Just a small impromptu update to get a crash fix out.
FIXED IN THIS UPDATE:
- Crash that would occur when loading a save in classic mode
CHANGED IN THIS UPDATE:
- Improved thumbstick feel slightly
- Simplified how halls are laid down -small optimization and fix
- Optimized how new wall and roof collision shapes are put down after an explosion
- Max wall height is now 3 tiles high -didn't have time to adjust the shader though
Please let me know if you find any bugs or crashes in the bug report thread! Thanks!