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ANEURISM IVNewsVersion 15: The First Industrial Update
Major update

Version 15: The First Industrial Update

ANEURISM IV · published 13 Jun 2025, 09:41 UTC · build 18852748

All newsPlayers around this dateRead on Steam

Greetings citizens of ANEURISM IV

We are excited to announce a monumental update, one that will restore balance and order to the world of ANEURISM IV. We all know that work is reward, so it is with great anticipation that we present to you The First Industrial Update. Steel yourselves. The machines are waking!

If you are interested in reading about the recent server outages, please skip to the end of this announcement.

Patch notes

New content

  • Added smoke detectors to civil centers and laundromats.

  • Added new metalworks system.

  • Added two machine shops.

  • Added slop tower to green houses.

  • Added slop can.

  • Added jenkem leftovers.

  • Added 8 new cosmetics.

  • Added 2 new guns.

Improvements

  • Changed mining area.

  • Changed underground metalworks.

  • Changed ore node model.

  • Changed metal ore model.

  • Changed ingot model.

  • Changed jenkem model.

  • Changed surströmming model.

  • Changed jar into empty bottle.

  • Improved vomit shader.

  • Improved banker pimp suit.

  • Doozer booze now additionally gives infinite stamina, and lasts 90 seconds.

  • Buffed rot shroom nourishment.

  • Buffed cult chest weight capacity.

  • Cortex scanners are now disabled underground.

  • Scum cooking recipes are now available to the Malpractitioner.

Gameplay Changes

  • Laundromat chute cooldowns are no longer shared.

  • Washer and dryer times have been reduced by 25%.

  • Jenkem consumption now leaves behind Jenkem Leftovers.

  • Added and adjusted items on the DealerNet.

  • Minor weapon tweaks.

Bug Fixes

  • Fix liquidator skinning

  • Fixed base storage not picking up certain items

Quality of Life Improvements

  • Corpsman gloves and hat can now be worn at the same time.

  • Prole eyes and hair can now be worn at the same time.

  • Remade all entity icons.

System & Server Improvements

  • New robust servers for better reliability and performance. [We will have the remainder servers finished soon]

  • Security improvements.

Other

  • Removed psychosis attribute from jenkem.

  • Removed crafting recipe for jar.

  • Added jenkem balloon physics.

  • Added empty bottle to dealernet.

Final remarks

This time around, we’d like to give a massive shoutout to the entire community for your continued support and positivity during the recent wave of attacks targeting both our players and the official servers which lead to lots of downtime and confusion among new players.

As a small independent studio that seems to like making big games, we’re no strangers to unexpected challenges—and the last week as certainly tested us. Despite that, your encouragement has made all the difference. We're incredibly grateful for the resilience of our players and the lessons we've learned in the process. That knowledge will be crucial as we continue improving ANEURISM IV and prepare for the future of our upcoming titles. Thank you all!

And if you haven’t already—join our Discord! Come hang out, report bugs, or just scream into the void with us.

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Community14 Sep 2026Version 20 Open-PreviewDue to the backend overhaul being so major with complexity, along with Nexus and the amount of time that went into implementing these systems, we decided to ship this as Version 20. What is Nexus? Nexus is our in-house game statistic reporting, and fair gameplay enforcement system. Additions · Supermax : Added Nexus system · Support Sites Are Dead : Added in-game report system for official serv…Game update4 Aug 2026Version 19b.2Adjusted armory ranks for arbiter · Sprint should drain all the way now · Neurostabilizer destruction/repair gives now gives 160% · Fix muscle Ripper flash Potentially · Fixed PTT not triggering in certain situations · Limitators should now be able to crouch · Fixed stealing prompt not appearing correctly · Limitators size adjustmentsMajor update16 Jul 2026Version 19b: Return to FormVersion 19b Welcome to a new era of Aneurism IV. A quick thank you to everyone who participated in the Open Preview and helped us test the update. Your time and effort were crucial in giving us what we needed to make this update the best it can be. Aneurism IV has had a LOT of iterations when it comes to balancing and overall changes. After extensive testing, this is what we've come up with. Fo…