Astrobuilder
Playing now
1+1 vs. yesterday
0.4%of peak
All-time peak
280Jun 2026
Playing now
1+1 vs. yesterday
All-time peak
280Jun 2026
| Published | Kind | Announcement | Build |
|---|---|---|---|
| In-game event | 【Update Notice】 Military Gameplay, Personal Combat, and Interface Improvements Hello Builders, This update focuses on improvements and fixes to Military Factions, ship skills, MODs, and various interface issues. Here's what you can experience in the game after this update: Ⅰ. Military Gameplay and Ship Skill Improvements ● Added 4 new learnable ship skills, further expanding fleet development and tactical options. ● The "My Faction" feature on the World Map now supports M… | — | |
| Game update | 【Update Notice】Military Gameplay, Dynamic NPC, and Interface Improvements Hello Builders, This update focuses on improvements and fixes to military missions, legion actions, dynamic NPC behavior, planet and faction interfaces, save management, and various gameplay issues. Here's what you can experience in the game after this update: Ⅰ. Military Gameplay Improvements and Fixes ● Improved legion garrison and assembly logic. If a garrisoning legion is attacked before it… | — | |
| Major update | 【Update Notice】0.12 Military Career, Interstellar Conquest, and Destiny Orbits Hello Builders, Version 0.12 is now live! This update marks another major content milestone since Astrobuilder entered Early Access. Players can now choose an all-new Military career path, join a Military Faction, take part in planetary governance, and lead fleets into interstellar conquest. Alongside this, the new Destiny Orbits system is now available — recording the wars, alliances, betrayal… | — | |
| In-game event | 【Update Notice】MOD Custom Parts and Character Biography Editing Improvements This update mainly focuses on improvements and fixes for MOD custom parts, the outfit import window, character biography editing, and certain text issues. Below are the specific changes you can experience in-game after this update: I. MOD Custom Part Fixes and Improvements ● Fixed an issue where custom part images could tile repeatedly, preventing abnormal displays such as half a head or antenn… | — | |
| Game update | 【Update Notice】MOD Creation, Bargaining, and Interaction Experience Imp Greetings, Builders! This update mainly focuses on improvements and fixes for the MOD Editor, card pack import/export, AI batch naming, character avatars and custom parts, bargaining experience, and several quest and interaction issues. Below are the specific changes you can experience in-game after this update: I. MOD Editor Fixes and Improvements ● Added / improved the AI-generated character… | — | |
| In-game event | 【Update Notice】Incubation System, Shop Management, and AI Interaction Greetings, Builders! This update mainly focuses on improvements and fixes for the incubation system, shop management, MODs, and NPC interactions. Below are the specific changes you can experience in-game after this update: I. Incubation System Fixes ● Fixed an issue where feeding in the incubation system could be repeated, reducing abnormal consumption or repeated operations. ● Fixed an issue w… | — | |
| Game update | 【Update Notice】MOD Editor, NPC Configuration, and Shop Management Fixes Greetings, Builders! This update mainly focuses on improvements and fixes for the MOD Editor creation guides, NPC configuration, character information, employee residence synchronization, and shop manager-related issues. Below are the specific changes you can experience in-game after this update: I. MOD Editor Improvements ● Improved the affiliation guide in the MOD Editor and migrated it into… | — | |
| Game update | 【Update Notice】MOD Editor, NPC Interaction, and Achievement Fixes Greetings, Builders! This update mainly focuses on improvements and fixes for the MOD Editor experience, NPC interaction logic, achievement tracking, avatar loading, and certain quest and text-related processes. Below are the specific changes you can experience in-game after this update: I. MOD Editor Improvements ● The MOD Editor interface has been revamped, with improvements to the Gameplay L… | — | |
| Game update | 【Update Notice】 MOD, Gameplay Interaction, and Text Issue Fixes Greetings, Builders! This update mainly focuses on fixes and improvements for MOD usage, Strategic Alliance selection, and certain text display issues after the release of version 0.11. Below are the specific changes you can experience in-game after this update: I. MOD-Related Fixes ● Fixed an issue where MODs could not properly load character portraits. ● Fixed an issue where certain default n… | — | |
| Major update | [Update Announcement] First Major Version Update Now: English&MOD Hello Builders, Version 0.11 is now live! Most importantly, the English version of Astrobuilder is now officially available. English-speaking players can now experience the game with full English language support. Thank you for your patience and support while we worked on the localization. In addition to the English version, this major update also brings the MOD Editor, Steam Workshop support,… | — | |
| In-game event | 【Update Notice】 UI, Avatar, and Business War Experience Improvements Greetings, Builders! This update mainly focuses on improvements and fixes for bandit events, custom avatars, Business War logic, and certain command and display issues. Below are the specific changes you can experience in-game after this update: I. Random Event and UI Fixes ● Fixed an issue where bandit events could behave abnormally when opened at the same time as other UI panels. ● Fixed conf… | — | |
| In-game event | 【Update Notice】Quest, Character, and Business War Experience Improveme Greetings, builders! This update mainly focuses on improvements and fixes for quest progress, ending quests, custom characters, Business War logic, and several abnormal issues. Below are the specific changes you can experience in-game after this update: I. Prophecy and Quest Improvements ● Fixed an issue where Prophecy result type configurations could be duplicated. ● Improved quest progress di… | — | |
| In-game event | 【Update Notice】Prophecy, Chamber of Commerce, and NPC Behavior Improve Greetings, builders! This update focuses on improvements and fixes for the Prophecy system, Chamber of Commerce management, NPC behavior logic, and several UI-related issues. We have also made additional stability improvements across the game. I. Prophecy and Quest Improvements ● Fixed an issue with incorrect Prophecy theme configuration. ● Improved the prompt shown before the Book of Prophecy… | — | |
