, good evening to all! Only 3 days left before the release in Early Access , it’s terrifying. But in the meantime, here is a more oriented trailer "Gameplay Footage" to see more details of the existing content for the EA release. I hope to have time to add a little more content by then. Regarding the release and updates, I plan to update the game quite regularly after the EA starts. By try… | — | |
| Community | First Gameplay Trailer Available Hello, good evening to all! Today, first production update for ForHumanity! First of all, my first trailer is available! This marks an important step in the production and communication of ForHumanity because I finally have interesting images to show. The trailer is available on YouTube, you can share it as you wish. On the production side, The game is moving forward, I have entered the Polish… | — | |
| Community | A great beginning! Hello, good evening to all! Today is a big day for me, because my adventure as a solo dev becomes official with the publication of my Steam page. It is therefore with great pride and anguish that I officially announce the production of ForHumanity ! Of course, rest assured, I didn’t start this project today, it’s been several months since I started prototyping and Alpha. Currently the game has… | — |
Announcements are the developer’s own posts to the game’s Steam news feed: updates and their patch notes, in-game events, releases and sales. The important ones are marked on the players chart.