Drop Command
Last seen
1Sampled 41 minutes ago · not a live figure
—of peak
All-time peak
20028 Sep 2026
Last seen
1Sampled 41 minutes ago · not a live figure
All-time peak
20028 Sep 2026
| Published | Kind | Announcement | Build |
|---|---|---|---|
| Game update | Hotfix v1.0.09 Small hotfix: unit AI now enables correctly even when player chooses their drop location (this should fix the issue players have been experiencing where their own squad members aren't acting correctly until occupied by the player). | — | |
| Game update | Hotfix v1.0.08 Small hotfix: Infantry in the player start squad no longer stand around doing nothing. | — | |
| In-game event | Quality of Life Update (1/2) Welcome back Pilots! Today brings the first of two Quality of Life patches. This patch is arriving early so that we can fix a critical bug which has been causing the game to soft lock inside of campaign Refit Bays. Arriving early also means that we haven't finished adding quality of life features, so you can expect a second QoL patch to be coming within the next few weeks. Starting Drop Zones Y… | 25818730 | |
| Game update | Patch v1.0.06 Welcome Back Pilots! It has been 1 week since Drop Command launched, and we have a patch ready to fix several unexpected game issues which became evident with so many thousands of new players trying the game. I want to thank you all for your tremendous patience as we worked on getting this ready. There are many fixes and improvements in this patch, and there is more we will need to address in f… | 25741564 | |
| Major update | Drop Command... Online Welcome back Pilots Drop Command: Online, All Systems Operational After many years of development, Drop Command launches today. Drop Command is a tactical combat and strategy game where you command Mechs, Tanks, VTOLs, and Infantry in battles for territory across an entire star cluster. Engage in combat from the cockpit as a battlefield commander, direct your ground forces and call reinforcemen… | — | |
| Community | A Chat With The Devs Welcome back pilots! We had the pleasure of chatting with ZeroSum716 last week as we head into the final stretch towards launch day. Some of the topics covered included developing Drop Command, gaming inspirations, etc. You can listen to the interview over on his YouTube channel! See you all on September 28th. | — | |
| In-game event | Demo Patch v0.9.03 Welcome back Pilots! Today brings the final patch before launch day. This patch brings updated weapon sound effects, a massive improvement to unit AI, and several bug fixes both minor and large. You can now disable shadows in the settings menu which will reduce GPU usage. Full patch notes below, and we'll see you all next week for Launch Day! Full Patch Notes v0.9.03 Optimization · Optimized sp… | — | |
| In-game event | Demo Patch v0.9.02 Welcome back Pilots! Today brings another smaller patch where we improve map load times, improve the unit AI in several ways, and fix many smaller bugs and rough spots. Full patch notes are below. Full Patch Notes v0.9.02 Content · Added unit targetting information to tactical map · Improved AI pathfinding, obstacle avoidance, and use of leg jump · “Focus Target” order now allows units to engag… | — | |
| In-game event | Demo Patch v0.3.09 Welcome back Pilots! Today brings a smaller patch as we count down the days until full release! Full patch notes are below. The biggest change is an increase in the maximum size of Hot Drop missions, with combat value increased to 50,000! This is possible due to a ton of code optimization for larger battles. Balance changes to Heavy Unguided Missiles (HUM) help solidify their combat role as a h… | — | |
| Major update | Demo Patch v0.3.00 Welcome back Pilots! We're gearing up for 1.0 release on September 28th! This patch includes many quality of life updates, a new Mech chassis to pilot, and tons more. Please see the full patch notes below. New Mech: Bangpae Look forward to piloting and facing against the mighty Bangpae Medium Mech! Punching far above its weight class, this manoeuvrable walker excels at brawling. Weak leg armour… | — | |
| Major update | Demo Patch v0.2.00 Welcome back Pilots! We're back with another update! This time hot on the heels of several content creators providing feedback. We still have a lot of work to do before launch, but we are closer every day! WARNING: This patch reworks the Save System Reworking the save system was necessary for future content updates. However, this means that previous save files will be incompatible. If you are i… | — | |
| Major update | Demo Patch v0.1.92 Welcome back Pilots! Steam Next Fest has ended, and we received a ton of excellent feedback and suggestions! Thank you everyone for playing the demo, and leaving your steam reviews and community feedback. Your support helps us to improve the game as we head towards a full launch later this year. This patch includes a number of quality of life improvements based directly on all of your comments.… | — | |
