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ROGUE-FPNewsVersion 3.4.5 and Version 3.5 Preview
In-game event

Version 3.4.5 and Version 3.5 Preview

ROGUE-FP · published 4 May 2025, 21:38 UTC · build 18338598

All newsPlayers around this dateRead on Steam

FIXED IN THIS UPDATE:

  • Liches were spawning 99 percent of the time -Reported by REDGENERALANT on Steam

Just a small update to get that fix out. Sometimes when I'm working on the next version for enough time I'll end up making a small fix but I can't remember if I'm fixing something I broke while working on the new version or if I'm fixing something that was broken before. In this case I was testing liches when the last update released and forgot to turn the percent chance back down.

But enough about that. I've been working on version 3.5 for a while and so I'll use this as an opportunity to show off what I've been working on. Here's a small video showing some of it in action.
https://www.youtube.com/watch?v=raRoUi1U5ho
The priority log meant to remedy the problem of the log scrolling too fast when there's too much going on, usually during combat. How it works is if a line is set to have a higher priority in the games code and it scrolls out of the visible area too fast, it will show up below the log and stay there for a few seconds. Now no one should be realizing all of a sudden that their armor has rusted down to nothing or that their strength is down to 3.
The auto-namer I think will be a nice QoL feature for controller players playing on the ROGUE difficulty. It will be on by default in 3.5 so no need to look for it in the settings when it's out.
The room setups I think will add some nice flavor to exploring the dungeons. Some of them simply make the terrain a bit more treacherous but many have a good weapon or item as a reward for surviving some type of large trap: cave ins, or a monster ambush, or explosions/fire, and so on. I have about 12 coded in right now but I'd like to have at least 20 ready to go for the update.

If everything goes well, version 3.5 should be out in about 2 weeks.

If you come across any bugs or crashes please let me know in the bug report thread. Thanks!

More from ROGUE-FP

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Game update18 Sep 2026Version 3.12.1FIXED IN THIS UPDATE: · some locked doors revealing themselves before you've found them · rare scenario where two locked doors could be placed perpendicular to each other · rare scenario where a door could be placed over a gap · rare scenario where a portion of a room wouldn't normally be accessible · fixed wrong texture being put on the right side of kicked in door in ASCII mode Just a small u…In-game event4 Sep 2026Version 3.12It's been a long time but we're back! Version 3.12 is out! NEW IN THIS UPDATE: · ability to kick a door open · causes new status effect, Surprised, if the monster has not seen the player yet · gives the player +3 to hit FIXED IN THIS UPDATE: · gas spores not dropping any items they picked up · keys not being able to be picked up when your pack was full · torches spawning on doors CHANGED IN THI…Game update24 May 2026Version 3.11.3FIXED IN THIS UPDATE: · fixed crash when loading a save in Standard mode where if a monster had gold in their inventory - reported by REDGENERALANT on Steam Another quick update to get that fix out. I'm kind of annoyed with myself with this one since I could have SWORE that I had this tested and it was airtight. But it's fixed now so that's good. I f you find any crashes of bugs please let me k…