| In-game event | [Update Notice] Merchant Guild & Trade War System Improvements Hello Builders, We've received a lot of feedback regarding Merchant Guild management, NPC trade wars, and store operations. This update focuses on improving and fixing these core gameplay systems to make guild development, faction competition, and business management more stable and enjoyable. I. Merchant Guild & Store Management Improvements ● Merchant Guild Creation Fix: Fixed issues that cou… | — | |
| Game update | 【Update Notice】NPC Gameplay Adjustments & Prophecy System Fixes Greetings,! We have officially been live for one whole week! We are incredibly grateful for your continuous feedback during this time, and our team is working around the clock to address issues based on community priority. Below are the core details of today's update: I. NPC Gameplay Optimizations NPC Chat Improvements: Enabled NPC titles and honorifics to be properly recognized and displayed d… | — | |
| In-game event | 【Update Notice】Gameplay Balancing & Core System Optimizations Greetings! Thank you all so much for your invaluable feedback and suggestions since our release. Your insights are shaping the universe of Astrobuilder. Below are the core details of today's update: I. Gameplay Mechanisms & Balancing Adjustments · Random Item Rule Adjustment: Modified the random item mechanic; items are now drawn directly from store shelves or trading markets. · Enhanced Guidan… | — | |
| In-game event | [Update Notes] Chat System, Interaction Optimizations Hello, Builders: Thank you all for the valuable feedback you've shared since the game's launch. Optimization and updates for various features are continuously underway. Please give us a little more time—we will keep working hard to do better! The core details of this update are as follows: I. Chat System & Character Customization · Chat System Adjustments: Added long-term memory to small talk t… | — | |
| Game update | Update Announcement(May 26) Fixed an issue where prophecy conditions failed to filter out currently unreleased items. · Fixed a numerical mismatch with attribute bonuses caused by certain prophecy buffs. · Fixed multiple text errors, including renaming "Storm Value" to "Chaos Value." · Fixed a bug where shop merchandise restocks could fail to reach the maximum limit under certain circumstances. · Fixed a rare black screen… | — | |
| Game update | Demo Patch Notes (May 26) Fixed an issue where the Processed Goods Codex could not be dragged. · Fixed the bargaining anomalies with crew members. · Fixed an issue in branch setup where the selected Branch Manager was not filtered out from the branch member list. · Fixed an issue where shortcut entry for character tasks was not blocked in Story Mode. · Fixed a bug with the Mystery Merchant where refreshing when only 1 t… | — | |
| Steam news | About the English Version Hello everyone, We would like to give a quick update regarding the English version of our game. At the moment, the quality of our game’s English version hasn’t yet met our expectations due to the large amount of dialogue, dynamic interactions of AI NPCs, and other texts. The current English version is still incomplete and contains various problems, including awkward translations, missing texts,… | — | |
| In-game event | Demo Weekly Update Overview (May 18 - May 22) Dear Builders, this week we focused on upgrading the social system, refining the rules for Trade Wars and Evaluation Meetings, and optimizing various information displays. Here are the core update contents: I. Core Gameplay & Experience Refinement · Letter of Introduction Upgrade: Using a Letter of Introduction during a first meeting now significantly increases the target's Affection for both t… | — | |
| In-game event | Demo Weekly Update Overview (May 11 - May 16) Dear Builders, this week we focused on overhauling combat controls, completing the audiovisual assets for all endings, and optimizing multiple election and social mechanisms. Here are the core update contents: I. Core Gameplay & Combat Overhaul · 1. Combat Control Upgrades: Mouse mode is now enabled by default, supporting long-pressing the left mouse button for continuous fire and the right but… | — | |
| Game update | Demo Weekly Update Overview (May 06 - May 09) Dear Builders, this week we focused on optimizing combat controls, implementing the shop acquisition system, and introducing various experience improvements. Here are the key changes you will experience in this update: I. Core Gameplay Upgrades • 1. Combat Control Adjustments: Mouse mode is now enabled by default. It supports long-pressing the left mouse button for continuous fire and the right… | — | |
| Game update | Weekly Experience Update (Apr 27 - Apr 30) Dear Builders, this week we focused on expanding the story endings and streamlining multiple core systems for a better gameplay experience. Here are the key changes you will experience in this update: I. Story & New Endings · Multiple New Endings: Added new ending branches such as "Mountain Seclusion" and "Devoted Research," complete with exclusive cutscenes. · Early Game Experience Upgraded: R… | — | |
| Game update | Demo update(4.20-4.24) New Mind Control Mechanics, Bargaining Optimizations, and Performance Enhancements Dear Builders, This week’s update focuses on expanding core gameplay and refining the foundational experience. Here are the major changes you will encounter in the game: I. Strategy & Gameplay Experience · All-New Mind Control Mechanic: The system is now live! You can unlock Mind Control by completing specific ch… | — | |
| Game update | Demo version update log Version Update Log (0411 - 0417) New Features Echo System: Built the Echo framework. NPCs now remember the player's actions, and will report back on the progress of orders given by the player. Guild Features: Added a 'One-Click Copy' feature for guild tasks. Added guild upgrade push notifications and interactive effect bonuses. System Expansion: Wormhole/Teleport: Expanded the wormhole interfac… | — |
Announcements are the developer’s own posts to the game’s Steam news feed: updates and their patch notes, in-game events, releases and sales. The important ones are marked on the players chart.