ROGUE-FP
Playing now
0−1 vs. yesterday
0.0%of peak
All-time peak
219 Sep 2026
Playing now
0−1 vs. yesterday
All-time peak
219 Sep 2026
| Published | Kind | Announcement | Build |
|---|---|---|---|
| Game update | Version 3.11.2 FIXED IN THIS UPDATE: · crash that could occur when loading a save from classic mode if gold was still on the level -reported by REDGENERALANT on Steam Just a small update to get that crash fix out. If you find any bugs or crashes, let me know in the bug report thread. Thanks! | — | |
| Game update | Version 3.11.1 NEW IN THIS UPDATE · Monsters are now affected by rust traps · Monster are now affected by mystery traps · Traps in your inventory can be polymorphed by fairies · Traps in you inventory can be polymorphed in the polymorph bonus dungeon FIXED IN THIS UPDATE · Two rare bugs where part of the level could have been inaccessible · Several instances where the game would use more memory over time CHAN… | 23082437 | |
| In-game event | Version 3.11 NEW IN THIS UPDATE: · Ability to pick up and place traps · Separated trap tutorial between classic and standard modes · Option to toggle the skybox shaders · Monsters will pick up items if they walk over them and then drop them when they die -including keys but never the Amulet · Bug Report button on the main menu FIXED IN THIS UPDATE: · Crash that could occur if you were wielding something tha… | 22807016 | |
| Game update | Version 3.10.1 FIXED IN THIS UPDATE · Gas spores now explode properly when they approach you · Rare bug where a few tiles might be disconnected from the rest of the level Just a small update to get those fixes out! | 22455179 | |
| In-game event | Version 3.10 NEW IN THIS UPDATE: · Keys and locked doors -it IS possible for the stairs to be behind a locked door · Throwing a Scroll of Gold Madness at a monster will make it greedy · Throwing a Scroll of Sleep at a monster will put it to sleep -there's a chance i t might wake right up again though · Tiny bit of camera shake when a rocket is fired in the bonus dungeon of doom · Crumble tiles will now remo… | 22383861 | |
| Game update | Version 3.9.2 NEW IN THIS UPDATE: · Doors can be destroyed by fire FIXED IN THIS UPDATE · Grass planted from thrown troll moss now lights up properly in lit rooms · Weapons are properly unequipped when thrown · Non-grouped items are no longer duplicated when thrown · Returning weapons don't take an extra turn when they pop back into your inventory Just a small update to fix that item duping bug. If you come… | 21821013 | |
| Game update | Version 3.9.1 NEW IN THIS UPDATE: · Log displays a warning if you attempt to equip more than 3 bits onto a set of armor · Log displays a warning if you attempt to attack without a weapon equipped on lower difficulties · Explosions cause screen shake if they're close enough FIXED IN THIS UPDATE: · Ring of Searching no longer spams the log · Liches upon resurrecting have their particles display properly again… | 21772458 | |
| In-game event | Version 3.9 NEW IN THIS UPDATE: · Monsters can level up from fighting other monsters · Recruited monsters now heal near bonfires like the player · Map can now be controlled with either toggle or hold modes set from the options menu · Phylactery monster bits can now resurrect and recruit any dead monster as well as recruit living undead ones · Monsters that are within your line of sight now appear above you… | 21673130 | |
| Game update | Version 3.8.1 FIXED IN THIS UPDATE: · Fixed monsters rolling to hit against the player's ac even if they were attacking another monster -reported by Sand on Steam · Typo in the ice bonus dungeon description -reported by Sand on Steam · Hopefully fixed an issue with false thumbstick inputs -reported by Sand on Steam CONTROL BINDINGS HAVE BEEN DEFAULTED Just a small update to get these fixes out. If you come a… | 21367635 | |
| In-game event | Version 3.8 HO HO HO! It is I, Saint Jurax, Patron Saint of Rogues, back again this year with more updates for all the good dungeon delvers of the world! NEW IN THIS UPDATE : · Orcs can be recruited by giving them a ration by looking at one and pressing the Search Key -NOT a slime mold · Undead monsters can be recruited by using the new phylactery monster bit on them · Doors are placed around the map -they… | 21307126 | |
