Car Factory Empire
Playing now
0+0 vs. yesterday
0.0%of peak
All-time peak
211 Sep 2026
Playing now
0+0 vs. yesterday
All-time peak
211 Sep 2026
| Published | Kind | Announcement | Build |
|---|---|---|---|
| Community | Patch 0.7.8 release status Good day everyone! We haven't published any game news or updates in a while, but we had good reasons. We'd like to update you on the current status of the new patch... As of May 4, 2026, we are working on the largest game update since our Early Access launch. We've consciously decided to move away from smaller weekly patches in favor of larger updates and significant changes for players. Implem… | — | |
| Game update | Patch 0.7.75 Hello everyone! Mini patch, this includes: · Fixed a bug with the progress bar decreasing when assembling cars. · Removed four positions where your managers would get stuck. · Changed marketing and advertising prices in the administration. · Reworked rewards for advertising and brand image development competitions through the administration. · The game now takes your car's assembly line rating… | 22386007 | |
| In-game event | Patch 0.7.74 Hello everyone! We're releasing a major game update, which includes: · French language support has been added (beta version - if you see any typos, please let us know). · We've added a new factory atmosphere mechanic, which brings strikes and euphoria to the game. Now, good or bad factory management will impact factory staff and the speed of assembly line production! · We've added a leveling sy… | 22279432 | |
| Game update | Patch 0.7.73 Hello everyone! We're releasing a new patch, which includes your requests collected over the past month: · Added a button to open and close full-screen mode in the settings · Unlocked sandbox game mode: endless play without win or loss conditions · Added stop/start blockers for the assembly line (the buttons are now inactive if a process is already running) · The spare part conversion mechanics… | 22004460 | |
| Game update | Patch 0.7.72 Good day! We're releasing the next game update, which includes: · Conveyor logic has been changed - assembly speed-increasing technologies now have a significant impact on vehicle production speed. · Fixed a bug where the production complex was fully developed and three assembly lines refused to assemble vehicles due to their low cost. · Fixed a bug where the supervisor engineer wouldn't add as… | 21942450 | |
| Game update | Patch 0.7.71 Hello everyone! We are pleased to announce the game update to version 0.7.71. The main change is that we've migrated the game to the new Unreal Engine 5.7. This is a very complex process that often introduces bugs, but in the long run, it will provide: · Increased frame rate · Graphics and texture improvements · More accurate lighting · Speed up level loading times · Increased terrain draw di… | 21817993 | |
| Game update | Patch 0.7.70 Hi all! We're releasing another update in this patch: · Reduced the prices for worker and supervisor upgrades in the assembly shop · Adjusted the camera's reach, tilt, and height · Fixed a bug where supervisors weren't awarding production bonuses · Fixed a bug where the conveyor continued to run during a pause · Changed the defect rate system on the line; changes in assembly speed now affect th… | 21638145 | |
| Game update | Patch 0.7.69 Hello everyone! We're releasing the first patch of the new year! It includes: · A game speed-up button has been added and is now functional (the game now speeds up all processes to 2x the base speed). · We've adjusted the tutorial based on your feedback and added new text and descriptions to game objects. · We've added a department in the administration building responsible for tracking all com… | 21495925 | |
| Game update | Patch 0.7.68 (Tutorial) Hello everyone! As promised, we're releasing a tutorial for the game! This patch includes only one change: the tutorial button. Now, any building or game object has a dedicated button that launches a script with a full explanation of its functionality. We'll be slightly changing the visual presentation of these messages in the future, but right now you can fully explore the game using these tip… | 21356035 | |
| In-game event | Patch 0.7.67 Hello everyone! Happy holidays to everyone! We wish you all the best in the new year! May your wishes come true and many happy moments come true! Thank you for being with us! As a token of our gratitude, we've prepared a major game update, which includes: · Added support for 21:9 screens and resolutions of 3440x1440 and 2560x1080 (please provide feedback on how this works if you have such a mon… | 21311567 | |
| Game update | Patch 0.7.66 Hello everyone! We've prepared a new patch for you! It included: · Fully added German and Spanish languages to the interface · Added voiceover for the Chinese version · Fixed saves: the game now accurately plays quick saves (press F5) · Added an auto save before a race · Improved handling for some car bodies and fuel consumption for a number of engines · Changed the meeting window with the in… | 21245806 | |
| Game update | Patch 0.7.65 Hello everyone! We're releasing the long-awaited update! A huge amount of work has been completed, including: · Created and divided save slots (the game now auto-saves before a race, and you can also quicksave with F5) · Redesigned and styled loading screens · Partially redesigned the interface in the main menu and tutorial (but not 100% verified yet) · Added partial localization in Spanish and… | 21116668 | |
| Game update | Patch 0.7.63 Hello everyone! Game Changes in Version 0.7.63 · We've adjusted the time tracking system; the game now correctly records your laps. · We've added the ability to finish even if you're out of gas. · We've added a save overwrite feature and quick loading directly from the game. · A bug with the controller (cost reduction bonuses weren't being awarded) has been fixed. · We've adjusted the speedomet… | 20967835 | |
