帝国幻想乡~TOHOTOPIA
Playing now
36−1 vs. yesterday
6.5%of peak
All-time peak
554May 2026
Playing now
36−1 vs. yesterday
All-time peak
554May 2026
| Published | Kind | Announcement | Build |
|---|---|---|---|
| Community | August 23 Weekly Update: V0.7.9c Is Live; City-States and Neutral Heroes Hello everyone! This is Tenkajin IceCream, developer of TOHOTOPIA! Here is an update on the development work my partner and I completed this week (August 17-23). Stable Version V0.7.9c Is Now Live Stable version V0.7.9c officially launched this week! This update adds City-States, Barbarian Camps, and Neutral Heroes to the map, and implements the first phase of adjustments to the Hakurei and Sca… | — | |
| Game update | V0.7.9c Patch Notes Release Date: 26.8.23 --------【New: City-States and Barbarian Camps】-------- 1. Added the City-State system. City-States are neutral factions occupying a single tile. You can send envoys to gain substantial economic and technological benefits, or capture a City-State and convert it into one of your cities. 2. Added the economic City-State of Venice and its corresponding hero, Mystia Lorelei (as… | — | |
| Community | August 16 Weekly Update: Faction Adjustments Reach the Halfway Mark; New Features Coming Soon Hello everyone! This is Tenkajin IceCream, developer of TOHOTOPIA! Here is an update on my partner’s and my development work this week (August 10–16). Faction Adjustments and New Faction Development The overall Hakurei Empire rework is now about 50% complete. We have greatly streamlined its mechanics, retaining and strengthening the fun parts while removing redundant, fiddly details. The smalle… | — | |
| Community | August 9 Weekly Update: Stable 0.7.8b Released; First Five-Faction Review Complete Hello everyone! This is Tenkajin IceCream, developer of TOHOTOPIA! Here is an update on my partner’s and my development work this week (August 3–9). Stable Version 0.7.8b Is Now Live This week we released stable version 0.7.8b. It officially adds saves, replay playback, and match statistics, overhauls the map-generation system, and fixes the persistent stutter on large 30×30 maps. We also added… | — | |
| Game update | V0.7.8b Patch Notes Release Date: 26.8.10 --------【New Features】-------- 1. Added map presets, allowing a fixed set of map settings to be saved and loaded. 2. Added single-player saves. You can save the current match in single-player and resume it from the Records screen. 3. Added replay playback. Matches can now be replayed from the Records screen. 4. Improved the map settings screen, which now has Quick Settings… | — | |
| Community | August 2 Weekly Update:Saves,Replays,Maps Complete,Faction Design Reconsidered Hello everyone! This is Tenkajin IceCream, developer of TOHOTOPIA! Here is an update on my partner’s and my development work this week (July 27–August 2). Following our usual update schedule, we had planned to release a new version this week. Unfortunately, we need a little more time for final optimization and testing. Thank you for your patience. Completed This Week 1. Saves, Replays, and Matc… | — | |
| Community | July 26 Weekly Update: Maps, Saves and Replays, and Faction Balance Hello everyone! This is Tenkajin IceCream, developer of TOHOTOPIA! Here is our development update for July 20 to July 26. This Week's Progress · We carried out a comprehensive optimization pass on all six random map types. We reviewed their overall structure, generation stability, and moment-to-moment play experience. Our goal is to preserve the distinct identity of each map type while reducing… | — | |
| Community | July 19 Weekly Update: Komeiji Empire Release and What's Next Hello everyone! This is Tenkajin IceCream, developer of TOHOTOPIA! Here is our development update for July 13 to July 19. This Week's Progress Most of our work this week focused on adjusting and refining the Komeiji Empire. This round of adjustments is now largely complete and has been released. Alongside the update, we also launched a survey to gather your feedback on the revised faction. We w… | — | |
| Game update | V0.7.6d Patch Notes Release Date 26.7.20 This stable version update integrates all adjustments、fixes and optimizations made during public testing from after V0.7.5e through V0.7.6c。Stable version players no longer need to review the previous public test announcements individually。 ------- ------- 1.Adjusted all heroes of the Komeiji Empire。 2.The starting unit of the Komeiji Empire has been replaced from a Warrior… | 24286017 | |