| In-game event | Version 3.7.3 FIXED IN THIS UPDATE: · The scroll of scare monster now spawns properly again -reported by Sand on Steam · Winning in either mode no longer submits the score on both leaderboards -reported by Sand on Steam · Setting the fps in the options menu with a controller now saves and sets it properly -reported by Martha Pepper on Steam · The achievement for winning on the medium difficulty now works pro… | 21047380 | |
| In-game event | Version 3.7.2 FIXED IN THIS UPDATE: · On the ROGUE difficulty, attempting to put on armor while you're already wearing it will not use up a turn -in standard mode it will remind you that you can't, in classic mode it will not since the original didn't either -r eported by Sand on Steam · You don't die so quickly from hunger after you start fainting - reported by Sand on Steam · Monsters no longer can attack… | 20942320 | |
| In-game event | Version 3.7.1 FIXED IN THIS UPDATE: · Having your stats bar position in the options set to bottom no longer messes up the minimap bonus dungeon -reported by powergod and IronArcturus on gog CHANGED IN THIS UPDATE: · You can no longer change your stats bar position while playing the minimap bonus dungeon -not that you would want to anyway since it would mess up your screen This bug was a hassle to track down.… | 20790978 | |
| In-game event | Version 3.7 NEW IN THIS UPDATE: · Three new bonus dungeons · Dense Dungeon -doubles items and monsters while halving the rooms on each floor · Minimap Dungeon -You can only see an expanded minimap. Be carefull next to ledges! · Dungeon of Doom -Rip and tear your way through the doom with new ranged weapons and mechanics! FIXED IN THIS UPDATE: · Very rare crash that could occur if the game decided to place… | 20625214 | |
| In-game event | Version 3.6.2 FIXED IN THIS UPDATE: · A bug where a thrown potion would activate it's effect on a monster even if the attack missed -reported by MightyLad on Steam · A softlock that would occur if the game tried to generate a much smaller than normal cave room -this would never happen normally · A crash that would occur if you used a want of Teleport To CHANGED IN THIS UPDATE: · Bonfires have been changed to… | 20340735 | |
| Game update | Version 3.6.1 FIXED IN THIS UPDATE: · Centaur map sprite wasn't properly being swapped when the graphics mode was set to Texture mode -reported by MightyLad on Steam · Description text said you killed a “flytrap” when you kill a xeroc · Description text said you killed a “flytrap” instead of a venus flytrap · Crumble tiles were visible before being seen on the map -reported by MightyLad on Steam · Grass plac… | 19688842 | |
| In-game event | Version 3.6 NEW IN THIS UPDATE: · Bonus Dungons -infinite dungeons that unlock gold statues for your gold pile if you reach a certain floor (usually 15). Size of the statues increases with the difficulty you clear the dungeon on. · Icy -Entire dungeon has icy floors · Polymorph -Every time a monster is killed one of your items is polymorphed, including items you have equipped! · Hallucinate -hallucination… | 19540560 | |
| Game update | Version 3.5.1 NEW IN THIS UPDATE: · A quick run-through of the buttons and modes on the main menu will appear the game is first launched FIXED IN THIS UPDATE: · Venus Flytraps could slide away from you they were on ice, softlocking the game if you had no projectiles to kill it with · Gold not being tallied properly if you won · Rattle-bones was not being counted as an undead monster CHANGED IN THIS UPDATE: ·… | 19001307 | |
| Major update | Version 3.5 NEW IN THIS UPDATE: · Priority log -helps ensure you don't miss important info · Items will now auto name themselves on the ROGUE difficulty -they can still be named after the fact if you want to · Room based traps -showing up one per floor past the 3rd floor · Two new terrain types: acid and mud · Items may now have effects that activate when picked up -a work around since items can't be direc… | 18510230 | |
