Axom: Conquest
Last seen
0Sampled 16 minutes ago · not a live figure
—of peak
All-time peak
14Jul 2026
Last seen
0Sampled 16 minutes ago · not a live figure
All-time peak
14Jul 2026
| Published | Kind | Announcement | Build |
|---|---|---|---|
| Game update | Axom: Conquest Patch 1.0.2.5 Patch 1.0.2.5 Bug Fixes · Fixed Ion-Cannon not working correctly from latest patch. · Fixed Building capacity not showing correct on load. | — | |
| In-game event | Axom: Conquest Patch 1.0.2.4 Patch 1.0.2.4 Upgrades · Slap Rounds - Chance to explode the Tower on crit reduced from 3% to 1%. · Happy Green Gas - Enemy Health increase reduced to +15% from +30%. · Ultra Coated Barrel (Epic Basic upgrade) - Now has 2 ranks, up from 1. · Scrap-Spikes (Wall thorns) - Now reduces capacity only on Tower and Hazards by 1. Previously was all Structures and by 2. · New Capsule - Burning Capsule -… | 23819786 | |
| In-game event | Axom: Conquest Patch 1.0.2.3 Patch 1.0.2.3 Gameplay · Generated Structures no longer trigger “On Constructed” triggers for certain upgrades. · Generated Structures will no longer have a chance to rebuild from “End of Wave” triggers for certain upgrades. · Concrete Mod - The Steel-Walls generated now count as a Generated Structure. · It is now possible to toggle between changing the selected Tower targeting type and all Tow… | 23791879 | |
| Game update | Axom: Conquest Patch 1.0.2.2 Patch 1.0.2.2 Adjusted Endless Mode scaling back a little bit (It was too aggressive after the last patch) Scrap button will now appear correctly depending on upgrade type. | — | |
| In-game event | Axom: Conquest Patch 1.0.2.1 Patch 1.0.2.1 LEADERBOARD has been reset due to some exploit fixes and scaling changes. Grab the top spot quick! Gameplay · A new structure affix, Generated, has been added. Generated Structures sell for 0 Refined-Metal. This is only for certain upgrades that can be exploited for infinite Refined-Metal. This affix is separate from Structure Mods. Structures can still have only one Structure Mod… | 23739936 | |
| In-game event | Axom: Conquest Patch 1.0.2.0 Patch 1.0.1.2 Balance The purpose of most of these balance changes is not to reduce power from fire-rate as all upgrades have had a suitable increase in other areas. However stacking fire-rate was causing issues at the top end of Endless mode. Essentially you could have towers that could fire dozens of times per frame which was causing extreme instability. · Tower Overcharge - Fire rate increas… | 23690453 | |
| Community | Axom: Conquest is OUT NOW! It's taken countless balance changes, bug reports, suggestions, and testing sessions but I'm excited to finally say that Axom: Conquest is available now! First of all, a huge thank you to everyone who played the demo, tested builds, reported bugs, suggested features, and shared ideas along the way. The game would not be what it is today without your feedback and support. With the full launch, t… | — | |
| Community | Release Date Announcement Hi everyone, I’m really happy to finally announce that Axom: Conquest releases on JUNE 9th 2026. Thank you to everyone who has followed the game, wishlisted it, tested it, or supported it along the way. It genuinely means a lot. And don't forget to please check out the new Release Date Trailer below! | — | |
| Game update | Axom: Conquest Demo Patch 0.9.2.2 Demo Patch 0.9.2.2 Structures · PX1-Xeno-Cannon - Base DPS reduced from 32 to 24 Gameplay · You now gain bonus research every boss wave (Was previously every 10 waves) · Custom Keybinding is now fully implemented, you can now customise which action is performed by which key and there are 2 slots for keys per action. Visual · HC48-Spike-Array now has an animation when activating its spikes · The… | — | |
| Community | Sneak Peak: Structure mods In Axom: Conquest, Structure mods are a feature that can be applied to almost any building. Towers, hazards, economy structures, and defences can all receive modifiers, and each modifier changes how the structure behaves. Each modifier has a unique effect. Some increase stats, some add new mechanics, and some come with drawbacks. Because modifiers are universal, the result depends on what struc… | — | |
