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Can't Stop RoryNewsBeta 1.0 Dev Log #5
In-game event

Beta 1.0 Dev Log #5

Can't Stop Rory · published 30 Jul 2025, 01:22 UTC · build 19391778

All newsPlayers around this dateRead on Steam

Beta V1.0 - Closed ReleaseTL;DR: Big milestone update!

  • Added Bunker Progression & Room Unlocks,

  • Revamped the Currency & Reputation systems,

  • Major Zombie fixes & animation improvements,

  • New Saving/Loading systems for progress & economy,

  • Lots of UI updates & tutorial improvements,

  • Performance boosts & visual polish,

Zombie & Combat Updates

  • Fixed zombie flickering and standardized animations,

  • Fixed respawning zombies floating at death locations,

  • Fixed mini zombies spawning with the wrong mesh,

  • Fixed mini zombies walking animation,

  • Fixed Combat Mode saving issues,

Bunker Progression

  • Started Foundation to Bunker progression system,

  • Added Room Unlock cards with placeholder tooltips,

  • Added Bunker Room name panels,

  • Added Room Level unlock checks and upgrade button invalid messages,

  • Set initial Bunker Unlock card data,

  • Added more graffiti tutorials,

  • Added and rearranged bunker content for smoother progression,

  • Fixed Room Unlock card scaling issues,

  • Fixed saving issues when switching between Farm ↔ Bunker,

  • Added Loading Screen when changing maps,

Progression & Economy Systems

  • Fixed double XP bug,

  • Added Reputation system linked to bunker rooms,

  • Revamped Currency system,

  • Built new Currency Handler,

  • Fixed conflicts between old and new unlocking systems,

  • Crop plots now specify crop types,

  • Activated Economy Saving/Loading,

  • Fixed economy saving issues,

  • Fixed incorrect invalid upgrade messages,

  • Added levels to progression system,

Visuals & Environment

  • Added experimental XP visual effect when selling crops,

  • Added background bushes and improved trees,

  • Added pre-placed bushes & re-enabled bush spawning,

  • Added decals for tutorials,

  • Adjusted daylight visuals,

  • Removed water bot,

  • Removed pre-placed plots,

UI & Gameplay Improvements

  • Started creating new widgets for menus,

  • Implemented Bunker Room menus,

  • Added Room Panel functionality,

  • Added invalid message for unavailable upgrades,

  • Fixed earned XP rounding errors,

  • Project settings adjustments and small tweaks,

Known Issues

  • Can still upgrade/rebuild walls when balance is below cost,

  • Economy currently unbalanced,

  • Moths are stuck (they just flap their wings),

  • Missing some UI elements for Bunker Unlock cards,

  • Missing Bunker Room progression models

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