| In-game event | Version 3.4.5 and Version 3.5 Preview FIXED IN THIS UPDATE: · Liches were spawning 99 percent of the time -Reported by REDGENERALANT on Steam Just a small update to get that fix out. Sometimes when I'm working on the next version for enough time I'll end up making a small fix but I can't remember if I'm fixing something I broke while working on the new version or if I'm fixing something that was broken before. In this case I was te… | 18338598 | |
| Game update | Version 3.4.4 Nah I don't think ROGUE-FP will come to the Switch 2. But I guess you never know. FIXED IN THIS UPDATE: · A crash that would occur if you used a wand of Magic Missile · A crash that could occur if you used a scroll of Summon Monster but there was no where to put it If you come across any bugs or crashes please let me know in the bug report thread. Thanks! | 17957609 | |
| Game update | Version 3.4.3 Another small update to get a crash fix out. FIXED IN THIS UPDATE: · Crash that would occur if you read a scroll of Identify Potion but didn't have any to identify If you find any bugs or crashes please let me know in the bug report thread! Thanks! | 17944209 | |
| Game update | Version 3.4.2 Just a small impromptu update to get a crash fix out. FIXED IN THIS UPDATE: · Crash that would occur when loading a save in classic mode CHANGED IN THIS UPDATE: · Improved thumbstick feel slightly · Simplified how halls are laid down -small optimization and fix · Optimized how new wall and roof collision shapes are put down after an explosion · Max wall height is now 3 tiles high -didn't have t… | 17871932 | |
| Game update | Version 3.4.1 FIXED IN THIS UPDATE: · Crash that would occur if you loaded a save where you had bat ears attached to your armor -Reported by Tempaura on gog · Couldn't use the E key when renaming your character in game -Reported by Tempaura on gog · Monsters weren't checking for sleeping/held monsters when pathing · Some monster bits were activated more than once when loading a save · Wand of trapping was on… | 17799734 | |
| In-game event | Version 3.4 NEW IN THIS UPDATE: · New Trap -roof collapse · Wait Command -activate by holding the search key Q · Added a tutorial popup for waiting/healing · Added a hanging chains sprite that replaces the hanging vines · While you're near a bonfire your natural regen is increased · Small chime is emitted when fast forward is toggled · Sound effect is emitted when your hunger bar is very low CHANGED IN THI… | 17757747 | |
| Community | 7 Day Roguelike Most of you probably know about the 7drl gamejam that takes place every year but you might not have knows that THIS year yours truly submitted a game! From the 1st of march to the 7th I slaved away and in 1 week made Bal@trogue ! My semi-jokey/semi-cynical attempt at actually creating what Balatro claims it is: " the poker roguelike ". So instead of drawing cards, you draw items , and if you ha… | — | |
| Game update | Version 3.3.1 FIXED IN THIS UPDATE: · Picked up projectiles shown as being equipped when they're not -Reported by IronArcturus on gog · Scroll typo -Reported by Chad Thundercock on Steam · Status effect timer being reset when loading a save -Semi-reported by Chad Thundercock on Steam · Status effect icon not showing up when loading a save CHANGED IN THIS UPDATE: · Lowered amount a gas trap will emit if the r… | 17357764 | |
| In-game event | Version 3.3 NEW IN THIS UPDATE · New sky box -which isn't actually a box · Resolution scaling replaces window resolution in the options · Monster info display will appear if you hover over a monster for a few seconds · Color of tiles on the minimap now match their physical counterparts · Dead monsters redden the tiles they bump against · Player now slides on ice as long as time is moving rather than just w… | 17293916 |
Announcements are the developer’s own posts to the game’s Steam news feed: updates and their patch notes, in-game events, releases and sales. The important ones are marked on the players chart.