Sirocco
Playing now
0−1 vs. yesterday
0.0%of peak
All-time peak
12Jul 2026
Playing now
0−1 vs. yesterday
All-time peak
12Jul 2026
| Published | Kind | Announcement | Build |
|---|---|---|---|
| Game update | Patch 0.11.2 Ship Upgrade Repair · Cooldown changed from 130 to (140–95) Loom Coil Changes · Removed Double Charge (Repair) · Crisis Repair : Damage reduction reduced from 85% to 60%. Now dispels at the end of its effect. Captain Changes · Nivo : Preloaded Loom Coil changed from Double Charge to Crisis Repair Bug Fixes · Fixed an issue where Corruption was applied twice to sources of Shield | — | |
| Game update | Patch 0.11.1 General Changes Minions · Incoming damage reduction from Area type damage from 60% to 65% · incoming damage reduction from Pierce type damage from 35% to 40% Small Class Ships Zephyr · Ability 1 - Purging Squall · Increase vision radius of projectile by 50% · Ability 2 - Windoil · Increase vision radius of projectile by 30% · Ability 3 - Deafening Gale · Increase vision radius of projectile by… | — | |
| Game update | Hotfix Patch 0.9.4 Hotfix Attempt: We’ve pushed a hotfix to address an issue with Crucible’s second ability, which was occasionally hitting a target multiple times in a single frame. This is one of those “ghost bugs”—hard to reproduce consistently, seemingly random, but persistent enough in real matches that we had to try something while we investigate further. Although this behavior is partially safeguarded agai… | — | |
| Game update | Patch 0.9.3 another patch so soon? well Orban kings was outputting roughly 2-5 times the intended damage, and a few other things that were of issue. General Changes · Ping duration on the mini-map from 2.5 seconds to 5 seconds · Max pings per minute reduced from 10 to 6. you can only ping once every 10 seconds now. note: we are working on a muting function. but for now we gotta lower it. once we have a mut… | — | |
| Game update | Patch 0.9.2 General Changes · The healing in the Harbor now also Cleanses. (removes all debuff “negative effects” on you) Economy · Payout Threshold Increased from; · OLD: 1400, 1600, 1800, 2000, 2200, 2400, 2600, 2800, 3000, 3200 · NEW: 1400, 1700, 1900, 2100, 2300, 2500, 2700, 2900, 3100, 3300 · Comeback multiplier growth per minute increased by ~20% · Base comeback multiplier increased by 5% · Empire in… | 18462954 | |
| Game update | Patch 0.8.1 Small Patch to fix some ships not having the same mobility with Mass increase from Reinforcement along with changes to the new upgrade minions experience bounty. General Changes Damage against minions based on damage type changed · Area damage: 40% reduction to 50% · Pierce damage: 20% reduction to 25% · Structure damage: 50% reduction to 35% · Ballistic damage: 10% bonus damage to 20% bonus da… | — | |
| Game update | Patch 0.7.5 We are deep into our next development cycle, in which we are focusing on building features that were brought up during the next fest, with our priority being disincentivizing leavers. We want to take a two-fold approach to punish leavers and provide relief for players who are stuck with an AFK player. We will announce plenty of other features in our next major patch. For now, here is a small ba… | — | |
| Game update | Patch 0.7.4 Patch 0.7.4 The feedback from everyone has been amazing and we can tell you that where we are now is just the beginning of our vision of what Sirocco could be. There will be lots of changes over the next few months from balance to UI to Crafting and more. Stay tuned to announcements for updates. General Changes · The loading screen now reaches 100% when fully loaded and waiting for other player… | — | |
| Game update | Patch 0.7.3 Economy · base comeback increase by roughly 10%. meaning that kills when behind will be worth more Minions · Siege minions max health scaling reduced from [1300-10400] over 40 minutes to [1300-7800] Ships Shield decay now starts after 7 seconds instead of 6 seconds Utilities Changes Reinforcement Flat health reduced from · OLD: [300, 600, 1200, 1800, 2400, 3300, 4200, 5100, 6300] · NEW: [200, 5… | — | |
| Game update | Patch 0.7.2 Small Class Ships Mosaic (Tier 1) Ability 1 - Tesserae · Damage over time reduced from [10-100] base up to [40-400] at max shield to [10-100] base up to [20-200] at max shield. · Augment Guardian: Reduced cooldown speed from 2% per hit to 1.5% (caps at 15%). · Augment Protector: Reduced increased damage over time duration from 2 to 1.5 seconds. · Base projectile speed reduced from 70 to 50. Abi… | — | |
| Game update | Patch 0.7.1 Patch Notes Economy Assist Logic changed to be more forgiving · Damage threshold to be considered for the assist pool reduced from 15% to 5% within the past 20 seconds of a kill · Applying an effect to an enemy time increased from 10 to 15 seconds to count in the assist pool Note: Fixed an issue where being part of the assist pool from abilities was removing you too quickly, causing you not to… | — | |
| Major update | Patch 0.7 Next Fest We are excited to announce that we’ll be participating in Steam Next Fest, starting on February 24th! During Next Fest, on our demo app, Matchmaking will be live 24/7. Come stop by and play a few rounds of boats! New Features In addition to balance changes, ship overhauls, and reworked augments. This patch includes some new features we are hyped about: Rank Badges · Progress through t… | — | |
| Game update | Patch 0.6.4 Small Class Ships Mosiac (Tier 1) · shield gain per entity hit reduced from 2% of max health to 1.5% of max health Dragonfly (Tier 2) Ability 2 - Adderbolt · Augment Dominator: tracking strength of Deathgaze reduced by 25% Ability 3 - Deathgaze · deals 50% less damage for projectiles that are duplicated · reduced projectile speed from 300 to 250 · Augment Warden: now reduces base damage by 30%… | — | |
| Game update | Patch 0.6.3 Minions Incoming healing reduced from 25% → 15% Ships Overall Ship Changes Health gained per level reduced: · Small class: 190 → 170 · Medium class: 200 → 180 · Large class: 210 → 190 Starting health for all ship classes standardized to 800: · Small class: 700 → 800 · Medium class: No change · Large class: 900 → 800 Utilities Changes Repair Healing amount reduced: · Previous values: 300, 900, 1… | — |
Announcements are the developer’s own posts to the game’s Steam news feed: updates and their patch notes, in-game events, releases and sales. The important ones are marked on the players chart.