Isle Goblin Playtest
Playing now
1+0 vs. yesterday
50%of peak
All-time peak
28 Sep 2026
Playing now
1+0 vs. yesterday
All-time peak
28 Sep 2026
| Published | Title | Build |
|---|---|---|
| 4.1.27 - New Weapons, New Arrows, and Bug Fixes Mostly uploading this for the localization team, squashed a lot of bugs not listed. NON-BUGS - Added some new elemental arrows - Added about 33 weapons. Some of them wont' spawn naturally in the world since I still have to make the subassemblies that they spawn in. The ones that spawn in chests will require a new world. - Made the gizmo descriptions more precise in terms of effect strengths. -… | — | |
| 4.1.25 - Major Bug Fix Fixed a big bug where you can't interact with stuff. | — | |
| 4.1.24 - Bug Fixes NON-BUGS - Made it so you can consume cactus juice - Reduced autosave lag in new worlds. Old worlds will still have a bit. - Item drops now don't appear as laggy in multiplayer if you're the client. - NPCs used to only appear on minimap if you've talked to them before and they're in town. Now the talking requirement is gone. - Added descriptions to more of the tools to add some variety - Added… | — | |
| 4.1.22 - Localization Bug Updatr Fixed a bunch of localization related bugs - I'm typing this from mobile so i'll list the details in the next log | — | |
| 4.1.21 - Bug Fixes - Uploading from mobile, will put bug notes in next log | — | |
| 4.1.19 - Multiplayer Debugging Still debugging multiplayer | — | |
| 4.1.18 Trying to fix some big multiplayer issues - will have a more official update later! | — | |
| 4.1.16 - LAN mode + Small Bug Fixes 4.1.16 - LAN mode + Small Bug Fixes NON-BUGS - Added a LAN connection mode (needed for an upcoming event) - Made it so the intro cutscene won't move on from the text scroll until you hit a "continue" button. - The ultracraft cheat now spawns items in 2 rows instead of 3 BUGS - Fixed bug where "version" would be incorrect when you exit back to the main menu after being in-game - Clang used the w… | — | |
| 4.1.9 - Bug Fixes and Tweaks 4.1.9 - Bug Fixes and Tweaks NON-BUGS - Made the quest preview boxes wider. Text was getting cropped for longer quest names - Darkened the nostrils in one of the noses so it wouldn't look too much like the other one. - Tweaked jungle generation - I tweaked the weapon balances. Bows still need adjustment. Fairly significant nerf to instruments, maybe a bit too much. Open to thoughts. - Slightly… | — | |
| 4.1.8 - Performance Improvements, Bug Fixes, QOL Updates 4.1.8 - Performance Improvements, Bug Fixes, QOL Updates NON-BUGS - MASSIVELY improved texture size by improving sprite packing. Should have a significantly lower RAM load, hopefully helping out with load times and mid-game performance. - The game will now spend less time with the spinning icon before it shows the Kilowatt Games logo - it now does most of that loading while you're navigating th… | — | |
| 4.1.6: Bug Fixes and Small Improvements 4.1.6: Bug Fixes and Small Improvements BUGS - Hopefully fixed the bug where destroying a bed/trough will not unassign the livestock there - Fixed bug with livestock mass producing eggs - Fixed a bug where you sometimes have the exact amount of stuff in nearby storage, but it won't let you craft. - Fixed a bug that prevents crafting from chest during multiplayer - Autosave logic was backwards.… | — | |
| 4.1.5 - Bug Fixes and Small Improvements 4.1.5 - Setting up for LQA BUGS - Finally actually fixed the falling in liquid bug. - Fixed the bug where explosions and lightning strikes wouldn't damage the player #NON-BUGS - Made it so bosses don't have knockback, hopefully making melee boss fights feel better since you can finish your combos. - added a bunch of new cheat codes to help with text localization QA - Made it so if you have a to… | — | |
| 4.1.4 - Bug Fixes 4.1.4 - Small bug fixes NON-BUGS - I made the wall now more of a "sea" BUGS - Hopefully fixed the bug submission issues - Made it so the bug submitter shows a preview of the screenshot that it attaches - You can now put multi-line text in the bug submission. | — | |
