ANEURISM IV
Playing now
34−12 vs. yesterday
2.5%of peak
All-time peak
1,346May 2025
Playing now
34−12 vs. yesterday
All-time peak
1,346May 2025
| Published | Kind | Announcement | Build |
|---|---|---|---|
| In-game event | Version 19b-Open-Preview-3 Version 19b Preview 3 Changes · Increased efficiency of repair kits · Fixed cremator sprint audio bug · Fixed Limitator spawning at Casino (Nightmare) · Adjusted loot system (again) (much better this time) (hopefully) · Swapped Arbiter and Conciliator in CTX Armory · Fixed a condition where limited players had no limit boxes · Removed buffs from dumpster rats Glory to Bankerism IV. ----- How to… | — | |
| In-game event | Version 19b-Open-Preview-2 A second preview has entered the station. Version 19b Preview 2 Changes · Fixed ghost player bug (hopefully this time) · Slightly increased fist range · Adjusted filters · Added a "Eye strain filter" setting in the calibration tab · Improved Nightmare lighting · Halfed trash max loot space for dumpsters, bins · Doubled loot spawn time · Weapon damage adjustments · Lowered damage resistance visu… | — | |
| In-game event | Version 19b-Open-Preview You've waited patiently. Now it's time to deliver. Aneurism IV 19b Open Preview is live. Patch notes will be released when Open Preview concludes and the main branch is updated. Give it a shot, see how it feels, and provide your feedback in the Steam Discussions, our community Subreddit, or our Discord. Instructions to join Open Preview: · Right-click on Aneurism IV in your Steam Library. · Sel… | — | |
| Community | Progress Devlog & Upcoming 19b Preview (Flow Improvement) Dealernet Returns Dealernet has appeared once again on the terminals across Aneurism. It seems the Midnight Bloc is moving its operations slowly away from the public eye... Version 20 Update With these changes happening throughout the city, work on the new map for Version 20, Genome , will be paused to first fully finish and fix Nightmare , then Misery , including areas we never got to fully ex… | — | |
| In-game event | Version 19a: Stability First We’ve seen the feedback. A lot of you have been frustrated with bugs, inconsistency, and systems not working the way they should. Which is fair. This update is focused on fixing those problems first, while also giving some small scale features to mess around with. What You'll Notice First Thing · Items no longer fall through the map · Duplicate loadouts and duplicate items have been fixed · Con… | — | |
| Game update | v19a-Preview3 Hotfix Quick Hotfix For Preview Branch. - Fixed tool claim booth - Added Smuggling Toolkit to Underground spawns Update your preview branch. Restart Steam if it's not updating. | — | |
| In-game event | OPEN PREVIEW - v19a-Preview2 How to Join the Preview Right-click Aneurism IV in your Steam library → Properties → Betas → select the public-preview branch. Restart Steam if the branch does not appear. v19a Preview 2 This build focuses on stability. Aside from miscellaneous additions, expect minimal balance adjustments/new content. Fixes Gameplay & Systems · Fixed Proledepot showing incorrect upgrades. · Fixed aim sensitivi… | — | |
| Community | Metalworks, Workzones, and Flow Issues Status Update Our current priority is stability for v19a. We’re addressing a large number of bugs before pushing further gameplay changes or new content. We’re also reviewing broader progression and feedback loops tied to gameplay systems, with exploration happening in parallel. Metalworks / Work Zone Investigation Current Issue · Resource flow (metal) can be easily disrupted by Cortex · Player… | — | |
| Major update | The First Anniversary Update If you’re reading this, you’ve probably been very patient waiting for an update… and the good news is: we’ve actually got some good news for you. One year ago, the nightmare began when ANEURISM IV opened its gates to the grand public. What started as a simple passion project slowly spiralled into a full-blown experiment, and after a few… questionable features along the way (think jenkem), it so… | — | |
| Major update | Version 18: Christmas Additions Added Stealing mechanic (yes it also works on rations, and yes you can kill thieves without penalty) Added RP animations (Bound to F1) Added Christmas joy Added voice chat volume slider to settings Added FOV slider to settings (EXPERIMENTAL) Added "Lost" disable config for community servers (allows the ability to plan wipetimes, documentation will be added to wiki shortly) Added langu… | — | |
| Game update | Version 17c Good evening fellow aneurites! We come to you this evening with a very small but very important patch. Yes, sometimes the most boring patches take the most time... On the bright side, this will make relayed servers great once more. We'd also like to take this opportunity to announce a new trailer, since the old one was pretty... old. Changes · Relayed servers now report proper player count · Se… | — | |
| Game update | Version 17b Changelog Additions · \ Gave the Dealer a radio to communicate with scumbags · Added waypoints to Neurostabilizers Improvements · Sepsis now deals damage proportionate to max health · Darkness can only come every 30 minutes · Signals can only rot if all Neurostabilizers are down · Neurostabilizers now require 2x more to repair · \ Limitation Orders will retrigger every 35 minutes if all Neurost… | — | |
| Game update | Version 17a Changelog Additions · Added Dewormer which spawns in underground loot nodes to aid the parasite epidemic · Added mine underground Improvements · Improved postprocessing effects · Improved lighting · Decreased property prices (includes commercial and residential which has been lowered to 120) · Increased anamnecyte gain amounts (experimental) · Capped max anamnecytes to 30 (experimental) · Buffe… | — | |
| Major update | MISERY Are you ready to suffer like never before? Because for the last few months, we've been suffering around the clock to bring you the biggest update since ANEURISM IV opened its gates in March. New jobs, new cosmetics, new weapons, and tons of major improvements make this the ANEURISM we dreamt of initially. We sincerely hope you enjoy this update for all the usual reasons . A NEW WORLD So what ex… | — | |
