Astrobuilder
Playing now
1+1 vs. yesterday
0.4%of peak
All-time peak
280Jun 2026
Playing now
1+1 vs. yesterday
All-time peak
280Jun 2026
| Published | Kind | Announcement | Build |
|---|---|---|---|
| In-game event | 【Update Notice】Incubation System, Shop Management, and AI Interaction Greetings, Builders! This update mainly focuses on improvements and fixes for the incubation system, shop management, MODs, and NPC interactions. Below are the specific changes you can experience in-game after this update: I. Incubation System Fixes ● Fixed an issue where feeding in the incubation system could be repeated, reducing abnormal consumption or repeated operations. ● Fixed an issue w… | — | |
| In-game event | 【Update Notice】 UI, Avatar, and Business War Experience Improvements Greetings, Builders! This update mainly focuses on improvements and fixes for bandit events, custom avatars, Business War logic, and certain command and display issues. Below are the specific changes you can experience in-game after this update: I. Random Event and UI Fixes ● Fixed an issue where bandit events could behave abnormally when opened at the same time as other UI panels. ● Fixed conf… | — | |
| In-game event | 【Update Notice】Quest, Character, and Business War Experience Improveme Greetings, builders! This update mainly focuses on improvements and fixes for quest progress, ending quests, custom characters, Business War logic, and several abnormal issues. Below are the specific changes you can experience in-game after this update: I. Prophecy and Quest Improvements ● Fixed an issue where Prophecy result type configurations could be duplicated. ● Improved quest progress di… | — | |
| In-game event | 【Update Notice】Prophecy, Chamber of Commerce, and NPC Behavior Improve Greetings, builders! This update focuses on improvements and fixes for the Prophecy system, Chamber of Commerce management, NPC behavior logic, and several UI-related issues. We have also made additional stability improvements across the game. I. Prophecy and Quest Improvements ● Fixed an issue with incorrect Prophecy theme configuration. ● Improved the prompt shown before the Book of Prophecy… | — | |
| In-game event | [Update Notice] Merchant Guild & Trade War System Improvements Hello Builders, We've received a lot of feedback regarding Merchant Guild management, NPC trade wars, and store operations. This update focuses on improving and fixing these core gameplay systems to make guild development, faction competition, and business management more stable and enjoyable. I. Merchant Guild & Store Management Improvements ● Merchant Guild Creation Fix: Fixed issues that cou… | — | |
| In-game event | 【Update Notice】Gameplay Balancing & Core System Optimizations Greetings! Thank you all so much for your invaluable feedback and suggestions since our release. Your insights are shaping the universe of Astrobuilder. Below are the core details of today's update: I. Gameplay Mechanisms & Balancing Adjustments · Random Item Rule Adjustment: Modified the random item mechanic; items are now drawn directly from store shelves or trading markets. · Enhanced Guidan… | — | |
| In-game event | [Update Notes] Chat System, Interaction Optimizations Hello, Builders: Thank you all for the valuable feedback you've shared since the game's launch. Optimization and updates for various features are continuously underway. Please give us a little more time—we will keep working hard to do better! The core details of this update are as follows: I. Chat System & Character Customization · Chat System Adjustments: Added long-term memory to small talk t… | — | |
| In-game event | Demo Weekly Update Overview (May 18 - May 22) Dear Builders, this week we focused on upgrading the social system, refining the rules for Trade Wars and Evaluation Meetings, and optimizing various information displays. Here are the core update contents: I. Core Gameplay & Experience Refinement · Letter of Introduction Upgrade: Using a Letter of Introduction during a first meeting now significantly increases the target's Affection for both t… | — | |
| In-game event | Demo Weekly Update Overview (May 11 - May 16) Dear Builders, this week we focused on overhauling combat controls, completing the audiovisual assets for all endings, and optimizing multiple election and social mechanisms. Here are the core update contents: I. Core Gameplay & Combat Overhaul · 1. Combat Control Upgrades: Mouse mode is now enabled by default, supporting long-pressing the left mouse button for continuous fire and the right but… | — |
Announcements are the developer’s own posts to the game’s Steam news feed: updates and their patch notes, in-game events, releases and sales. The important ones are marked on the players chart.