Status
SteamPeaks
ChartsSalesUpcomingPatchesNewsCalculator
New on SteamEvery app, DLC and depot the minute Steam creates itAppsEvery app on Steam, newest change firstPackagesSubs and bundles, and what each containsDepotsDepots, manifests and install sizesTagsSteam's user tags and the games under themDevelopers & publishersCompanies and their cataloguesTechnologiesEngines, SDKs and anti-cheat found in the filesChange historyEvery PICS changelist as it lands
SignalsNineteen readings of the whole catalogueCompareAny games side by sideRecordsAll-time peaks and the days they were setReportsWeekly and monthly write-upsAlerts & newsroomWatch a game, get told when it movesSteam statusIs Steam up, right nowWeb API explorerTry the endpoints in the browser
NewsSteam's own announcements and the sales calendarCalculatorWhat a Steam account is worth, and its pile of shame
/
Sign in
/
SteamPeaks
The ultimate resource for Steam data.
ExploreChartsSalesSales and festsUpcomingPatchesNewsRecordsTrendingSignals
DatabaseAppsPackagesDepotsTagsDevelopersTechnologiesChange history
ToolsCalculatorCompareSearchAlertsSteam statusAPI
SiteMethodologyFAQDiscordSupportSign in via Steam
Not affiliated with Valve or Steam. Game names and artwork belong to their owners. All times UTC.
PrivacyCookiesFair useStatus
帝国幻想乡~TOHOTOPIANewsV0.7.3 Patch Notes
Game update

V0.7.3 Patch Notes

帝国幻想乡~TOHOTOPIA · published 7 Jun 2026, 15:04 UTC

All newsPlayers around this dateRead on Steam

Release Date: 26.6.5

This update makes several gameplay system adjustments and fixes a number of bugs. We are still investigating some difficult bugs and smaller issues, and will fix them one by one in order.

----------------------

Note: This update mainly targets some of the game's basic design. The hero module received a few adjustments, but these are not the final adjustments.

1. Adjusted the basic class traits of King-tier, Queen-tier, and Rook-tier heroes.

2. Made minor adjustments to some heroes' upgrade tasks.

3. Made minor adjustments to some heroes' initial stats.

4. Adjusted the reward for upgrading a city to Lv.3. "Fortress" has been moved to the "Defense" tech, and the original "Fortress" option has been replaced by "Academy" (gain 2 Culture).

5. Added a new random ruin reward: 4 Culture.

6. Adjusted the Culture cost of all Codices. Statues are now unlocked with Gold.

7. Adjusted the effect of the "Feudal Fief" Codex. It can now spend Culture to upgrade normal units.

8. The starting level of second-wave and third-wave heroes has been adjusted to Lv.2. Revival time is now level-based, and Culture can be spent to revive early.

----------------------

1. Fixed a bug where the "Historic Moment" module could show incorrect prompts after a Wonder was completed.

2. Fixed some bugs that could cause Gold amounts to display incorrectly.

3. Fixed a bug where consecutive kills by Sakuya Izayoi and Flandre could cause multiplayer desyncs.

Release Date: 26.6.6

This update fixes some issues and bugs found in version 0.7.3. We are still working on the remaining bugs and various smaller issues.

----------------------

1. When Koishi Komeiji attacks while in or adjacent to enemy territory, she gains an extra 1 Movement until the end of this turn.

2. Eirin Yagokoro's Lv.1 upgrade task requirement has been adjusted from 40 fog tiles to 50 fog tiles.

----------------------

1. Fixed a bug with incorrect hero revival time.

2. Fixed a bug where Fujiwara no Mokou's flame duration was not level-based.

3. Fixed a bug where reviving heroes with Culture failed.

4. Improved some skill descriptions.

----------------------

1. For the issue where displayed Gold does not match the actual amount owned, we are currently using forced synchronization to ensure the display stays consistent.

Release Date: 26.6.7

This update fixes some issues and bugs found in version 0.7.3. Other bugs and minor errors are still being fixed.