| Community | Tower Defense Fest! I'm happy to say that Axom: Conquest is part of Steam Tower Defense Fest! So grab your minerals, polish that Nexus Drill, and prepare your defences. The Centurax are coming. Jump into the demo during the festival, experiment with builds, and see how long your fortress can hold. If you like the game, wishlist Axom: Conquest on Steam to follow development and support the game! Thank you! | — | |
| Community | The game needs cooking a bit longer! Hello friends After thinking about it carefully, I’ve decided to move the release of Axom: Conquest to Q2 2026. The game is already in a playable state, but it’s not quite up to the standard I want for launch yet. I want to spend more time adding content and systems so the game feels as replayable, complete, and polished as possible. I’d love to be working on Axom full-time, but with my current… | — | |
| Game update | Axom: Conquest Demo Patch 0.9.2.1 Patch 0.9.2.1 Upgrades · 1 new upgrade to find in the Demo Bug Fixes · Fixed a critical black screen issue in the newest patch when unlocking upgrades · You now no longer unlock the Glass Nexus when winning your first run (It unlocks only on your first loss) · There is now a failsafe for bosses in the case that they get stuck and cause a softlock. · Ion-Cannon radius basic upgrade now affects t… | — | |
| In-game event | Axom: Conquest Demo Patch 0.9.2 Major Changes · NEW UPGRADE ALGORITHM - Every upgrade now has hidden tags that influence the appearances of future upgrades. So, for example if you pick an upgrade that makes random towers appear, you will more often find another upgrade that does something whenever a tower is built. This means synergies are easier to find. However the system is capped on how much influence it can have so it on… | — | |
| Game update | Axom: Conquest Demo Patch 0.9.1.2 Patch 0.9.1.2 Visual · Game art-style has been overhauled for clarity. Now environments are duller and game objects are now brighter. Every structure now has a highlight effect to make them even clearer. · New Accessibility option to make Structures easier to see on the map User Interface · Void - Tooltip has been updated to be much clearer · Added a couple more visual flourishes to the User In… | — | |
| Game update | Axom: Conquest Demo Patch 0.9.1.1 Patch 0.9.1.1 Enemies · Enemies health scaling per wave reduced by 7% · Bomber damage reduced slightly. Upgrades · Metal Ash - Chance to spawn tower increased to 5% from 4%. However the tower will now expire after 6 seconds instead of after the wave ends. Health reduction reduced from -35% to -25%. Visual · Leech Particle effect adjusted slightly. User Interface · Dragging AURA’s dialogue box i… | — | |
| Game update | Axom: Conquest Demo Patch 0.9.1.0 Patch 0.9.1.0 General · Due to the significance of some of these changes the Leaderboard has been reset (Grab the top spot quick!) Enemies · All enemies now scale their Health and Damage per wave instead of at the end of Boss waves (This should make the difficulty ramp up smoother instead of having big spikes) · The extra scaling from Hard difficulty has been reduced from 20% to 4% (Overall thi… | — | |
| Game update | Axom: Conquest Demo Patch 0.9.0.5 Patch 0.9.0.5 User Interface · In the unlock Codex there is now a total progression bar with percentage complete. · When unlocking new upgrades a window will now appear to show what has been unlocked. Bug Fixes · When exchanging resources in the Trader it will now correctly update which structures can be afforded in the build menu. · Fixed a rare soft-lock in the case that you managed to collec… | — | |
| Game update | Axom: Conquest Demo Patch 0.9.0.4 Patch 0.9.0.4 Enemies · Enemies damage now scales 5% more per tier (Hard only) · Bomber - When exploding bombers now deal an additional 5% of the Structures Max HP (Still reduced by Armour) Upgrade Changes · Titanium Flak - Armour bonus increased from 65% to 75% · Space Stilts - Rarity changed to Experimental from Advanced. Number of ranks reduced to 1 from 2. Fire-Rate bonus increased to 30% f… | — | |
