Can't Stop Rory
Playing now
0+0 vs. yesterday
0.0%of peak
All-time peak
110 Sep 2026
Playing now
0+0 vs. yesterday
All-time peak
110 Sep 2026
| Published | Kind | Announcement | Build |
|---|---|---|---|
| In-game event | Patch Notes 1.02 Achievements: · Fixed not being able to unlock any achievements. · Improved Achievement handling logic internally. Bug Fixes: · Fixed missing text when returning to main menu. This took longer than expected to figure out, next we will be rapid firing a lot of bug fixes and QoL improvements. Have something really bothering you? Join the discord and let us know so we can fix it ASAP!!! Happy Farm… | — | |
| Steam news | Can't Stop Rory is OUT NOW with 15% Launch Discount I'm not emotional, you are... Finally, after a year of hard work, hard decisions and all-nighters, Can't Stop Rory is finally fully playable on Steam! NAGA has put together a cute trailer to celebrate :) Thank you for all Pioneer Planters on Discord who've been there since the first playtests to help us shape Rory's Haven we can now make into our own... Speaking of that, joing our Discord to sh… | — | |
| Major update | Release Update! 🛠️ Improvements · Sprinting is now allowed in Build Mode. · Fixed day/night sounds not swapping correctly. · Added a new dedicated nighttime music set. · Improved translation system: · Supports font changes. · Missing lines now default to English. · Increased interaction range for seed bags. · Increased mouse interaction size for crop drops. 🐛 Fixes · Fixed wheat highlight texture looking inc… | 20846115 | |
| Game update | Dev Update - Last Playtest Hey everyone! We’re excited to announce the final Can’t Stop Rory Playtest , running from November 12th to November 15th, 2025 (ends at 11:59 PM GMT) . To join, make sure to hop into our Discord server: What’s tested in this version Here’s what we’ve been working on since the last test: · Language Font Fixes – improved readability and visual consistency across all languages. · Bug Fixes – tons… | — | |
| In-game event | Dev Update - Patch V1.34.00 Improvements · Dialog now stacks in a Que, this will resolve a bug that causes the dialog to get stuck on screen when overlapped. · Workbenches: · Removed mouse over highlight and light turning on during tutorial · Enabled interacting (opening) while still in tutorial, don’t wait up! · Berry bushes will not grow until given the task to collect them, this will make the player not instinctively t… | — | |
| In-game event | Dev Update #7 Dev Update — Patch V1.33.05 Tightening the bolts: map rebuilt, interaction polish, and a batch of stability fixes. A lot of small frustrations have been squashed — thanks for the reports and patience. World & Map · Full map rebuild (two reworks since last update — final version landed), · Added remaining foliage across the map, · Broken stone walls implemented (zombies can break and climb rubbl… | 20376187 | |
| Community | Can't Stop Rory is part of October Steam Next Fest Hey Rory’s… Roriers… Ror… well, hello there! (Still working on a cool community name...) As you probably know, Can’t Stop Rory is part of this October’s Steam Next Fest, and we did a ton of updates on our demo. You’re gonna love it! (be ready) This update brings a full map rebuild, major system refinements, and some long-awaited gameplay balancing. A few old friends have retired (farewell Ivy),… | — | |
| Major update | Can't Stop Rory X Steam Next Fest - October 2025 Edition! Hellooooooooooooooo, Yep, that's an exciting one! Can't Stop Rory's Demo will be at Steam Next Fest, and yep, that also means that we're quite close to the release... We're so excited to finally show the exciting treats we've prepared for you, but stay tuned, it arrives only on October 13 - 10am PST 😊 See you there, and share the game to your friends! NAGA & CGG | — | |
| Community | Can't Stop Rory X Six One Indie Showcase! Yep, another one! We're super excited to be part of the extended selection of the Six One Indie Showcase! As we're approaching the release of Can't Stop Rory (👀) we have more and more things to announce, so join our Discord to stay updated: You can also try the Demo here: Cheers for your support, on our side we'll keep cooking! CGG & NAGA | — | |
| Game update | Update V1.22.12 New Features: · Added Toggle Sprint · Added Wink-Wonk To Intro Area · Added Notification Icons To Tutorial Objects Fixes: · Follow Camera - Now Saves · Toggle Sprint - Now Saves · Turret Not Being Able To Place Turret · Improved Targeting · Fixed Getting Stuck And Not Shooting · Will Target The Closest Zombie Per Shot · Added SFX To Charge Up · Added VFX To Barrel On Shot · Increased Base Range… | — | |
| Community | We are part of the BIG Fall Showcase! Hey Everyone! As you may know, we released our demo on August 20th, and the amount of love and support we’ve received from you has been incredible. It truly helps us make the game even better, so thank you! Now for the big news: we’re part of Clemmy’s Best Indie Games Fall Showcase 2025!🎉 The event runs from September 2nd to September 9th. Check out the Steam Event here: Watch the stream here:… | — | |
| Game update | Hot-Fix V1.22.11 Fixed: · Dialog at nightfall getting stuck., · Double charging for buildables., · Cart amount only shows once., Improvements: ~ Follow camera mode ~ · Slowed down character rotation speed, · Added spring arm collision (camera doesnt clip through walls), · Added camera re-centering, You can still rotate the camera but it will return to behind Rory when released! | — | |
