帝国幻想乡~TOHOTOPIA
Playing now
33+5 vs. yesterday
6.0%of peak
All-time peak
554May 2026
Playing now
33+5 vs. yesterday
All-time peak
554May 2026
| Published | Kind | Announcement | Build |
|---|---|---|---|
| Game update | V0.7.6d Patch Notes Release Date 26.7.20 This stable version update integrates all adjustments、fixes and optimizations made during public testing from after V0.7.5e through V0.7.6c。Stable version players no longer need to review the previous public test announcements individually。 ------- ------- 1.Adjusted all heroes of the Komeiji Empire。 2.The starting unit of the Komeiji Empire has been replaced from a Warrior… | 24286017 | |
| Game update | V0.7.5d Patch Notes Release Date 26.7.5 ------- ------- 1. Added survey: Hakurei Empire experience feedback 2. Added game resolution settings 3. Valkyrie's starting Defense changed from 4 to 3 4. Added important moment illustrations ------- ------- 1. Fixed the results screen being unable to filter Hakurei Empire debug separately 2. Fixed a bug where Utsuho Reiuji incorrectly pushed away units with a second phase,… | 24062466 | |
| Game update | V0.7.5c Patch Notes Release date 26.7.1 ------- ------- 1. Added an in-game questionnaire ------- ------- 1. Optimized some encyclopedia entries 2. Optimized text descriptions and icon display for some actions 3. Optimized hero display information in the gallery 4. Optimized an issue where Pishacha might not gain correct vision when generated 5. Fixed an issue where Ibuki Suika Lv.4 could disappear after using Oey… | — | |
| Game update | V0.7.5b Patch Notes Release date 26.6.30 ------- ------- 1. Fixed a bug where Fujiwara no Mokou would not move to the target tile after killing a target while her range was increased. 2. Fixed a bug where Hakurei Empire ship units did not gain an attack action point after landing. 3. Fixed a bug where Koishi Komeiji's Echo of Black Heaven ability incorrectly applied 2 stacks of Fear to allies. 4. Fixed a bug where… | — | |
| Game update | V0.7.5 Patch Notes Release Date: 2026.6.28 --------- New Content ------------- 1. New faction: Hakurei Empire 2. New feature: random faction can be selected in multiplayer or single-player matches --------- Adjustments ------------- 1. Improved the effect and display of the basic ability "Move & Attack". It can only grant the current unit 1 extra "Attack Action Point" per turn 2. Added geography system text for 9… | — | |
| Game update | V0.7.4 Patch Notes Release Date: 26.6.14 This balance update is only a small numerical adjustment and is not the final adjustment plan. --------- ------------- 1. Each city can have only one Barracks-type building. In the same city, only one Barracks location can train units each turn; Barracks repeatedly demolished and rebuilt at different locations cannot produce units. 2. Buildings with special effects, such a… | — | |
| Game update | V0.7.3 Patch Notes Release Date: 26.6.5 This update makes several gameplay system adjustments and fixes a number of bugs. We are still investigating some difficult bugs and smaller issues, and will fix them one by one in order. --------- ------------- Note: This update mainly targets some of the game's basic design. The hero module received a few adjustments, but these are not the final adjustments. 1. Adjusted t… | — | |
| Game update | V0.7.2c Patch Notes Release Date: 26.5.31 This update includes 13 bug fixes and optimizations. We are still working hard on the remaining bugs. --------- ------------- 1. Fixed image remnants after Kochiya Sanae's omikuji area damage killed a unit 2. Fixed possible image remnants when Reisen triggered Phantom Volley and killed a unit 3. Fixed Hidden Vein tiles sometimes not displaying 4. Fixed Hidden Vein tiles so… | — | |
| Game update | V0.7.2 Patch Notes Release Date: 26.5.29 This update focuses on multiplayer improvements and fixes several bugs. We are still working hard on the remaining bugs. --------- ------------- 1.Teams: Team play is now supported. Team up with real players or AI. Available only in Free Mode 2.Victory Conditions: Choose different victory conditions in Free Mode 3.Turn Timer: Choose a base turn timer. Each turn uses: base… | — | |
| Game update | May 29 Weekly Update: Multiplayer Iteration, Priority Fixes, and June Plans Hello everyone! This is Tenkajin IceCream, developer of TOHOTOPIA. Here is this week's development update. Our main work this week focused on iterating the multiplayer module, fixing priority bugs, organizing community feedback, and planning upcoming version content. Quick Read · This week's development focus was multiplayer iteration. Beta V0.7.2 was released tonight, Friday, May 29, and is ex… | — | |
| Game update | Patch Note V0.7.1m2 Release Date: 2026/5/21 Based on V0.7.1m, 3 urgent bug fixes added. --------- ------------- 1. Fixed a bug where Sakuya Izayoi's "Chief Maid's Protection" damage redirection did not count toward Hero Task progress. 2. Fixed a bug where units protected by Sakuya Izayoi's "Chief Maid's Protection" did not trigger Remilia's "Scarlet Magic" effect when taking redirected damage. 3. Fixed an animatio… | — | |
| Game update | V0.7.1m Patch Notes Release Date: 2026/5/21 This patch delivers 18 bug fixes and improvements. We're still investigating several other harder-to-reproduce issues. --------- ------------- 1. Fixed a bug where corrupted local save data prevented the game from launching properly. 2. Fixed a bug in multiplayer where excavating Ruins could cause host/client desync. 3. Fixed a bug where units at full HP suffering from F… | — |
Announcements are the developer’s own posts to the game’s Steam news feed: updates and their patch notes, in-game events, releases and sales. The important ones are marked on the players chart.