Isle Goblin Playtest · published
0.4.3 - Multiplayer Bug Fixes
NON-BUGS
- The MessagesHUD shifts when you join a game. I think perhaps the it's one of the checkboxes on it, it's trying to sync the position when it shouldn't. Ideal anchored position is 0,0 for min, and 1,1 for max
- regular arrows should be craftable by default
- I glitched out and froze underground, tiles stopped spawning
- when the host saves and quits, it now forces the client to exit immediately (instead of waiting til after saving)
- Stopped save icon from flickering
- added an animation for the varmints. People were thinking they were dead.
- Moved the bonfire goop downwards so the NPCs wouldn't constantly take damage from it
- Made a "/FILES" cheat code that opens the folder with all the save files and logs
- The ingredients required to build a building now glow in the crafting HUD
- Changed the slime to a slug
BUGS
- Fixed save icon flickering
- Fixed a bug where you can shoot/hit through walls.
- There were colliders on all the liquid tiles. Now you can fall in again :)
- Hopefully fixed some crash bugs in multiplayer
- Fixed a bug where the ping display wouldn't work.