| 4.1.3 - Bug Fixes BUGS - I hopefully fixed the infinite water fall glitch. I can't repeat it. Let me know if you manage to! - Fixed the bug where you can get stuck on the key binding menu - Some people are getting a lot of lag during autosave. I've enabled some logging to help investigate this. Send a bug report of this happens to you! - Lava no longer gives the "wet" effect if you fall in - Fixed a bug where Go… | — | |
| 4.1.1 - More Bug Fixes 4.1.1 NON-BUGS - Sleep heal amount now scales with the duration you slept out of 8 hours. 8 hours is a full heal, 4 hours is half heal, etc. When I say "half," I mean half of your max HP, not half of your remaining HP. BUGS - Tree disappearing bug fixed FOR REAL this time. - Fixed quick stack to chest - Fixed quick stack to nearby chest - Fixed deposit to chest - Made it so you can no longer ba… | — | |
| 4.1.0 - Bug Fixes NON-BUGS - Made it so adding things to the collection for Gus gives you more inventory space BUGS - Fixed a bug where you can drown infinitely - Fixed an issue where the game crashes upon cloud saving - Fixed a bug where you could open the settings hud while the game was quitting - I saw some reports where people were getting massive issues with pathfinding. This was accompanied by lots of lag.… | — | |
| 4.0.10 -Major Bug Fix 4.0.10 -Major Bug Fix | — | |
| 4.0.9 - Tweaks and Bug Fixes 4.0.9 - Tweaks and Bug Fixes NON-BUGS - Redesigned the wood harpoons - Added an X button to the fishing HUD - Fixed a bug where the fishing HUD would be off-screen on 1920x1080 displays - Fixed another bug where the fishing HUD appears behind the black bars if you're zoomed out enough. - Playtest wall no longer happens during generation, and is instead something that gets added mid-game. - Made… | — | |
| 4.0.8 - Small Bug Fixes Small bug fixes: - Fixed a small bug where tabletop and wall torches couldn't be placed - Made it so you can walk on lily pads now. | — | |
| 4.0.7 - Critters, The Great Wall, and UI/UX Fixes 4.0.7 - Critters, The Great Wall, and UI/UX Fixes NON-BUG CHANGES: - Added "critters" to the game. These are small harmless creatures that wander the map. You can collect them with Gus. - Added a big wall for the playtest build. Playtest area is limited. - Re-oriented the character creation menu so the styles are on the left, and colors are on the right. - Tweaked the layout of the "choose a ch… | — | |
| 4.0.6 - Bug Fixes and Art Tweaks 4.0.6 - Bug Fixes and Art Tweaks NON-BUGS - Added some new enemies to the forest, tundra, and jungle - Tweaked Tundra generation to match the forest - Tweaked the visuals in the desert - Hog corpses drop bones - Adjusted the jungle sprites and generation - Removed the slippery effect when you fall in water to be much shorter - Made the delay after falling in water/pits shorter - Tweaked sprites… | — | |
| 4.0.4 - Minor Changes BUGS - Fixed a bug where bombs wouldn't bounce off things - Fixed a bug where you couldn't fish - Reduced mountain generation to decrease risk of being trapped in town at the start. NON-BUGS - Reflavored slimes to instead be slugs. This involved adding new different colored torches depending on which slug sludge was used to craft them. Default (initial) torch color is now green instead of orang… | — | |
| 0.4.3 - Multiplayer Bug Fixes 0.4.3 - Multiplayer Bug Fixes NON-BUGS - The MessagesHUD shifts when you join a game. I think perhaps the it's one of the checkboxes on it, it's trying to sync the position when it shouldn't. Ideal anchored position is 0,0 for min, and 1,1 for max - regular arrows should be craftable by default - I glitched out and froze underground, tiles stopped spawning - when the host saves and quits, it no… | — | |
| 4.0.2 - Bug Fixes Various bug fixes. Steam cloud should be working now. | — | |
| 4.0.1 - Massive Performance Tweaks - 0.4.1 - Performance Improvements NON-BUGS Major change to file saving: - You may have noticed lag spikes whenever the game autosaved - this is because the game was written to one big file, and the save system I use can't write it over multiple frames of the game. The only way to overcome this is to save the world in many smaller files. This unfortunately means old worlds will no longer be acc… | — |
| Date | Day | Time | Patch title | Build ID | Branch | Depots | Download Δ |
|---|---|---|---|---|---|---|---|
| 7 Sep 2026 | Mon | 00:22 | No patch notes · unannounced build | 25158636 | public | 2 | — |