
Due to the backend overhaul being so major with complexity, along with Nexus and the amount of time that went into implementing these systems, we decided to ship this as Version 20. What is Nexus?
Nexus is our in-house game statistic reporting, and fair gameplay enforcement system.
Additions
Supermax: Added Nexus system
Support Sites Are Dead: Added in-game report system for official servers (Players can now be directly reported through the player list)
Power To The People: Most game settings are now configurable by server operators. View documentation at https://developer.vellocetsoftware.com/wiki/ANEURISM_IV
MOTD: Added "news feed" to main menu
No Longer The Favorite: Added "Delete from favorites" button to server browser
Changes
Respect Authority: The value of neutral fates is now directly correlated to their productivity in the eyes of the Cortex.
Bare Necessities: Hunger, thirst, and sanity values are now persistent across lives (30% minimum on new life)
Disruption & Cleanup: Destroying components during wartime will result in loss of anamnecytes, destroying components after wartime is finished will result in anamnecyte gain
Sigma Grindset: Bankers now receive sense (anamnecyte gain) for completing banking transactions
Fixes/Optimizations
Improved server browser responsiveness
Experimental performance/stability fixes
Fixed Rogue not leveling to Rank 6
Fixed Malpractitioner not leveling to rank 5/6
Fixed GUID issue with item stands