| Game update | Small Patch Fixed resolution setting not actually setting. (WIP - these settings do not save!) Added Follow Camera Mode to options Added Volume Slider to options Reworked the logic behind the scenes for the economy, preparing for new currency types that are coming soon! | — | |
| Game update | Hot-Fix V1.22.06 Fixes: Fixed issues with saving while doing actions causing reloading to be bugged. Adjusted. Fixed Berry Bushes not respawning. Adjusted Economy for progression. | — | |
| Game update | Hot-Fix V1.22.05 Added notification icons to guide players through tutorial. Adjusted Audio for Cryo pod and Tube. Economy balancing for improved early game flow. Added Main Menu Pop-Up. | — | |
| Game update | Hot-Fix V1.22.04 Changes: Added Ivy Dialog Notification Lowered Bunker room costs to upgrade. Lowered XP to level up. Added Unstuck button. Added collision to NPC buildings. Adjusted bullet collision. Updated text in panel screen to better communicate what the player needs to level up. | — | |
| Game update | Demo Fixed Interactions not working on the Farm Fixed Reloading saves launching Rory Lowered Reputation needed for progression Added Notification For Ivy Adjusted Volume levels. | — | |
| Game update | Hot-Fix V1.22.01 What was fixed? Time of day was set incorrectly for new games. Hud was visible during intro scene. Have any other bugs? Discord is the best way to let us know! | — | |
| In-game event | Dev Update #6 Beta V1.22 Crop Plot Upgrades, Performance, and New Intro TL;DR: · Crop Plot upgrades are back! (4 types, 10 levels each, with new UI & values), · Major performance fixes for grass, sun/moon lighting, and post-processing, · Reworked game introduction with new video, shop door animation, and dialog, · Added Scrap Piles (new drop, mesh, SFX/VFX, and scrap piles - Just walk into them!), · Options… | — | |
| In-game event | Dev Update #5 Beta V1.21 Content, Systems, and Stability Update TL;DR: Big improvements on saving/loading stability (walls, zombies, bushes, mech, dialog, and more). New Vac-Cart for vacuuming, selling, and harvesting. Bunker & progression improvements with new icons, dialog, and props. Zombie drops & combat tweaks. UI/FX polish and general game feel improvements Zombie & Combat · Fixed tall zombie using two… | — | |
| Steam news | Playtest #3 is LIVE! 7-11 August Hey Farmers! It has been a long time since our last Playtest... BUT we have a few surprises for you! · We're participating in the Debut Festival 2025! Super honoured to be part of this year's roster · The new Build features a lot of massive improvements, such as: the bunker, new map, visual improvement, variety in the Unfeds... The gates are open – come test, explore, and leave your mark! Jump… | — | |
| In-game event | Beta 1.0 Dev Log #5 Beta V1.0 - Closed Release TL;DR: Big milestone update! · Added Bunker Progression & Room Unlocks, · Revamped the Currency & Reputation systems, · Major Zombie fixes & animation improvements, · New Saving/Loading systems for progress & economy, · Lots of UI updates & tutorial improvements, · Performance boosts & visual polish, Zombie & Combat Updates · Fixed zombie flickering and standardized a… | 19391778 | |
| In-game event | Dev Update #4 Zombie AI & Combat Updates · Finalized Zombie AI base behavior, · Re-enabled Zombie fire damage · Updated zombie spawn VFX, · Added Zombie SFX, · Fixed zombie spawn animations, · Fixed respawned zombies not taking damage, · Fixed damage numbers showing too early, · Adjusted damage number visuals · Fixed Zombie damage numbers bugs, · Fixed Tall Zombie initialization, · Fixed zombie -> door inter… | — | |
| In-game event | Dev Update #3 Dev Log Update #3 🛠️ What we have been working on since last time!: 🗺️ Bunker & Exploration · Bunker Access: Players can now enter the bunker ! 🥳 · Expanded Bunker Content: We've added more rooms and details to the bunker areas. 🧟 Zombie & AI Systems · Zombie EQS Integration: The Environmental Query System (EQS) for zombies is now functional, though we're still fine-tuning it. · Enhanced Zo… | — | |
| In-game event | Dev Update #2 🛠️ Dev Log Update Everything we've done this week! ✨ New Features 🎮 Minigame System (NEW!) We’ve introduced a brand-new Minigame mechanic tied to building! · Fixed initial blurring issues · Added hammer animation , particle effects , and sound FX · Rory now pauses when the Minigame appears · Player input is locked during the Minigame: · Camera rotation , movement , and scrolling are disabled… | — | |
| In-game event | Dev update #1 Another week, another development update! We've been busy squashing bugs and adding some exciting new features to the game. Let's dive into what's new: Visual & Immersion Improvements · Vibrant Sunset/Sunrise Colors: We've tweaked the sun's colors to make those epic in-game sunrises and sunsets even more breathtaking. Get ready for some seriously stunning screenshots! · Smoother AI Movement: Ev… | — |
Announcements are the developer’s own posts to the game’s Steam news feed: updates and their patch notes, in-game events, releases and sales. The important ones are marked on the players chart.