Respawning at the start of a level now resets the whole level state. Stack "infinite" upgrades!
Spine Transfer — launch off the top of one vert ramp and transfer cleanly onto an adjacent one. A control hint shows up so you know when you can pull it off. The camera still needs some work and there's a bug where you jitter inexplicably at times...
Replaced the old circle half-pipe with a spine-connected pair so you can test out spine transfers in the wild.
Sprocket collectables now spin in place so they're easier to spot.
Fixes
Score modifiers now stack while you're mid-trick
HawkEye trick notices now stack properly across a combo instead of dropping earlier hits.
Tightened up the spacing on the first big jump so the gap actually reads.
The game no longer ends on the buzzer if you're airborne — so launching off a ramp at the last second won't cut you short.