
We are deep into our next development cycle, in which we are focusing on building features that were brought up during the next fest, with our priority being disincentivizing leavers. We want to take a two-fold approach to punish leavers and provide relief for players who are stuck with an AFK player. We will announce plenty of other features in our next major patch. For now, here is a small balance patch and a fix to a scaling bug on the Dragonfly’s Adderbolt.
Zephyr (Tier 1)
Ability 1 - Purging Squall
Ability 2 - Windoil
Dragonfly (Tier 2)
Ability 1 - Surge Drive
Ability 2 - Adderbolt
Stingray (Tier 1)
Ability 2 - Force Blade
Lurker (Tier 1)
Ability 1 - Crash Dive
Ability 3 - Snag
Revenant (Tier 2)
Ability 2 - Blood Bombardment
Nautilus (Tier 3)
Ability 1 - Sonar
Volt (Tier 4)
Ability 3 - Induction Lance
Oasis (Tier 2)
Ability 3 - Retrofit Repair
General Changes
Name
Range
Damage
Old Damage
DPS
Delta DPS
Old DPS
Juggernaut
25
82
79
41.00
3.66%
39.50
Frostbiter
25
99
95
33.00
4.04%
31.67
Reinforcer
30
99
96
39.60
3.03%
38.40
Wind Howlers
30
79
77
39.50
2.53%
38.50
Death Bomb
35
127
124
36.29
2.36%
35.43
Dumurzhet Coil
35
73
70
36.50
4.11%
35.00
Shore Basher
40
184
180
36.80
2.17%
36.00
Spark Generator
45
172
172
31.27
0.00%
31.27
Executioner
45
70
70
28.00
0.00%
28.00
Scorpion
50
48
48
32.00
0.00%
32.00
Repair Inhibitor
55
87
87
32.22
0.00%
32.22
Breach Hornets
55
153
153
30.60
0.00%
30.60
Night Bringer
60
65
66
30.95
-1.54%
31.43
Barrier Dynamo
60
65
66
30.95
-1.54%
31.43
Trench Maker
65
263
270
29.22
-2.66%
30.00
Orban Kings
65
131
135
29.11
-3.05%
30.00
Tigerfish Battery
70
111
116
27.75
-4.50%
29.00
Frag Mortar
70
92
95
27.88
-3.26%
28.79
Hull Splitter
75
55
58
26.19
-5.45%
27.62
Chain Shot
75
131
138
26.20
-5.34%
27.60
Helix Flare
80
173
185
24.71
-6.94%
26.43
Railgun
80
118
127
19.67
-7.63%
21.17
Decimator
40
44
43
29.33
2.27%
28.67
Overclocker
28
80
78
40.00
2.50%
39.00
Longer Range (blue weapons)