
FIXED IN THIS UPDATE:
some locked doors revealing themselves before you've found them
rare scenario where two locked doors could be placed perpendicular to each other
rare scenario where a door could be placed over a gap
rare scenario where a portion of a room wouldn't normally be accessible
fixed wrong texture being put on the right side of kicked in door in ASCII mode
Just a small update to get those fixes out. Let me know if you come across any bugs or crashes. Thanks!