| In-game event | Version 16c: Evil One Returns Citizens of ANEURISM IV! Take a moment to enjoy the Cortex's latest propaganda piece courtesy the very talented Fistoos . We return earlier than expected with a simple housekeeping update, which suddenly turned into a slightly more interesting one due to the return of Evil One : every hard working prole's favourite knockoff card game. Another neat note about this update is that we finally fixed… | 19818751 | |
| In-game event | Version 16b Citizens of ANEURISM IV, we present to you version 16b! Changelog New features · Added 7 new cosmetics · Added global chat (/// prefix) which is disabled by default and can be enabled on community servers · Added radio chat (// prefix) as an alternative to voice radio for Cortex and Scum · Added a verified server system (see below for details) Gameplay changes & adjustments · Reduced scrap meta… | — | |
| Community | What's happening to ANEURISM IV? Hello citizens, It's been a while since the last announcement... and that’s because the Vellocet crew has been heads-down, working like maniacs on a ton of new stuff! We’ve always prided ourselves on transparency with the team, so here’s a full rundown of where we’re at, what we’ve done, and where we’re going next. About ANEURISM IV Back in March, we released ANEURISM IV — everyone’s favourite… | — | |
| Game update | Version 16a: Patchnotes Improvements and Additions · Food stands are now persistent through restarts · Credits gained from paystations are now persistent through restarts · Owners/Managers of a shop may now send credits to their ATM for paycheck redemption and collection at any time post-transaction · Added many more food stands to Nightmare · Banker Anamnecyte cost adjusted: 6 -> 3 · Buffed food created/cooked by pla… | — | |
| Major update | Version 16: The Midnight Update The Midnight Update Citizens of ANEURISM IV, have you heard of the Midnight Bloc? They've just settled in ANEURISM IV and have revolutionized business as we know it. Heads‑Up on what’s next Version 16 is the opening move in Aneurism’s biggest overhaul yet. Its new systems are groundwork for version 17, which will bundle the fresh Misery map with the long‑awaited apartment rework. · In Nightmare… | 19475430 | |
| In-game event | Version 15c - Proud Worker's Patch Proletariates, the Cortex has approved this message for immediate transmission. Standby for broadcast. Hey guys, our lead developer is away for a while and so new content is going to be cooking for a little longer. In lieu, Vellocet Software proudly presents Version 15c, where workers thrive once more. Adjustments · Increased Metalworks and Distillery anamnecyte gain · Killed "Bouldermaxxing" ·… | — | |
| Game update | Version 15a New Content · Added second forge in P.L.F. Metalworks 1. Improvements · Added proportional/scaled contribution rewards at loading bays. · Lightmap improvements. · Resource node spawn points are now higher. · Nerfed Bile Binty firerate. Bug Fixes · Fixed crashes caused by attempting to steal warhead cores. · Fixed server browser for Proton users. · Fixed missing light probes in certain loading b… | — | |
| Major update | Version 15: The First Industrial Update Greetings citizens of ANEURISM IV We are excited to announce a monumental update, one that will restore balance and order to the world of ANEURISM IV. We all know that work is reward, so it is with great anticipation that we present to you The First Industrial Update . Steel yourselves. The machines are waking! If you are interested in reading about the recent server outages, please skip to the… | 18852748 | |
| Community | We're Back. Proletariats, welcome back. Very simple announcement to keep our steam community up to speed- Attacks have halted, and we are going to be undergoing investigations into these bad actors and malicious attackers (butthurt cheaters). Servers are back online for now, update will be coming soon, keep a close look at our announcements! Thank you for giving us your time, patience, and endurance throug… | — | |
| Community | On The Subject of Server Issues. Good evening, Proletariats. We've given a lot of information on our discord about the recent problems, but we'd like to address them here to our community that may not use the discord platform. Unfortunately, this is all we have at this time when it comes to Shockbyte. We have received no updates since then. We are going to be having a major internal meeting tonight on the subject of finding su… | — | |
| In-game event | Version 14d Citizens of ANEURISM IV! This may look like a routine update, but don’t be fooled. While we’re always working on fresh content behind the scenes, stability remains our top priority. What seems small on the surface is actually a big step forward under the hood. We hope you enjoy the improvements! New Content · Added Portuguese localization. · Steam profiles can now be opened from the players tab… | 18697511 | |
| In-game event | Version 14c Greetings proud workers. For the past few weeks, we've been working on lots of new content. Many have asked for a roadmap, but the truth is we don't know when what is coming. All we know is that a lot of good stuff is coming — from the notorious apartment update to a complete metalworks rework. But like all good things, these take time. Thankfully, we know the citizens of ANEURISM IV value thei… | 18418417 | |
| Game update | Version 14a Greetings citizens of ANEURISM IV. We bring to you today a super tiny but important patch. Bug fixes · Update Steamworks for better Proton & Windows support. This in theory should solve the empty server browser issue. · Attempted to fix rare crate signature locking bug. · Fixed inability to become Vomit Coffin when having less than 0 anamnecytes. · Fixed Vomit Coffin earning a large amount of a… | 18382955 | |
| Major update | Version 14: Rotten Update Citizens of ANEURISM IV, stay alert. The Cortex has seen a critical surge in rot levels. Unfortunately, the Rotter's Update took a bit longer than expected. It turns out that a few of the "developers" got sick, and one was even transformed into a strange new creature they call a Vomit Coffin ... New Content · New fate: Malpractitioner. · New fate: Vomit Coffin. · Added laced drugs. · Added a mu… | 18368536 |
Announcements are the developer’s own posts to the game’s Steam news feed: updates and their patch notes, in-game events, releases and sales. The important ones are marked on the players chart.