| Game update | Demo v0.1.91 Hotfix 1 Welcome back pilots! Today a critical error was found in the save system, which was deleting save files with every patch! This emergency hotfix will unfortunately wipe save files, but should fix the issue moving forward. Very sorry for the inconvenience that this bug has caused. Patch v0.1.91 Hotfix 1 changes listed below: · Save Files are now correctly stored in a persistent data path, rather… | — | |
| Major update | Demo Patch v0.1.91 Welcome back Pilots! We are mid-way through the Steam Next Fest, and things are going great! We figured we could all celebrate today with some new features. There is a new way to conveniently swap pilots between units ( use CTRL + click to select two units, then right click and press swap! ). We've also added support for Ultra Wide screen resolutions, several new control settings, and more. Che… | — | |
| Game update | Demo v0.1.90 Hotfix 5 Welcome back pilots! Today we have a few little changes to improve your piloting experience! Patch 0.1.90 Hotfix 5 changes listed below: · Updated encyclopedia text links for unit names (this prevents several broken link issues) · Pilot attributes are now listed after pilot traits in the encyclopedia ( rather than before ) · Fixed Onager 3rd person camera position · Fixed several null reference… | — | |
| Game update | Demo v0.1.90 Hotfix 4 Welcome back pilots! We're back today with a few minor changes to improve your piloting experience! Patch 0.1.90 Hotfix 4 changes listed below: · VTOL units using "mouse turn" will now use A/D to strafe by default (rather than Q/E) · Fixed Bug: pressing escape key during rebind no longer soft-locks the Escape Menu · Fixed Bug: "Reset" button removed from Control rebinding settings menu when in-… | — | |
| Game update | Demo v0.1.90 Hotfix 3 Steam Next Fest is underway, and we're here with you to keep things running smoothly! Patch 0.1.90 Hotfix 3 changes listed below: · VTOL units now use mouse to turn (disable in settings menu if you prefer the previous controls) · Settings menu: added toggle to lock cursor to game window · Updated Mech Refit Bay: equipment hardpoint color is now more gray than white · Reduced font size for start… | — | |
| Game update | Demo v0.1.90 Hotfix 2 Fixed several resolution scaling issues: tooltips and popup windows should now display correctly on a larger variety of screen sizes, including 2560x1440. | — | |
| Game update | Demo v0.1.90 Hotfix 1 Fixed a critical issue: garrison units are no longer incorrectly flagged as mercenary support units (this error was causing unpredictable behaviour including game crashing during pirate raid defense missions) | — | |
| Major update | Demo Patch v0.1.90 Welcome back Pilots! I am very pleased to announce our biggest Demo patch yet! Get ready for the Steam Next Fest update, which is now live ! Here are some of the highlights to look forward to, and you can find the full patch notes further below. New Playable VTOL Unit We have added the first VTOL starting unit choice to the game. The Fire Viper is a capable gunboat and a highly manoeuvrable air… | — | |
| In-game event | Demo Patch v0.1.80 Welcome back Pilots! Patch v0.1.80 is has arrived early to fix a critical bug, but it also has a few new things to play around with, see the full patch notes below. Patch Notes: New Features and Changes: · Added "Engage At Will" order to the tactical map, allows units to break squad formation and engage at will · Refinery Changes: Now cost 200 resources (up from 100), now provides 50 resources… | — | |
| In-game event | Demo Patch v0.1.79 Welcome back Pilots! We have been hard at work fleshing out the mid game of Drop Command, while also improving the demo. Many new features and changes in this patch, but the two biggest are definitely: · Mech Refit Bay usable outside of missions for all units · AI is greatly improved - this will make the game much more challenging We're still working hard on balance, so if you are finding the n… | — | |
| In-game event | Demo Patch v0.1.78 Patch Notes: New Features and Changes: · New Unit Variant: Cicada-A, a powerful battle tank featuring two Auto-Turrets · New Mission Type: Heavy Beachhead (requires opposition garrison of 8000 CV or more) · Updated Explosion damage: damage falloff starts at 25% radius (up from 0% radius) · Settings Menu: added invert Y-axis · Settings Menu: added "Generate Terrain" toggle, disable for faster lo… | — | |
| Game update | Demo v0.1.77 Hotfix 1 Fixed Portrait Editor Bug: profile data was not saving correctly to unit data · Fixed Critical Issue: pilot portraits could corrupt game saves and prevent opening of storage menu · Fixed Several Null Reference Exceptions caused by missions ending mid-frame | — | |
