Aerial Mode now requires a grab — Double tap Up or Down while holding a grab to do front and back flips.
Aerial Mode on vert and spine transfers - Do Backflips and Frontflips while vert skating.
Tricks menu - view and modify trick bindings for flips, grabs and turbo tricks.
Destruction challenge - a new challenge built around wrecking props.
Confirmation prompt on restart and quit — no more losing a run to a stray button press.
Fixes
Dropping in from a nose or tail slide no longer snaps you 180 degrees or fires you back up the wall - you just drop in, facing the way you were already pointed.
Grind selection now picks the correct end of the board when you land on a rail.
Vert aerial jitter — the camera and model no longer wobble during aerials on a vert wall.
Manuals and turbo tricks now work on keyboard.
Your combo score survives an empty jump — ending a session and jumping without a trick no longer wipes the final score.
Opening the menu during a load no longer leaves you on a blank, frozen screen.
Menu navigation is no longer frame-rate dependent — D-Pad and stick inputs move one row at a time regardless of your framerate.
Upgrade rolls are properly random — duplicated pickups no longer share the same result.
Dying respawns you nearby, the same way bailing does.
No more respawning inside the gravity loop on Platform 01-01.
Landing on a pipeline now carries your velocity down the pipeline instead of across it.
Grinding the lip of the overlapping quarter pipes on the first platform transition cleanly.
Aerial pivot holds its point through changing gravity.
Grind sparks restored on several rails that were missing them.