Build 25845483

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Patch notes · published by the developer

Fortnightly Update (10/9)

On Steam

New

  • Boneless and No Comply – two new tricks with their own animations. Doing a flip, grab, grind or wallride during
    either one cuts it short and starts that trick.
  • Nollie flips – Kickflip, Heelflip, Impossible, Pop Shove-It, Varial Kickflip, Varial Heelflip, Inward Heelflip
    and Hardflip now each have a proper nollie version.
  • New skill stats: Spin, Flip and Front/Backflip speed – these start at 0, and upgrades can raise them.
  • New upgrade: Golden Nuts – a perfect landing gives you extra luck for a while. A sloppy landing takes some away
    for longer.
  • Redesigned pause menu – it now has separate Pause and Skater cards, and your skater is shown in the menu.
  • Stats panel – the pause screen shows your current luck and skill totals, including how much each upgrade adds
    or takes away.
  • Active effects display – temporary upgrade effects now appear on the HUD while they're running.
  • Clearer trick notices – each notice now shows the trick name with a separate effect tag. Repeat upgrade
    triggers add up into one total. Multiplier bonuses update live while you hold a trick, and most upgrades now show how big
    their effect is (for example "4x Points" or "+10s").
  • Razor Boots, Razor Gloves and Razor Grinder now show the points they earn next to the time they cost.

Fixes

  • Fixed setting a manual down not ending the combo.
  • Fixed Cowboy Air being very hard to trigger.
  • Fixed the "Upgrade Available" message staying on screen when no upgrades were left.
  • Fixed older trick notices staying fully visible when a line popped up again.
  • Fixed aerials on vert ramps: low grabs like Cannonball no longer rotate around the head, and the skater no longer
    clips into the wall.
  • Fixed several goofy-stance trick animations (Method, One Foot Japan, Stiffy, Japan) not mirroring correctly.
  • Fixed a memory leak when players and challenges were cleaned up.
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