| Game update | Axom: Conquest Demo Patch 0.9.0.3 Patch 0.9.0.3 Enemies · Enemy health scaling increased by 5% per tier. · Enemy health scaling increased by 20% per tier (Hard Difficulty) · Boss damage and health increased by 25%. Upgrades · Tungsten Nexus Fire-Rate bonus reduced to 100% from 150% UI · Mouse Cursor has been replaced with a hardware cursor that is more precise (A complication with this is that software elements, like the Ion-Ca… | — | |
| Game update | Axom: Conquest Demo Patch 0.9.0.2 Patch 0.9.0.2 Upgrade Changes · Advanced Dynamo - Stats per wave decreased from 2% to 1.5% · Deluxe Bolts - Cost increase change from 25% to 30% Visual · Permanent enemy blood is now more visible on the map Bug Fixes · Fixed an issue where the build prompt and preview would appear at the end of a wave. · The outer edge of the map is now fully black instead of having a red seam. · Fixed an issue… | — | |
| In-game event | Axom: Conquest Demo Patch 0.9 Patch 0.9.0.1 New Features Structures · New Tower: M6-Frost Fang - A low damage, fast firing icicle gun that deals cold damage. · New Hazard: Laser-Tripwire - Connect two together to form a damaging beam between them. · New Hazard: Launch-Pad - Launches enemies into the air, dealing damage and stunning them briefly (Also makes them vulnerable to anti-air attacks) Gameplay · You can now change e… | — | |
| In-game event | Axom: Conquest Demo Patch 0.8.0.2 Welcome to Axom: Conquest's biggest patch yet! This patch combines all the feedback I have received over the time the demo has been available and I've really pushed to make this the best possible tower defence game I can. I can't wait to get some more feedback and keep progressing toward the release! Axom will be ours! Featured Changes Gameplay · New Tower: Alien Cannon - Shoots a projectile th… | — | |
| Game update | Axom: Conquest Demo Patch v0.7.2.5 Quality of Life Improvements · Sell value of structures is now visible in the sell button. · Clickable map rewards are now more obvious (sparkles are more eye-catching). · Cursor now glows continuously when Ion-Cannon is ready. · Health bars are now slightly more visible and contrasting. · Health bars now have a subtle grid pattern to improve readability. · Difficulty icon tooltip now shows cur… | — | |
| Game update | Axom: Conquest Demo Patch 0.7.2.4 Gameplay Balance · Knockback : Minor speed debuff duration reduced from 0.8s to 0.4s . · Viewfinders (Basic Upgrade) : Vision bonus increased from 12% to 15% . · Research-Lab and Scrap-Yard : Now increase tower/hazard capacity by +1 per upgrade level , replacing their previous damage-only effect. · Trader Pricing : Already owned upgrades now cost more per rank . · Ore Patches : Maximum number o… | — | |
| In-game event | June Update - Demo Patch 1 We've been hard at work covering every single piece of feedback from the demo and implementing into this patch. This has a few sweeping changes such as the removal of ramps to create more chokepoints (Which seems right for a tower defence game) We would love to hear your thoughts on what can be changed or improved even more. Thank you! UI Improvements · Upgrade and Building Text · Increased siz… | — | |
| In-game event | Axom: Conquest May Update We're happy to announce that the new amazing demo is coming out this month, with a whole shedload of new features and cool stuff. Look out for it soon! Don't Step on the Sand! One of the new things in Axom: Conquest this month is this horrible fellow which the science team has dubbed the "Brood Worm" While looking horrifying it serves a dual purpose in that it is the source of the enemies you f… | — |
Announcements are the developer’s own posts to the game’s Steam news feed: updates and their patch notes, in-game events, releases and sales. The important ones are marked on the players chart.