Build 25404441

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Patch notes · published by the developer

Fortnightly Update (9/18)

On Steam

New

  • Hangtime: a new skill that holds you at the peak of a jump.
  • Thruster Engine: a new special ability. Hold the Ollie button while in the air to thrust yourself upwards.
  • Multi-flips reworked: In addition to tapping the flip button, you can now hold it to keep the flip going.
  • Nose manuals: flick Down-then-Up to enter one.
  • Luck: a new stat that makes every chance-based upgrade proc more often.
  • Landings are now rated Perfect / Okay / Sloppy, called out in the trick feed, and only judged after an actual spin or flip.
  • Deaths now tell you what killed you ("Core Meltdown!", "Lost in Space", "Out of Bounds!").
  • The balance bar now shakes and reddens as the meter gets harder to hold.
  • Upgrades that cost you points now announce themselves in the trick feed as penalties.
  • New upgrade: Eagle Wing. Hangtime +3 skill points.
  • New upgrade: Lucky Monkey. +2 luck.
  • New upgrade: Piety. +7 luck.
  • New upgrade: Dragon Wheel. Perfect landings earn +50% of the combo; sloppy landings lose 25%.
  • New upgrade: Tiger Wheel. Perfect landings earn +10,000 points; sloppy landings lose 5,000 more.
  • New upgrade: Perfect Panda. Perfect landings = 3x score. Anything less receives 0 points.
  • New upgrade: Truck Warbler. Every landing you ride away from is a perfect landing.
  • New upgrade: Chill Panda. No more bailing or sloppy landings, but no perfect landings either.
  • New upgrade: Barbed Wire. Combos in the last 10 seconds earn 10x points.
  • New upgrade: Haywire. Combos in the last 30 seconds earn 3x points.
  • New upgrade: Loose Goose. Combos with 15 or more tricks earn 3x points.
  • New upgrade: Rusty Penny. Combos with 2 or fewer tricks earn 1.5x points.
  • New upgrade: Slick Nickel. Combos that end in "Kissed the Rail" earn 1.5x points.
  • New upgrade: Emerald Trucks. Combos with 3 different grinds earn 2x points.
  • New upgrade: Soccer Ball. Combos without a grab earn 1.5x points.
  • New upgrade: Ankle Brace. Combos without a flip trick earn 1.5x points.
  • New upgrade: Glass Trucks. Combos without a grind earn 1.5x points.
  • New upgrade: Razor Gloves. Grabs earn 5x points BUT cost 2 seconds each.
  • New upgrade: Razor Boots. Flips earn 5x points BUT cost 2 seconds each.
  • New upgrade: Laser Boots. Each extra tap on a flip trick has a 10% chance to earn +1,000 points.
  • New upgrade: Diamond Bushings. Perfect landings have a 20% chance to add 5 seconds.
  • New upgrade: Diamond Nut. Perfect landings have a 5% chance to add 10 seconds BUT sloppy landings have a 5% chance to cost 5 seconds.
  • New upgrade: Wheel of Fortune. Every flip has a 1% chance to earn 5 seconds.
  • New upgrade: Machinist. Grinds have a 10% chance to earn their duration back in time.
  • New upgrade: Turn the Tables. Every second a penalty costs has a 1% chance of earning 20 seconds.

Fixes

  • Fixed the character jitter during aerials and vert tricks. The board and rider are now drawn on a steady
    physics-locked rotation instead of one that shifted every rendered frame.
  • The order you pick upgrades up in no longer changes how they combine.
  • Updated to Unity 6.6.
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