Cybordz Playtest
Playing now
0+0 vs. yesterday
0.0%of peak
All-time peak
113 Oct 2026
Playing now
0+0 vs. yesterday
All-time peak
113 Oct 2026
| Published | Title | Build |
|---|---|---|
| Fortnightly Update (10/9) New · Boneless and No Comply – two new tricks with their own animations. Doing a flip, grab, grind or wallride during either one cuts it short and starts that trick. · Nollie flips – Kickflip, Heelflip, Impossible, Pop Shove-It, Varial Kickflip, Varial Heelflip, Inward Heelflip and Hardflip now each have a proper nollie version. · New skill stats: Spin, Flip and Front/Backflip speed – these sta… | 25845483 | |
| Weekly Update (9/25) New · 8 New Grabs : Double tap grab and hold to trigger one of the new grabs: Method Air, Stiffy, Rocket Air, One Foot Tailgrab, One Foot Japan, Judo, Cannonball and Christ Air, each with its own animation. · Thruster Engine can now be steered while it's burning. · You can now dash from a platform to the pipeline cleanly. · Your skateboard now tumbles away with physics when you fall. · New upgr… | 25542916 | |
| Fortnightly Update (9/18) New · Hangtime : a new skill that holds you at the peak of a jump. · Thruster Engine : a new special ability. Hold the Ollie button while in the air to thrust yourself upwards. · Multi-flips reworked : In addition to tapping the flip button, you can now hold it to keep the flip going. · Nose manuals : flick Down-then-Up to enter one. · Luck : a new stat that makes every chance-based upgrade pro… | 25404441 | |
| Fortnightly Update (9/4) New · Rail Blaster: This new special ability can be unlocked with a rare upgrade. Create a rail out in front of you and control its path while the charge lasts. · Multi-flip upgrades : Tap the flip button again (and again!) during a flip to extend it (Varial Kickflip => 360 Flip => 540 Flip => beyond) · Perfect and sloppy landings. A perfect landing is worth +1000 and a sloppy one −500. · Grind… | 25136856 | |
| Weekly Update (8/21) New · Free Camera Mode : a new trailer/screenshot tool, off by default and enabled from Settings → Misc. Once on, double-tap R3 to detach the camera and fly it manually: right stick looks, left stick moves, D-Pad rolls and rises/falls, Y levels the roll, B hands control back to your skater while leaving the camera parked as a tripod, and X returns the camera to normal follow. · New trick: Kisse… | — | |
| Weekly Update (8/14) New · Dash aim lock. Now when you aim your dash ability, it locks onto collectables. straight at it. Fixes · Smoothed out gravity when transitioning from a platform onto the gravity pipeline. · Attempting to address bug that causes game to crash when sharing the application window directly on some PCs. | — | |
| Weekly Update (8/7) New · Mid-grind trick switching — press any two trick buttons together while grinding to swap into a different grind in place, without jumping. Grind+Flip = Noseslide, Grind+Grab = Nosegrind, Flip+Grab = 5-0, Flip+Grind = Tailslide, Grab+Grind = Boardslide, Grab+Flip = 50-50. The old grind banks into your combo as a completed trick and the new one starts — but the balance meter takes a jolt, an… | — | |
| Weekly Update (7/31) New · Aerial Mode now requires a grab — Double tap Up or Down while holding a grab to do front and back flips. · Aerial Mode on vert and spine transfers - Do Backflips and Frontflips while vert skating. · Tricks menu - view and modify trick bindings for flips, grabs and turbo tricks. · Destruction challenge - a new challenge built around wrecking props. · Confirmation prompt on restart and quit… | — | |
| Fixing manuals You can now land in a manual when jumping and landing on flat ground. | — | |
| Weekly Update (7/23) New · SSX-style aerial flips — while airborne, flick Up + Down (or Down + Up) and hold to activate aerial mode, then pitch your body through full backflips and frontflips. · Grindable hack posts — hack posts can now be grinded from the ground, no jump required. · Grind sparks — new spark VFX when grinding, synced across multiplayer. · Gravity zones propagate to all clients in multiplayer (bonus… | — | |
| Weekly Update (7/16) New · Key rebinding is here! Rebind your controls in Settings -> Controls. · Dropping in now redirects your speed down the ramp for a smoother, faster entry. · Booster rings are now enclosed. Working towards communicating better about what the rings are doing. · You're now given a challenge to make it to the next station after collecting all the sprockets on the first level. Balancing · Dash co… | — | |
| Weekly Update (7/8) New · New improved Spine transfers : Transfers now work at an angle, and using a much more robust method for detecting whether a spine transfer is available. · Roll over small bumps and ledges : Rails and curbs crossing your path no longer stop you dead or launch you airborne; you now smoothly roll up and over without losing speed. · Installed upgrades list : The game menu now shows all upgrade… | — | |
