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ANEURISM IVNewsVersion 14a
Game update

Version 14a

ANEURISM IV · published 10 May 2025, 14:40 UTC · build 18382955

All newsPlayers around this dateRead on Steam

Greetings citizens of ANEURISM IV. We bring to you today a super tiny but important patch.

Bug fixes

  • Update Steamworks for better Proton & Windows support. This in theory should solve the empty server browser issue.
  • Attempted to fix rare crate signature locking bug.
  • Fixed inability to become Vomit Coffin when having less than 0 anamnecytes.
  • Fixed Vomit Coffin earning a large amount of anamnecytes.
  • Reduced interval for hurt sounds.

Thanks for suffering with us in ANEURISM IV. The team will now get back to work on version 15...

Also, don't forget to follow us on Instagram to keep up with the latest sneak peeks.

More from ANEURISM IV

Other announcements

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Community14 Sep 2026Version 20 Open-PreviewDue to the backend overhaul being so major with complexity, along with Nexus and the amount of time that went into implementing these systems, we decided to ship this as Version 20. What is Nexus? Nexus is our in-house game statistic reporting, and fair gameplay enforcement system. Additions · Supermax : Added Nexus system · Support Sites Are Dead : Added in-game report system for official serv…Game update4 Aug 2026Version 19b.2Adjusted armory ranks for arbiter · Sprint should drain all the way now · Neurostabilizer destruction/repair gives now gives 160% · Fix muscle Ripper flash Potentially · Fixed PTT not triggering in certain situations · Limitators should now be able to crouch · Fixed stealing prompt not appearing correctly · Limitators size adjustmentsMajor update16 Jul 2026Version 19b: Return to FormVersion 19b Welcome to a new era of Aneurism IV. A quick thank you to everyone who participated in the Open Preview and helped us test the update. Your time and effort were crucial in giving us what we needed to make this update the best it can be. Aneurism IV has had a LOT of iterations when it comes to balancing and overall changes. After extensive testing, this is what we've come up with. Fo…