| Community | July 12 Weekly Update: Hakurei Survey and Komeiji Empire Adjustments Hello everyone! This is Tenkajin IceCream, developer of TOHOTOPIA! Here is our development update for July 6 to July 12. This Week's Progress This week, our work mainly focused on player feedback and the ongoing adjustments to the Komeiji Empire. · We launched the Hakurei Empire experience survey and received a great deal of feedback. Thank you to everyone who took the time to share detailed th… | — | |
| Game update | V0.7.5d Patch Notes Release Date 26.7.5 ------- ------- 1. Added survey: Hakurei Empire experience feedback 2. Added game resolution settings 3. Valkyrie's starting Defense changed from 4 to 3 4. Added important moment illustrations ------- ------- 1. Fixed the results screen being unable to filter Hakurei Empire debug separately 2. Fixed a bug where Utsuho Reiuji incorrectly pushed away units with a second phase,… | 24062466 | |
| Community | July 5 Weekly Update: Feedback, Hakurei Fixes, and July Plans Hello everyone! This is Tenkajin IceCream, developer of Tohotopia. Here is this week's development update for June 29 to July 5. Overview This week, our main work focused on three areas: · We fixed several issues that appeared after the Hakurei Empire release. Several patches have now been released, handling a batch of bugs that affected the play experience, and we will continue investigating f… | — | |
| Game update | V0.7.5c Patch Notes Release date 26.7.1 ------- ------- 1. Added an in-game questionnaire ------- ------- 1. Optimized some encyclopedia entries 2. Optimized text descriptions and icon display for some actions 3. Optimized hero display information in the gallery 4. Optimized an issue where Pishacha might not gain correct vision when generated 5. Fixed an issue where Ibuki Suika Lv.4 could disappear after using Oey… | — | |
| Game update | V0.7.5b Patch Notes Release date 26.6.30 ------- ------- 1. Fixed a bug where Fujiwara no Mokou would not move to the target tile after killing a target while her range was increased. 2. Fixed a bug where Hakurei Empire ship units did not gain an attack action point after landing. 3. Fixed a bug where Koishi Komeiji's Echo of Black Heaven ability incorrectly applied 2 stacks of Fear to allies. 4. Fixed a bug where… | — | |
| Community | June 28 Weekly Update: Hakurei Empire Release and Future Plans Hello everyone! This is Tenkajin IceCream, developer of TOHOTOPIA! Here is the development progress from my partner and me for this week (June 22-28). Overview To put it simply, this week's development can again be summed up in one sentence: all of our work went into developing the Hakurei faction! The Hakurei Empire is finally here! Please give it a try, and please feel free to send us your cr… | — | |
| Game update | V0.7.5 Patch Notes Release Date: 2026.6.28 --------- New Content ------------- 1. New faction: Hakurei Empire 2. New feature: random faction can be selected in multiplayer or single-player matches --------- Adjustments ------------- 1. Improved the effect and display of the basic ability "Move & Attack". It can only grant the current unit 1 extra "Attack Action Point" per turn 2. Added geography system text for 9… | — | |
| Community | June 21 Weekly Update: Focused Development on the Hakurei Empire Hello everyone! This is Tenkajin IceCream, developer of TOHOTOPIA! Here is the development progress from my partner and me for this week (June 15-21). Overview To put it simply, this week's development can be summed up in one sentence: all of our energy has been focused on developing the Hakurei Empire, and we estimate it is now about 60% complete. If things go smoothly, the new faction, the Ha… | — | |
| Community | June 14 Weekly Update: Hero Balance, New Features, Community Feedback, and Hakurei Empire Hello everyone! This is Tenkajin IceCream, developer of TOHOTOPIA! Here is the development progress from my partner and me for this week (June 8-14). Overview · We made small balance adjustments to 16 heroes. Based on actual player feedback, I adjusted some numbers for heroes that were clearly too weak or too strong in upgrade tasks and base stats. The signature mechanics of these heroes were b… | — | |
