
Hello everyone! We've finally prepared a game update and released it online! You'll find:
2 new race tracks
A fully customizable phaeton
A redesigned tech tree
The ability to customize cities and their impact on brand sales
New AI for rival racing cars
New factory models on the map with the ability to visually customize them
Staff trust and new daily event quests
Fixed a number of bugs and crashes
New interface elements
This is just a small part of what we've included in version 0.8. We're currently working on finalizing this version, so please bear with us. The new patch will be out in the coming days. We just wanted to share with you the results of our work over the past six months!
In the next patch, we'll be adding translations into other languages, fixing the user interface where it's become off at different screen resolutions, and further diversifying the phaeton's customization and detailing.
The main thing we want to say is that this update has increased the game's size by 30%, and the changes have totaled a whopping 50%. Why so much? The answer is simple: we've incorporated many new mechanics and features into the game that will appear in the future. We did this deliberately so that when these mechanics are released, your saves and game progress aren't reset. Also, don't judge our global map and other menus too harshly; we're already halfway through creating a completely new user interface and minimap. Work is also underway on a completely new world map and a progressive fog of war system. This year, we want to release a new, geographically accurate map of the United States, so we're currently laying a large foundation that you can't see yet, but we assure you the groundwork has already been laid! We've reconsidered our plans and decided to make the world more global and optimized: future locations will become larger and more beautiful, and issues with representatives getting stuck on roads will disappear. In the meantime, we're returning to more frequent patch releases.
Thank you for believing in us! We continue to stubbornly move towards the goal of creating an interesting and high-quality game!