| Community | Game development plan Hello everyone! It's been a while since we've published any news or patches! We're currently working on your suggestions and advice. We're reworking many areas we haven't given due attention, but with your feedback, we'll fix them soon! We're actively working on a comprehensive in-game tutorial and creating new mechanics for city development. Naturally, we're also devoting time to bugs and othe… | — | |
| Game update | Patch 0.7.62 📦 Patch Notes 0.7.62 🎯 Major Update: Save Slots, Fair Races & Stability This patch addresses two of the community’s most requested features: ✅ You can finally capture cities after winning a race! ✅ Save slots are here — save key moments and return to them anytime! We’ve also done a deep bug cleanup, refined the economy, and fixed rare hangs. ⚠️ Important: Due to minor changes in the save syst… | 20861356 | |
| Community | Development plan 2025 Hello, hello! As promised, we're sharing our plans for the game's development in the near future! But first, we'd like to introduce ourselves... We're passionate about our craft. By "we," we mean the three people who've been working on this project for three years now. Each of us has our own development goals. One person is responsible for the technical side of the project, another for the visu… | — | |
| Game update | Patch 0.7.61 📦 Patch Notes 0.7.61 🛠️ Focus on Stability, Fairness, and Convenience This patch fixes several frustrating bugs, rebalances the economy, and makes races more predictable. We’ve also introduced a more realistic fuel system and given players better control—especially during intense moments when multiple cities attack you at once. 🏁 Races & City Captures Cities now transfer ownership correctly… | 20786202 | |
| Game update | Patch 0.7.60 📦 Patch Notes 0.7.6 🚀 Major Update: Deep UI Overhaul and Gameplay Stability We’ve done a massive cleanup of bugs, improved resource management, and made the game fairer, clearer, and more comfortable—especially during intense moments. Also, GPU load on the global map has been significantly reduced—the game now runs smoother even on systems with RX 580 or similar. Thanks to everyone who patien… | 20733033 | |
| Community | About Car Factory Empire Dear Players! It’s been just a few days since the launch of Car Factory Empire, and so much has already happened! Together, we’ve done incredible work identifying and fixing bugs—and while many issues still remain in the game, we’re confident they’re only temporary. Today, we’d like to share with you what Car Factory Empire truly means to us—our original vision and ambition. At its core, Car Fa… | — | |
| Game update | Patch 0.7.50 Hello everyone! We're releasing another game update based on your feedback. 🚀 Major Update: Stable FPS on the Global Map After two days of intense work, the main cause of frame rate drops and GPU overload on the global map has been resolved. The issue was excessive rendering of foil meshes—even in empty areas, the game was frying the graphics card. Now the frame rate is stable, GPU load has be… | 20712872 | |
| Game update | Patch 0.7.49 Hello everyone! We've uploaded another update package that improves game stability. The work includes: · Fixed a crash when attempting to test a vehicle on the proving ground. · Improved exit navigation (Esc closes windows in all buildings and functions as the back button). · Resource conversion time at the node factory has been revised (the exchange is now faster). · Expanded the radius of bui… | 20693295 | |
| Game update | Patch 0.7.47 Greetings, the team is working on improving stability and fixing bugs. Thank you for your feedback! We understand the last few days have been tense, and we're doing everything we can to resolve the situation. Thank you for your patience! Fixes and Improvements: · Stability and Launch · Fixed a bug where the double helix on the "Continue Game" button (in the main menu and while paused) would cau… | — | |
| Community | Game crashes and errors Hello everyone! We're already aware of the game crashing issue on various systems. One possible cause is duplicate config files when setting up graphics in the game. We're also aware of the other bugs and errors you've described! We're currently working on fixing them. We'll send a major patch within 1-2 days that will fix most of them and make gameplay more stable. We're also developing the ab… | — | |
| News | The game is available in early access! 🚀 Car Factory Empire is now in Early Access — and this is a real game Hi there! We’re not launching a prototype or recruiting testers. We’re releasing a complete, cohesive, and fully playable game — one you can dive into for hours right now. It’s stable, balanced, and built around our core idea: the synergy of three gameplay modes: Factory Management: You don’t build from scratch — you evolve… | — | |
| Game update | Demo Update 3 Hello everyone! We've updated the demo again based on recent feedback. 1) Added an interactive pause – you can now explore the world and explore it while pausing, otherwise the game will stop. 2) Fixed a volume bug. 3) Added a tutorial in three languages (English, Russian, and Chinese). 4) Changed the starting resources, making it easier to start the game. 5) Added system and custom cursors t… | — | |
| Game update | Demo version update Hello everyone! We've made a number of adjustments based on your feedback. These include: 1) Added advanced volume settings 2) Adjusted the race leaderboard and lap tracking 3) Increased the display time of the pre-race prompt 4) Added advanced graphics settings 5) Removed a bug with the money awarded for crafting cars 6) Made inspectors less aggressive and forced them to drive around the entir… | — | |
| News | Released in early access on November 3, 2025. Good day! We're happy to announce that we're finally ready to release the game in Early Access on Steam! This will happen on November 3, 2025. The game will be released in version 0.7+ and will feature a playable and full-fledged gameplay experience, but a number of aspects will still be significantly improved. These include the user interface, graphics and textures, performance optimizations,… | — |
Announcements are the developer’s own posts to the game’s Steam news feed: updates and their patch notes, in-game events, releases and sales. The important ones are marked on the players chart.