
Big improvements on saving/loading stability (walls, zombies, bushes, mech, dialog, and more). New Vac-Cart for vacuuming, selling, and harvesting. Bunker & progression improvements with new icons, dialog, and props. Zombie drops & combat tweaks. UI/FX polish and general game feel improvements
Fixed tall zombie using two textures.
Zombies now drop skulls.
Increased tall zombie health.
Fixed zombie textures.
Adjusted flamethrower SFX, fire VFX, and damage range.
Added more delay between waves.
Fixed various zombie saving/loading issues.
Fixed twerking movement bug.
Added ivy room upgrade icon and dialog.
Added roses and rose room with icons.
Added new props, improved scenery.
More bunker polish and content.
Added ~40 new dialog lines and hover highlights.
Added radio option to dialog.
Fixed multiple dialog issues (loading, advancing, overlapping).
Major reorganization of save functions.
Added Odin object saving/loading for zombies and bushes.
Added wall saving/loading.
Fixed crop plot, bush, mech, and Vac-Cart saving issues.
Fixed saving in combat mode.
Fixed duplicating objects on save/load.
Fixed wall schematics collision after reloading saves.
Fixed infinite berry bush issue.
Fixed main menu and mech position saving.
Added more to progression system.
Fixed collisions for crop drops, nails, and buttons.
Fixed infinite chat box with Rose.
Reduced starting crop plots.
Added cheat codes and fixed cheat system (Dev Only).
Added seeds and harvesting improvements.
Polishing to Vac-Cart selling/shop system.
Zombies can drop items to sell.
Added “Hold F” prompts for mech enter/exit.
Adjusted mech highlight and range interaction.
Fixed switching mode issues.
Polished combat mode switch logic.
Added F button UI element.
Made elevator more obvious as exit.
Improved tooltips (size and height adjustments).
Added hover highlights for various interactable objects (e.g., seed bags, harvest sign).
Fixed wall build UI collision.
Fixed nail highlight.
Removed harvest sign sounds.
Added hover to harvest sign.
Added world border and collision
Added grass to bush models
Added background bushes and re-enabled bush spawning
Brightened the moon
Added decals for tutorials
Made outskirts of the map more visually appealing
Updated finished particle effect and tweaked others
Updated mech sounds
Updated main menu visuals
Fixed Vac-Cart widget flickering and collision
Fixed Vac-Cart snapping
Changes to Vac-Cart behavior
Fixed seed bag highlight collision
Fixed item and Vac-Cart collision bug
Fixed overlapping dialog events
Fixed various saving bugs across systems