Isle Goblin Playtest · published
4.0.6 - Bug Fixes and Art Tweaks
NON-BUGS
- Added some new enemies to the forest, tundra, and jungle
- Tweaked Tundra generation to match the forest
- Tweaked the visuals in the desert
- Hog corpses drop bones
- Adjusted the jungle sprites and generation
- Removed the slippery effect when you fall in water to be much shorter
- Made the delay after falling in water/pits shorter
- Tweaked sprites in the mush biome
BUGS
- Fixed a bug with the weapon rack/display pedestal where it would freeze you after you put something on it
- Fixed a bug where right clicking while hovering over an interactable would still activate right click effects on weapons.
- Fixed bug where green slimes were invisible
- Fixed a bug where slime goo was dropped too far apart
- Fixed a bug where swarms wouldn't work.