| Game update | V0.7.4 Patch Notes Release Date: 26.6.14 This balance update is only a small numerical adjustment and is not the final adjustment plan. --------- ------------- 1. Each city can have only one Barracks-type building. In the same city, only one Barracks location can train units each turn; Barracks repeatedly demolished and rebuilt at different locations cannot produce units. 2. Buildings with special effects, such a… | — | |
| Community | June 7 Weekly Update: Hero Adjustments, Culture Design, Bug Fixes and Optimizations Hello everyone! This is Tenkajin IceCream, developer of TOHOTOPIA! Here is our development progress for this week (June 1-7). Overview · We adjusted the overall pacing for deploying heroes. The positioning of class heroes was changed significantly, while and class heroes received smaller adjustments. The second and third heroes now start at Lv.2. This round is an overall adjustment only, and do… | — | |
| Game update | V0.7.3 Patch Notes Release Date: 26.6.5 This update makes several gameplay system adjustments and fixes a number of bugs. We are still investigating some difficult bugs and smaller issues, and will fix them one by one in order. --------- ------------- Note: This update mainly targets some of the game's basic design. The hero module received a few adjustments, but these are not the final adjustments. 1. Adjusted t… | — | |
| Game update | V0.7.2c Patch Notes Release Date: 26.5.31 This update includes 13 bug fixes and optimizations. We are still working hard on the remaining bugs. --------- ------------- 1. Fixed image remnants after Kochiya Sanae's omikuji area damage killed a unit 2. Fixed possible image remnants when Reisen triggered Phantom Volley and killed a unit 3. Fixed Hidden Vein tiles sometimes not displaying 4. Fixed Hidden Vein tiles so… | — | |
| Game update | V0.7.2 Patch Notes Release Date: 26.5.29 This update focuses on multiplayer improvements and fixes several bugs. We are still working hard on the remaining bugs. --------- ------------- 1.Teams: Team play is now supported. Team up with real players or AI. Available only in Free Mode 2.Victory Conditions: Choose different victory conditions in Free Mode 3.Turn Timer: Choose a base turn timer. Each turn uses: base… | — | |
| Game update | May 29 Weekly Update: Multiplayer Iteration, Priority Fixes, and June Plans Hello everyone! This is Tenkajin IceCream, developer of TOHOTOPIA. Here is this week's development update. Our main work this week focused on iterating the multiplayer module, fixing priority bugs, organizing community feedback, and planning upcoming version content. Quick Read · This week's development focus was multiplayer iteration. Beta V0.7.2 was released tonight, Friday, May 29, and is ex… | — | |
| Community | Update on the price-drop refund — official Steam Support reply Heads-up first: This notice only applies to players who are in Chinese-speaking regions (Mainland China / Taiwan / Hong Kong) AND purchased before May 18, 16:00 (UTC+8 / Beijing Time). If that's not you, feel free to ignore! 先に大事なことをお伝えします:こちらのお知らせは 中国語圏(中国本土・台湾・香港)にお住まいで、かつ 5月18日 16:00(UTC+8 / 北京時間)より前 にご購入された方 が対象です。それ以外の方には影響ありませんので、ご安心ください! 먼저 중요한 내용부터 말씀드립니다: 이번 공지는 중화권(중국 본토 / 대만 / 홍콩)에 거… | — | |
| Game update | Patch Note V0.7.1m2 Release Date: 2026/5/21 Based on V0.7.1m, 3 urgent bug fixes added. --------- ------------- 1. Fixed a bug where Sakuya Izayoi's "Chief Maid's Protection" damage redirection did not count toward Hero Task progress. 2. Fixed a bug where units protected by Sakuya Izayoi's "Chief Maid's Protection" did not trigger Remilia's "Scarlet Magic" effect when taking redirected damage. 3. Fixed an animatio… | — | |
| Game update | V0.7.1m Patch Notes Release Date: 2026/5/21 This patch delivers 18 bug fixes and improvements. We're still investigating several other harder-to-reproduce issues. --------- ------------- 1. Fixed a bug where corrupted local save data prevented the game from launching properly. 2. Fixed a bug in multiplayer where excavating Ruins could cause host/client desync. 3. Fixed a bug where units at full HP suffering from F… | — |
Announcements are the developer’s own posts to the game’s Steam news feed: updates and their patch notes, in-game events, releases and sales. The important ones are marked on the players chart.