| Weekly Update (6/24) New · Respawning at the start of a level now resets the whole level state. Stack "infinite" upgrades! · Spine Transfer — launch off the top of one vert ramp and transfer cleanly onto an adjacent one. A control hint shows up so you know when you can pull it off. The camera still needs some work and there's a bug where you jitter inexplicably at times... · Replaced the old circle half-pipe with a… | — | |
| Bonus Update (6/19) Overhauled gravity system and tuned gravity. | — | |
| Weekly Update (6/17) New · Booster rings are now juicy · The camera now reacts when you land from a big drop Tuning & Performance · Tuned the gravity that pulls you off vert ramps and the auto-upright system to feel better. · Adjusted gravity in the Gravity Core area to make clearing the first jump more consistent. · Revamped gravity system, working towards making gravity more intuitive and consistent. · Fixed perf… | — | |
| Weekly Update (6/10) New · Added a field of view slider to the settings · The camera now reacts when you land Gameplay · Gravity can now pull you out of vert mode · Gravity cores are much harder to endlessly orbit · You now see a count of the upgrades that are boosting your score. Fixes · Scoring system now properly handles low gravity and airborne penalties · Several fixes to the upgrades system, including repeate… | — | |
| Weekly Update (6/3) Bug Fixes · Fixed falling through the level on first spawn · Fixed a pop/jitter in position when spawning · Fixed the landing animation incorrectly playing at spawn · Respawn points now correctly face you down the pipeline · Dash no longer decelerates while grinding · Dash deceleration now stops correctly when the ability ends · Fixed a block clipping through the top of the big loop · Fixed wor… | — | |
| Prototype v0.2 Released!major Now with 2 levels! There are now 2 levels along the gravity pipeline. Collect the missing items to repair it and extend gravity to continue your journey. Introducing Hacking! You can hack the big loop on the second level to activate gravity on its surface. This allows you to skate anywhere within the loop (hint: use this to your advantage!) . Gravity is now deadly Your gravity meter will now al… | 23442738 | |
| New color palette, character model and more! Updated the color palette to make it look more professional. · Polished game UI · Left trigger now orients the player with gravity and can be used to break out of vert mode. · Added some epic grind rails. · Various bug fixes. | 20674698 | |
| I'ma I'ma I'ma Star Cowboy Now if you do enough tricks you will go Turbo. In addition to moving faster, you can perform Turbo Tricks. There are three Turbo Tricks currently available: · Left + Right + B (grab button) => Propeller Air · Right + Left + B (grab button) => Torpedo Air · Down + Up + B (grab button) => Cowboy Air | 20553310 | |
| Prototype update Oct 17 * Adding game stats at the end of the game. * Adding leaderboards. * Adding basic tutorialization * Improving camera controls * Allowing boost to be aimed by holding down boost button | 20444488 | |
| Prototype update Oct 1 * Added game stats on game over screen * Various bug fixes | 20217021 | |
| Prototype update Sept 29 Added movement sensitivity setting. Upgrades are now installed faster by default. Holding select button pauses installation to give time to read. Bug fixes to movement controls. Making it much easier to get into grinds. | 20176189 | |
| Prototype update Sept 26 * Addressing issue player's would wipe out after exiting grind because they're attempts to balance are interpreted as turning. * Applying a lateral force when jumping if pressing left or right. Makes it easier to get onto ledges. Mimics THPS's movement. | 20144990 | |
| Prototype update Sept 25 * Made landing more forgiving * Fixed bug causing player to snap to the side of ledges * Right stick now controls camera when airborne so you can aim your boost midair * No longer respawning players in areas where they can't gain enough speed to make a jump. * Fixed bug causing you to slowly drift backwards when trying to stop * Fixed gravity on whale | 20131992 |
| Date | Day | Time | Patch title | Build ID | Branch | Depots | Download Δ |
|---|---|---|---|---|---|---|---|
| 10 Oct 2026 | Sat | 05:33 | Fortnightly Update (10/9) | 25845483 | public | 1 | — |
| 26 Sep 2026 | Sat | 04:43 | Weekly Update (9/25) | 25542916 | public | 1 | — |
| 19 Sep 2026 | Sat | 04:24 | Fortnightly Update (9/18) | 25404441 | public | 1 | — |
| 5 Sep 2026 | Sat | 04:12 | Fortnightly Update (9/4) | 25136856 | public | 1 | — |