| Major update | Demo Patch v0.1.77 Welcome Back Pilots! We have a new Demo patch ready to go! First, I wanted to thank everyone who has been playing the game, sharing feedback and bug reports, leaving demo reviews, and spreading the word about Drop Command to other Mech gaming enthusiasts. I am very grateful for all of the kind words and encouragement that you have been sending our way, as well as the suggestions for improvement… | — | |
| Game update | Demo Patch v0.1.76 Patch notes : · Fixed Bug: deceased champions will no longer attempt defend their planet or join pirate factions · Fixed Bug: Squad v Squad missions no longer field only infantry on low population planets · Fixed Bug: Music now correctly fades out before starting new track (prevents overlapping tracks) · Fixed Bug: Music volume slider now works correctly from all three settings menus · Added a… | — | |
| Game update | Demo Patch v0.1.75 Patch notes : · Updated save system to use a robust Date/Time format Hotfix 1: · Fixed bug: removed development hotkey for triggering a splash screen | — | |
| Game update | Demo Patch v0.1.74 Patch notes : · Replaced unsafe dictionary look-ups for Political Factions and Pirate Factions · Fixed bug causing Pirate Base to be empty, pirates now perform emergency recruitment · Fixed bug where Player units could receive experience from Pirate units performing training · Fixed bug where audio sources could be released prematurely, leading to interrupted sounds · Fixed bug where auto-turre… | — | |
| Game update | Demo Hotfix 2 Fixed an issue preventing key rebinding from the Campaign escape menu · Fixed a critical issue causing corrupted demo save files | — | |
| Community | The Demo Is Live Now! Welcome Back Mech Pilots The Drop Command demo is now live on Steam! Jump into the campaign, build your squads, and fight for control of the Centuria system. What You Can Do Right Now · Play the campaign intro (1-2 hours) · Command squads of Mechs, Tanks, VTOLs, and Infantry · Build and level up your forces as they gain experience · Try out different battlefields and larger battles in Hot Drop… | — | |
| Steam news | Demo Drops on March 20th! Welcome back Pilots! Today we're announcing the upcoming Steam Demo , which goes live on Friday March 20th. We're excited to finally get the game demo into your hands! This is the perfect opportunity for you to try the game, get a feel for the campaign and combat mechanics, and leave us your feedback! What's in the demo The following features will be available for you to try: · Play the Campaig… | — | |
| Steam news | Mission Objective: Beta Welcome back, Mech pilots! We’re getting close to releasing a Steam demo , but before that we are opening a beta demo on itch.io to gather feedback and run broader hardware testing. If you’ve been curious about the game or waiting to see how everything fits together, then this beta is meant to give you a solid feel for the full experience. What’s in the beta demo? This beta introduces the openi… | — | |
| Community | Drop Command Announce Trailer The first official gameplay trailer for Drop Command has arrived, giving you a front-row seat to intense tactical mech combat. If you’ve ever dreamed of commanding a lance of war machines, coordinating precision strikes, and leading large-scale planetary campaigns, this is your battlefield. Watch the gameplay trailer now! We’ve been hard at work refining mechanics, expanding content, and ensuri… | — | |
| Community | Updated Release Date August Update Greetings Mech Pilots, time for another Drop Command progress update! Audio Our biggest focus since the last update has been adding game audio . This includes a new soundtrack, weapon and combat SFX, and a combat computer voice. All Systems: Operational. New Biomes Introducing three new biomes to spice up combat across the star cluster: · Volcanic/Ashlands : a desolate wasteland w… | — | |
| Community | From the Lightest Scout Mech to the Heaviest Assault Mech June Update Greetings Mech Pilots, time for a Drop Command progress update! Our biggest focus since the last update has been adding game content , with a lot of time also spent polishing game feel . New content includes: new weapons such as the Anti Missile Systems and Auto-Laser Turret, new pilotable units such as the Zorilla Light Mech and the Mantis Assault mech, and new planets and biomes .… | — | |
| Community | Procedural Bases Coming To A Mech Game Near You April Update Greetings Mech Pilots! We're hard at work getting Drop Command closer to a demo release later this year. I'm here to update you on some of our progress! Two core mission types in Drop Command will be the Raid - Defence and Raid - Attack scenarios. In these you will be tasked with either defending or destroying an important base with key logistical resources . The outcome of the mis… | — |
Announcements are the developer’s own posts to the game’s Steam news feed: updates and their patch notes, in-game events, releases and sales. The important ones are marked on the players chart.