Hello friends
After thinking about it carefully, I’ve decided to move the release of Axom: Conquest to Q2 2026.
The game is already in a playable state, but it’s not quite up to the standard I want for launch yet. I want to spend more time adding content and systems so the game feels as replayable, complete, and polished as possible.
I’d love to be working on Axom full-time, but with my current schedule development has to happen around everything else, which means progress can be a bit slower than I’d like.
Rather than rushing the release, I want to make sure the game launches in the best possible state and delivers the experience I’ve been aiming for.
I'm sorry I am unable to meet the release date and I hope everyone understands!