Rail Blaster: This new special ability can be unlocked with a rare upgrade. Create a rail out in front of you and control its path while the charge lasts.
Multi-flip upgrades: Tap the flip button again (and again!) during a flip to extend it (Varial Kickflip => 360 Flip => 540 Flip => beyond)
Perfect and sloppy landings. A perfect landing is worth +1000 and a sloppy one −500.
Grind and manual balancing reworked. Balancing takes more skill now.
High-gravity screen warp: Heavy gravity now bends your vision, pulling and swirling the image toward the gravity source with rippling, chromatic dispersion and edge darkening.
Hard impacts knock you down. Riding your body square into a wall at speed now makes you bail.
Fixes
Fixed the Game Over window never opening for clients in multiplayer. Players were being despawned before the game-over state arrived, which broke the final scoreboard for everyone who wasn't the host.
Fixed the Join Address window staying open after joining a game.
Fixed goofy stance clips placing hands and feet off the board — a mirroring error left hands hovering ~7cm above the nose and feet sinking ~17cm through the deck on grabs, flips, the ollie, push, boost, manuals, grinds and slides. 73 clips rebaked.
Fixed manual balance, step-up recovery and the lateral jump force running on rendered frames rather than physics ticks — all three behaved differently at 30fps and 144fps.