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ForHumanityEventsBimonthly Dev Dispatch
Community

Bimonthly Dev Dispatch

ForHumanity · published 29 Dec 2025, 19:00 UTC

All eventsPlayers around this dateRead on Steam

Hello, good evening to all!

I hope you had a good end-of-year holiday, and that you will have a good New Year. For my part, I am happy to see you again for our 2nd bi-monthly of December!

Obviously, with the parties and family reunions, I didn’t have time to fully advance on update 0.2, however I was still able to advance on the new area which is practically finished!

This new zone will be divided into 3 sub-zones and therefore will have 3 different loot zones, with an industrial zone, a medical zone, and a military zone.

The addition of this area will allow me to introduce new items, which I will not reveal right away because everything is not yet decided. That said, for these new items I added the knife!

Indeed, while testing the new spawn system, I realized that without weapons, we quickly find ourselves unable to evolve without attracting all the zombies around us. As a result, I added the melee weapons with their most basic operation in order to be able to defend themselves in all circumstances. For now, the knife will not be lost upon the player’s death, allowing him to always have a way to defend himself.

And that’s about all I could do during this short period of work. We will meet in mid-January to, I hope, present more progress regarding the 0.2.

In the meantime, if you have any questions, don’t hesitate to create topics in the community hub, I would be delighted to take the time to answer you. And don’t forget to add the game to your wish list and join me on social media.

Good game to all!

Sincerely, the whole team of For Humanity (me).

Knife :

Docks update :

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