Isle Goblin Playtest · published
4.1.5 - Setting up for LQA
BUGS
- Finally actually fixed the falling in liquid bug.
- Fixed the bug where explosions and lightning strikes wouldn't damage the player
#NON-BUGS
- Made it so bosses don't have knockback, hopefully making melee boss fights feel better since you can finish your combos.
- added a bunch of new cheat codes to help with text localization QA
- Made it so if you have a ton of buffs all at once, they'll wrap vertically under the health hud instead of going off-screen to the right.
- Item drops, after you have a few thousand of them, stopped spawning
- Some players didn't realize automine was enabled, resulting in confusion. There's now an "automine is enabled, press ___ to disable it" label whenever you have it on. It wiggles whenever you swing a tool.
- Pressing C in the crafting menu will now leave the inventory menu open afterwards so you can immediately use your crafted item.
- You can press "Y" to open the training menu. I didn't use "T" because that's already used for "throw".
- Mannequins have been rebranded to "gobbequins"
- Made the tooltip darker so it'll be higher contrast
- The roofing hook now shows up in the "tools" category in the crafting menu
- Added a level-up progress bar in the training menu to show how far until the next level. No value is shown, just the bar