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帝国幻想乡~TOHOTOPIANewsV0.7.1m Patch Notes
Game update

V0.7.1m Patch Notes

帝国幻想乡~TOHOTOPIA · published 21 May 2026, 13:24 UTC

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Release Date: 2026/5/21
This patch delivers 18 bug fixes and improvements. We're still investigating several other harder-to-reproduce issues.

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1. Fixed a bug where corrupted local save data prevented the game from launching properly.
2. Fixed a bug in multiplayer where excavating Ruins could cause host/client desync.
3. Fixed a bug where units at full HP suffering from Fear or Fatigue could not perform the "Rest" action.
4. Fixed a bug where the Records screen displayed tutorial mission entries (existing entries are not cleared yet).
5. Fixed a bug where attacking a unit protected by Sakuya Izayoi caused the attack sequence to terminate incompletely (Escape, Sanae throwing Omikuji, etc.).
6. Fixed a bug where Gold / Science / Culture income could still be collected from your cities after they were captured by an enemy.
7. Fixed a bug where the debuff "Double Black Death Butterfly" inflicted by Satori Komeiji could affect allied units.
8. Fixed a bug where your units could enter the City Center of an enemy unit in the Broken Alliance state.
9. Fixed a bug with incorrect timing when AI diplomatic relations transitioned from Broken Alliance back to Neutral, or from War back to Neutral.
10. Fixed a bug where Sanae Kochiya would not throw Omikuji when healing your units afflicted with the "Fear" debuff.

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1. Added a settings option: "Always show city border of selected tile".
2. Added a settings option: "Confirm again when clicking the Next Turn button".
3. Added a notification sound at the start of each turn.
4. When a tile is blocked by the City Center building, the City Center now becomes semi-transparent automatically.
5. When switching from a unit to the tile it occupies, the owning City Center will play a bounce hint.
6. Improved BGM rotation to reduce abrupt cuts.
7. Adjusted Utsuho Reiuji's ability "Nuclear Fusion Warm-up" description: when moving, if the first unit encountered along the path is an ally, the unit will stop moving.
8. After obtaining a unit from excavating naval Ruins, any displaced unit will now be pushed toward water tiles first.

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