----------------------

1. Fixed some bugs that could cause ships to appear on land.

2. Fixed some bugs that could leave incorrect images of dead units behind.

3. Fixed a bug where class heroes could gain Fortress defense bonuses in enemy City Centers.

4. Fixed a bug where class heroes also dealt Splash Damage during passive movement.

5. Fixed a bug where movement Splash Damage could also trigger during passive movement (such as being pushed away), and improved the description.

6. Fixed incorrect result textures when Yuugi pushed a unit to death.

7. Fixed a bug where Suwako Moriya creating Lord Mishaguji would reset the Peace Wonder count.

8. Improved Gold display layout in the top info bar.

9. Improved the order in which the "Right Click" and "Esc" shortcuts close overlapping windows.

10. Fixed a bug when a Spy attacked a stealthed unit occupying a City Center, causing attack animations to replay repeatedly.

11. Fixed a bug where the unit in a City Center did not refresh its status immediately after Walls were built.

12. Fixed a bug where Bamboo Forest Wolf Colonel would not counterattack after being attacked at low HP.

13. Fixed a bug where Koishi Komeiji's ability "Rasa Dance" also applied "Fear" to allies.

14. Fixed some incorrect descriptions and icons.

15. Fixed a number layout display error when special statuses in the unit status bar exceeded 9 stacks.

16. Fixed a bug where Bamboo Forest Wolf Colonel's max HP became incorrect after entering a Harbor.

17. Fixed a bug where Flandre's ability "Forbidden Fruit" lost stacks on level up.

18. Fixed a bug where scholars near Momiji Inubashiri would also apply "Heretic Brand" after converting enemy units.

19. Fixed a bug that could cause multiplayer desync.

Release Date: 26.6.7

This update fixes some issues and bugs found in version 0.7.3. Other bugs and minor errors are still being fixed.

----------------------

1. The "Full Moon" initially gained by Bamboo Forest Wolf Colonel no longer has a time limit.

2. class heroes now deal Splash Damage on any movement, including passive movement.

3. Added detailed movement display hints. The movement preview now distinguishes enemy control zones, movement slowdown zones, moving into port, moving ashore, teleport movement, and special skill movement (such as Sanae Kochiya's Ride the Wind and Momiji Inubashiri's Iron Cross Pursuit). This option can be disabled in Settings.

4. Steam Cloud saves are now available.

5. Added ocean resource compensation when the starting capital is on an island.

6. Improved the Tab / switch unit function by centering the target visually.

7. Improved cases where the city tile info panel was blocked by the unit info panel.

----------------------

1. Fixed a bug where the movement preview display range was incorrect for some units with high Movement.

2. Fixed a bug where enemies occupying allied City Centers could sometimes not be attacked, or attacks could error.

3. Fixed several text description and icon errors.

4. Fixed a bug where the chat window could repeatedly send player chat messages under unstable network conditions.

More from 帝国幻想乡~TOHOTOPIA

Other announcements

All news
Community7 Sep 2026September 6 Weekly Update: Hakurei Core Adjustments Complete; Rivers and Natural Wonders ArriveHello everyone! This is Tenkajin IceCream, developer of TOHOTOPIA! Here is the development update from my partner and me for August 31-September 6. Hakurei Empire: Core Faction Adjustments Complete The Hakurei Empire's core faction adjustments are complete and are now being tested on the Beta branch! This time, we simplified the raiding mechanic to make strategic choices more intuitive and comb…Community31 Aug 2026August 30 Weekly Update: Responding to Hakurei Feedback; Faction Tuning ContinuesHello everyone! This is Tenkajin IceCream, developer of TOHOTOPIA! Here is our development update for August 24-30. Hakurei Empire: Continuing Adjustments Based on Your Feedback Last week, we released a phased update for the Hakurei Empire. To clarify again, this update covered only the core faction adjustments; the Hero adjustments are not yet complete. After the update, we received a great de…Game update25 Aug 2026V0.7.9d Patch NotesRelease Date: 26.8.25 --------【MATCHES】-------- 1. Adjusted the universal Lv.1 upgrade task requirements for Rook-class heroes. 2. Adjusted the zones of control of neutral city-state heroes. When not at war with a neutral city-state, its zone of control no longer affects your units. 3. When Territorial Expansion encompasses a barbarian camp, the camp is now automatically cleared and coins are a…