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AstrobuilderNewsDemo Weekly Update Overview (May 06 - May 09)
Game update

Demo Weekly Update Overview (May 06 - May 09)

Astrobuilder · published 9 May 2026, 16:10 UTC

All newsPlayers around this dateRead on Steam

Dear Builders, this week we focused on optimizing combat controls, implementing the shop acquisition system, and introducing various experience improvements. Here are the key changes you will experience in this update:

I. Core Gameplay Upgrades

• 1. Combat Control Adjustments: Mouse mode is now enabled by default. It supports long-pressing the left mouse button for continuous fire and the right button for charged shots. Ship movement speed has been increased by 50, and the camera field of view has been optimized for a more exhilarating combat experience.

• 2. Shop Acquisition Implemented: Commercial warfare has evolved. You can now acquire or close branch shops, and NPCs will also proactively approach you to negotiate company buyouts.

• 3. Shop Management Optimization: Refined the rules for self-recommended branch managers and the re-election of the "Big Boss," making the strategic logic much clearer.

• 4. System Streamlining: Removed the cumbersome "Private Tasks" entirely; eliminated the cooldown (CD) for headhunting; and adjusted the requirement for "Chamber of Commerce Leader" to owning 8 trade routes.

II. Story & Immersion Expansion

• 1. Ending Review Feature: A new "Ending Review" function has been added to the settlement screen. Exclusive illustrations for endings like "Devoted Research" have also been supplemented.

• 2. Tavern Interaction & Part-time Jobs: You can now take on part-time jobs at the tavern. Additionally, a "Drunkenness" Buff mechanism has been introduced when interacting with NPCs.

• 3. Immersion Enhancements: A new "Introduction" phase has been added to the "Prophecy" gameplay, and the script for the opening tutorial tasks has been significantly streamlined.

III. UI, System & Performance

• 1. Multi-Slot Save System: The underlying save system has been reconstructed to support multiple save slots with asynchronous loading, greatly improving read/write speeds.

• 2. Visual Refresh: The Login and Character Creation interfaces have been significantly polished with added animations. A large number of high-quality character illustrations have also been updated throughout the game.

• 3. Performance Optimization: Resolved stuttering issues related to pathfinding during map exploration and optimized information displays (e.g., clearly showing the requirements to unlock the "Golden Age").

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